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Reader Comments (19)

Posted: Jul 21st 2010 9:28AM Blancmanche said

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From the sound of it, the game is shaping up to be the anti-FFXI. All well and good; I just hope they don't make it too casual friendly that the servers become saturated with 12 year old trolls.

Posted: Jul 21st 2010 9:40AM Audacious said

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Better a few trolls and a slew of new folks than the xenophobic (of other players) and closed off community the game has now.

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Posted: Jul 21st 2010 9:57AM (Unverified) said

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Agree with Raze. Even back when I played it (some... holy shyte 4+ years ago) there was this NA vs JP air in the community. Normally it was from the JPs as their LFG msg would say "JP onry no NA". But the FF MMOs are not for the 12-yr-old crowd anyway IMO. Unless the gameplay has been changed, the grind would be too much for the little ADD-having, Chuck Norris jokesters. Makes me kind of miss those days on my WHM... *tear*
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Posted: Jul 21st 2010 10:07AM Monkey D Luffy said

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In Final Fantasy XI the GMs kept the game clean of the annoying trolls, i expect Final Fantasy XIV to do the same.


I have gotten so used to the lazy GMs and trashy players in WoW that playing a game that actually has friendly players and GMs doing their job seems strange.
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Posted: Jul 21st 2010 10:24AM Kuriboh said

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@Sneaky

I believe most of the time that atmosphere is not NA vs JP. I am not saying that there is no NA vs JP competition going on because there are especially when it comes to HNM camping. But in general, a lot of "JP onry no NA" comments are just there because of the language barrier. Many JP players cannot speak even 1 sentence of English, some of them cannot even read romanzi. It's true that you can still play in a group of foreigners which you completely cannot understand but that would not be enjoyable for you and for them.

I have partied with many English speaking JP players and they are definitely more enjoyable to party with than so many elitist jerks "LAWL LAWL" NA children that I have unfortunately partied with in WoW.
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Posted: Jul 21st 2010 10:35AM (Unverified) said

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And here we go with the WoW generalizations. Maybe I'm spoiled on my old launch server with an under-populated Horde side, but it's never as bad as the generalizations seem.

Anyway, it's very true much of the animosity between JPs and NAs involved NM spawn camping (and the perceived latency advantage JPs had when I played) but often there were just nasty attitudes toward NAs. Asian cultures are known for being xenophobic so I can't say it was surprising, just disappointing really. The auto-translate convos I'd have with JP parties could get pretty interesting at times though. They'd often bite the bullet since I was a healer. lol
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Posted: Jul 22nd 2010 5:40PM Crode said

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Is this the Iron Chef competition?

Posted: Jul 21st 2010 11:09AM Saker said

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One of the reasons I left WoW was because the "community" had degenerated so badly. The constant trash-talk was so bad, and GM moderation was just non-existent. I have no idea how this game will turn out, from leaks it sounds as if it's already undergone serious changes throughout development due to things not working out as had originally been intended. Realistically only time will show what this game will really be like. Will have to wait till near launch to hope to get any real feel for it (and even then). As far as WoW goes, I think it's time is past, this whole Cataclysm thing seems like a desperate attempt to re-invigorate it. At this point I wonder if Guild Wars 2 isn't really the game to watch (I like what I read and see more and more about it every time they release more info.).

Posted: Jul 21st 2010 11:31AM (Unverified) said

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Yes GW2 is something to watch, as in will everything be a dps race without healing? Just not buying what they're selling at this point. Everything you hear in connection with this game is "This is 'x' aspect, ONLY BETTER!!!" Yeah, like we haven't heard that countless times already.

WoW has two more scheduled expacs before Blizzard turns it's forces loose on their "MMO2" project that's been under wraps for years. The behemoth will be around for years whether the haters like it or not. Competition would be lovely, but apparently no one knows how to make good MMOs any more. Please God, let Bioware or BlueHole or someone break this monotonous landscape.
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Posted: Jul 21st 2010 2:49PM DevilSei said

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Sneak, I'd love to hear this fabled prophecy that speaks of WoW have two more expansions. There isn't much left that they can squeeze of a dried up husk that is their lore, unless they decide to turn every big-name NPC so far into villains.

And if you bothered to read anything beyond the "no dedicated healer" line, Guild Wars 2 has healing. No class is pigeon-holed into a "healer-only" type though. Every class will have some form of healing, each character will have a slot solely dedicated to a healing ability, and multiple abilities will have secondary effects that could include healing allies (such as the Elementalists Geyser spell).
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Posted: Jul 21st 2010 11:10AM clevetheripper said

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Hmm, accessible to people that haven't played MMO's before.... They have a metric shit-ton of work to do with the UI and ease of use before they can even begin to dream of keeping a MMO newb for longer than a couple of days.

Posted: Jul 21st 2010 11:48AM (Unverified) said

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"...accessible to fans of the long-running franchise who may never have considered playing something multiplayer."

For anybody who has ever play a Final Fantasy game before, the menu driven UI are very familiar and accessible.
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Posted: Jul 21st 2010 12:00PM clevetheripper said

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A player has to open the main menu (character, spend attribute points, system settings, etc...) to interact with stuff like an elevator or a crystal that is part of a quest. I don't think I ever saw that in any of the FF games. The UI as it is now is archaic at best.
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Posted: Jul 21st 2010 12:16PM (Unverified) said

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It is familiar to those of us who played Dragon Warrior/Quest by Enix (which is now part of SquareEnix and by extension working on FF14). I had assumed it was a reference to that.

Not that it's necessarily a good thing, but the menu-driven commands are a bit nostalgic in that they seem to reference those early console RPGs. Possibly they exist because context-sensitive "activate" buttons are too picky for the current world design?

The rest of the menu driven UI is very familiar to Final Fantasy players and more importantly extremely controller friendly, which is critical if you're going to seriously port the game to a console. Not to mention, I'd really love to play an MMO where rearranging keybinds and leaning over the keyboard and mouse for hours are not crucial aspects of gameplay.

-SirNiko
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Posted: Jul 21st 2010 1:13PM Cirocco said

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Accessible to people that haven't played MMO's before...I suspect the Square-Enix dev is referring to the untapped gold-mine of RPG players (of games like Final Fantasy and Dragon Quest) who have thus far avoided playing any and all multiplayer online titles.
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Posted: Jul 21st 2010 11:12AM Kuriboh said

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@Sneaky

You accused me generalizing WoW yet you made one your self. Being an Asian born my self, I don't think that it's true. May be we are both doing that. May be I was just landed on a bad WoW server and you was on a bad FFXI server.

I personally find the FFXI community shaped up the way it is because of the way the game servers were designed. No regional servers, everyone in the world could be on the same server. It's the human nature is xenophobic somewhat really. Individuals are not but people are. We just generally don't like things that we don't understand and different than us. This is not generalization, it's all over in human history, any race, any culture. This we don't see often on WoW servers often because of geometric servers allocation.

Just like in real life, to work with that sort of community, you usually have to give a lot more efforts to break the barrier, to understand the people and what they are custom to. And when you do, it becomes more refreshing and interesting than when you are with the same group of people that you known everything about them. That's also the reason why many people prefer this type of server allocation than the regional one.

Posted: Jul 21st 2010 11:52AM (Unverified) said

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Thachsanh, no not EVERY member of far eastern society is xenophobic, but compared to the West where it is stressed (not always followed) to accept people at face value, Asian society is very much distrusting of other cultures. This is a form of self-preservation dating back millenia whereas here in the States particularly and the West generally it has been a melting pot of cultures for centuries. This is counter to the oft-closed societies (either literally like China was for decades or figuratively like Thailand) of the East.

Are there issues created by western gamers? Of course, but how often did the JPs complain about NAs excluding them in FFXI? I honestly don't know, but late night (US) there was near-constant chatter about how NAs couldn't find a group even with all of these JPs forming them. I don't recall my fellow English-speakers proclaiming to not group with JPs because of a language barrier.

Ah well, this is turning into some Sociology discussion and we should probably not derail this comment section much more. We obviously see this from opposite sides of the fence and it's true there are racist assholes everywhere.
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Posted: Jul 21st 2010 1:00PM Cendres said

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I like that they stay true to the Final Fantasy series and try to appeal to those who frown on the online versions (they are not 'true' FFs according to some). Also trying to make your time spent in game effectively and timely is AWESOME, it's basically why I kept quitting FFXI. Refine this and I will be one super happy fan.

;)

Posted: Jul 21st 2010 2:15PM (Unverified) said

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Couldn't have said it better!
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