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Reader Comments (27)

Posted: Jul 19th 2010 3:22PM (Unverified) said

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Nice, glad to see it wasn't the massive disaster that a lot of people hoped it would be. Ill probably fire up the game again soon, I havent played in several months, so Im sure my name is probably gone.

Now I'll step aside and let the Aion troll squad steamroll this article.

Posted: Jul 19th 2010 5:21PM ElfLove said

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Yep I was amazed at how smooth and fast the merger was. I was able to log in and recover my name with ease.

I'm a new player and let me tell you the merger has brought a whole new level of fun to the game. ^_^ I've met so many cool people!

"Now I'll step aside and let the Aion troll squad steamroll this article."

Sadly I think thats 'par for the course' from what I can tell...I try and stay away from the official forums as much as I can.

>_<
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Posted: Jul 19th 2010 3:33PM Dblade said

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The increased rifting is a very bad thing, actually. Since most rifters are twinks and the game is focused around stunlocks, 20ish plus rifting is very bad for the people who actually need to level, newer players. They get farmed for AP. It was bad with 14 servers, with fully populated ones it's going to be crazy, and the old standby of using the Abyss to level is going to be harder now too.

I think you'll see some further declines, and the game will stabilize.

Posted: Jul 19th 2010 3:47PM Anax said

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Rifting is why I left Aion. I loved most aspects of the game, except being ganked. Being ganked in the Abyss seemed reasonable. I managed to level my cleric to 43 but the experience curve slowed down so much in the 40's and the ganking by groups of level 50, Abyss-geared players got so intense that I was spending all the kinah I could earn just on death penalties. It was awful. I tried crafting better gear to boost my survivability, but I could hardly gather without getting ganked and, when I did gather enough, I kept failing to crit.

Anyway, I decided that I was not the right kind of player for Aion. I quit and moved to a more PvE-friendly game.

I just wish there were more AAA pure PvE games out there. It seems like the focus is mainly on PvP these days. I know a lot of people love PvP and think that it's fun to run around looking over their shoulder for some 14 year-old with a bad attitude and top-notch gear, but many of us don't. In many of the modern games, there's not a lot of room for us to do our PvE thing.

I imagine the PvE-ers left in Aion are immensely frustrated right now (as many people will say is appropriate, I suppose).
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Posted: Jul 19th 2010 3:57PM Dblade said

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I wouldn't mind rifting if it were better balanced. Too many times all you could do was call the 50s in because the rifters were in daeva and blue gear while you were in quest greens. It had good potential but in something like a sandbox game instead, where level and gear differentials had less impact.

I agree with the desire for more PvE though. What also sucks is what happened to Lumiel? It was the official RP server, did they make a new one?
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Posted: Jul 19th 2010 3:59PM (Unverified) said

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If FFXI is any indication, FFXIV will be mainly PVE.

Guild Wars 2 seems to be moving more towards PVE than the first one (though there was no ganking in GW since all PVP was done in battlegrounds).
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Posted: Jul 19th 2010 4:48PM Dril said

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Going badly Off topic, but with regards to FF14, will it be a horrific grind (like, an undisguised, soul-destroying grind) or more modern, i.e. disguised (quests and the like) in terms of levelling?
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Posted: Jul 19th 2010 4:13PM (Unverified) said

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"Where once Daevas walked more freely, wary of only single threats, larger groups and alliances are sweeping across the lands, clearing a swath through their enemies."

Read: Where once you could level with little worry about being ganked, you now have to spend your entire leveling time hiding from, dodging or simply being obliterated by ganked squads in groups of five or more with a ten level advatage against you.

The mergers blow. All they've done is taken what had balanced out into into PVE zones witht he occasional enemy and the Abyss where most of the pvp was taking place and screwed it all up. You can't level now without two or three level fifty squads running around your zone and killing you for trying to level up your gathering. Instead of spending hours doing what you want to do, your game is now dictated by groups of jerks who kill you and make you spend the cash you need to train just to get back to your leveling area. It's now at the point where you almost need a group kisk just to pve level.

And PVE isn't a focus of the game now? So doing quests for xp, gear and leveling gathering and crafting skills is all something to take our time away from PVP? And here I thought it was to help us level up make good gear, support items and to play the game. Man, where's my pvp at level 1 so I can start on the main focus of the game right out of the box?

The LFG channel has become nothing but a live streaming mass of stupidity, ignorance and racism with each servers trolls trying to one-up eachother. I haven't been able to get a group from the channel designated for finding groups since the mergers because of this.

I can see how " in-game players expressed positive feedback about their new worlds" since the majority of every server is Elyos, and the Elyos control almost everything in their individual server Abyss. This is a great example of selective criticism; take the result that makes you look good and run with it.

Posted: Jul 19th 2010 4:28PM Ace Noble said

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Where are the 5 free days for former players to come visit Aion again?

Believe me, I really miss Atreia but before I go back I really need some evidence, any evidence, that NCSoft is doing business differently. I actually emailed them with that suggestion and even made a post in Aionsource. Maybe it's time I bumped that post again.

I really need NCSoft to give me something to believe in. Something other then more promises, cash shops, and concept videos of a far future Aion that has a favorite feature from every other MMO. It doesn't even have to be free days. A half priced first month return incentive, or even a Pepsi coupon would be enough to get me back.

Posted: Jul 20th 2010 7:25AM ChongShin said

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This. I agree with it completely. Let me see for myself what the game is like now. That is the ONLY thing that could get me to put my money back into this title.
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Posted: Jul 19th 2010 5:23PM ElfLove said

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"While some have been vocally using the mergers as proof that Aion is dying, those who actually play the game found more reasons to log in."

"who actually play the game"

Quoted for truth.

Yep...there is world of difference between the 'yay lets bring Aion down with epic QQ' crowd and the people that are actually in the game playing it.



Posted: Jul 19th 2010 6:04PM Dblade said

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Population increases don't do anything for the game's problems though. I know on my old server of Lumiel this probably was the worst thing to happen: it destroyed the game's only unofficial RP server, and it was one of the few ones where Asmodean forces actually stood up and fought in the Abyss. Now with the Elyos imbalance chances are the merged server they folded into won't be able to do either.

It's not a matter of bringing it down though. If they could fix many of the problems I'd be back in a heartbeat, but when I played low population was actually a blessing, not a problem: it meant you had a chance to level and not get camped in a village.
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Posted: Jul 19th 2010 5:43PM Graill440 said

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Its good that the end game folks and never level rifters have new playgrounds. Sadly the population will lose the last vestages of any low level folks as the same thing that drove away a couple hundred thousand folks happens again, rifting.


Enjoy that grind with your gank, or as the rifters say, working as intended. This parole hearing is closed.

Posted: Jul 19th 2010 6:26PM Zardonnas said

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I started with about a month ago with the Steam sale of Aion for $20. I'm currently a lvl 31 cleric. Before the patch, I was having a lot less difficulty doing my PvE content. I was working toward a future where I might potentially have some interest in trying the PvP content.

Since the patch, my hope is slowly dying that I'll ever get a chance to check out any of the end game content due to rifting. I'll be happily killing mobs or gathering, suddenly be stunlocked again and again, and die.

With the LFG channel being completely swarmed with idiots, I'm not sure I'll be able to use instances to get more exp. Maybe I'll just move onto something else until FF14....

Posted: Jul 19th 2010 11:15PM Laephis said

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Rifting is the only reason I'd come back to Aion. Why would anyone choose to grind out tedious levels when they could be participating in world pvp? There are other games that are way better for PVE if that's what you're looking for, and besides, you'll hit level 35 and give up like the rest of us, anyway.

Posted: Jul 20th 2010 1:17PM Anax said

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Laephis, I honestly can't tell you why someone would grind out levels instead of playing world PvP. I don't ever grind levels. I just quest and do instances with friends and have fun. Then some idiot and his buddy would come along and, noticing that I'm 22 levels below them, figure I'm a few easy Abyss points and kill me. I never got the chance to achieve the level of skill and gear required to meaningfully participate in world PvP, or really any PvP. All the people who had been in Aion since it launched and had maxed their gear ganked the hell out of me. Maybe I would have liked world PvP, had the game not been built to make me a source of AP for longer-term players.
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Posted: Jul 20th 2010 1:10AM (Unverified) said

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Question for you, Mr. MJ Guthrie (the author):
Do you play Elyos by any chance? Because, as an Asmodian player, I can't honestly agree with your "the merge is a success" statement.

NCsoft did a poor job. Didn't even bother to look at the actual player populations, and just merged servers without considering their players. Just take a look at the official Aion forums. Under the General section, there is a stickied thread for "feedback" and you can see that the majority did not like it, at all.

Oh well, this is an opinion article (it's tagged "opinion"), so good for you; glad you liked it.

Posted: Jul 20th 2010 8:46AM (Unverified) said

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12 out of 14 servers were Elyos dominated when the mergers hit. There was nothing NCWest could do to change that. The obvious result is that the final merged servers are also Elyos dominated.

Any solution NCWest implements at this stage is just going to be messier than leaving the game imbalanced. Forcing transfers breaks up player legions and friendlists, not to mention upsetting players who prefer Elyos for aesthetic reasons. Fat faction switch bonuses will either be insufficient to convince players to lose 9 months of effort, or so great that they upset native Asmodians who get nothing. NCSoft or West are unlikely to balance the game mechanics such as diminishing the impact of powerful gear or larger numbers, whether by apathy or inability anyone can guess.

-SirNiko
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Posted: Jul 20th 2010 10:31AM (Unverified) said

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The faction imbalance is the game's single largest problem. It started out with little things - fewer quests, fewer gear-dropping bosses on the Asmodian side. Not *really* a huge deal in the grand scheme of things, but it led to a cascade of consequences that accelerated the player attrition on the Asmodian side. Having played both factions to level cap, I can see why more people stick with the game on the Elyos side. Then the Elyos started dominating in the Abyss on most servers, and finally they were able to lock the Asmodians out of meaningful competition in the Abyss entirely. For months, the vast majority of Asmodians in the game have been unable to gear up because of this.

After the server mergers, the imbalance is exacerbated. Asmodian communities on at least 3 of the 5 NA servers are collapsing. After months of being beaten down, the mergers were supposed to be our salvation. Instead, they've condemned us to an endless future of fresh hell as the numbers and, most importantly, gear differentials between the factions are more apparent than ever. A lot of Asmodians, myself included, are picking up stakes and transferring ANYWHERE where there's a shred of hope that the faction might be able to be competitive, never mind dominant.

The easiest fix would be to offer Elyos-to-Asmodian faction transfers. If there was a way to take your geared-out, level-capped Elyos legion and move it lock stock and barrel to the other faction, I'm sure there are several high-end Elyos legions that would jump at the chance. They're all geared out already, they don't really have any PvE accomplishments left to pursue, but there's no meaningful PvP available for them either. They've got to be bored out of their skulls. Give them the chance to balance the factions, and NCSoft could save this game.
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Posted: Jul 20th 2010 7:33AM ChongShin said

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Back when I played this game around launch (and got to level 30) there were maps that did NOT have rifting. They were purely PvE and their level ranges matched the level range of Rift-enabled zones. It was - and I suspect still is? - entirely possible to avoid rifting gankers.

So what exactly are the people complaining about here? Why don't they just go to the teleporter and hop on over to the rift-free, no-pvp areas and level there?

I left this game due to the bots and I don't have a lot of kind things to say about Aion. However, I would have thought that by now these rift-free zones would have been well known.

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