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Reader Comments (17)

Posted: Jul 19th 2010 4:08PM mttgamer said

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hrmmm pet collection you say? I'm kind of an addict for games like those....If it has better graphics then Battle of Immortals i will just have to try it out!

Posted: Jul 19th 2010 4:58PM Audacious said

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In terms of non-combat related additions, this pet system seems to rival even Megaten Imagine's in scope and complexity. That's pretty cool. It has nothing on the fusion of different demons for spells or the demon rebirth system, but I suppose that's kind of unfair to compare the primary draw of one game to the side feature of another.

When you say there's a hundred types, you're also including palette swaps, aren't you? I find it hard to believe there are a hundred or more uniquely modeled monsters in this game.

Posted: Jul 19th 2010 5:46PM jeremys said

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I do believe their may be some paletter(model) swaps. But, I'd like to defend RoM here a bit. So far I have seen very few swaps(I saw a green and red snake that look like they could be swaps, but I'm not sure), and a dizzying variety of different models.

Many of these pets are modeled on mobs (and even some boss mobs) found throughout the entire game. Runes of Magic is a fast growing game, and already has a very large number of uniquely different mobs. It's quite possible that their are more unique pet models than swaps currently in the game. Runewaker and Frogster are also hinting at uprgades in the future. It's very possible that totally new mobs, from upcoming zones, will eventually become pet models.

I know this is starting to sound like a fanboy raving(and in part it is), but this system really is deep, lasting, and fun.
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Posted: Jul 19th 2010 5:48PM jeremys said

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English...FTW :S
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Posted: Jul 19th 2010 5:35PM Controlled Chaos said

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So...are Wardens still useful? I mean, one of their greatest advantages previously was having their pets that could attack and kill things. Is there anything at all that makes the Warden worth playing now?

Posted: Jul 19th 2010 7:03PM wondersmith said

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I didn't see anything in the article to suggest that these new pets are able to "attack and kill things." If the new pets are strictly noncombat, then warden pets still have the same unique capability as before.

My question is, do warden pets receive the buffs from their masters' other pets? If not, then warden pets have been effectively nerfed compared to the increased capability of main characters granted by these new pets. It's all relative. I'm a fan of combat pets, not Pokemon/Digimon-style pets, so it sounds like this new feature may be yet another reason why RoM isn't my cup of tea.

Which is not to say RoM isn't a great game. For those who do love this sort of thing, it all sounds wonderful.
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Posted: Jul 20th 2010 10:33AM (Unverified) said

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Yes, the Warden's pet is a dependable companion for combat. RoM's pets take allot of loyalty and food to achieve the ability to fight. I have gone broke buying traps for 8k gold each. And food is about as bad. Your pet will not fight well unless Loyalty and Nourishment are at 100%. Which unless you have unlimited funds of gold on your character you might just be finding that you have a pet to tag along but that is about it!

I still like the pet system they have put up. But they will not replace a Warden's pet by no means. Just my honest opinion.

Good luck!
Wickedkat
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Posted: Jul 19th 2010 9:03PM jeremys said

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These pets do indeed fight for you, and even have attack skills that can level with their level. I have a pet that not only attacks, but has an attack skill that deals 200+ damage(at it's current skill level).

As for making warden's useless: The warden pet's are 100% reliable and are part of a warden's repertoire of skills. They are a direct skill extension that can be utilized just like any character's skill.

The pets attack and aid is dependent on raising it, and is more of a bonus when thinking about strategy and fighting. For this reason, I don't believe it will make wardens useless, or even diminish the warden's value.
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Posted: Jul 19th 2010 9:46PM Controlled Chaos said

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So, what you're saying is that the Warden will be able to use its original pet skills just fine, but will be able to have an additional pet with it, due to this new system?
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Posted: Jul 19th 2010 10:58PM jeremys said

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@Controlled Chaos, Yes :)
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Posted: Jul 19th 2010 7:19PM Audacious said

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I saw the tutorial video and was put off by how blatantly similar the game's UI and, to a slightly lesser extent, the graphics are to that certain big name MMO you all know I'm referring to.

.... But I'm a sucker for pet systems that don't suck, so I might have to at least give it a chance before I dismiss on first impressions.

Posted: Jul 19th 2010 9:28PM jeremys said

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RoM has a very basic UI that is more similar to all MMOs than any one particular MMO. Actually, that "other" big MMO has a graphical skin for it's hot bars that make it pretty unique.

The great thing about RoM is that it uses .lua addons, and features a fairly extensive built in customization feature to adjust your hotbars, and other elements, on the UI.

Check out my addon article for some great ideas: http://www.massively.com/2010/04/12/lost-pages-of-taborea-runes-of-magic-addons/
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Posted: Jul 20th 2010 6:44AM pcgneurotic said

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Yeah, I have to say, ROM's UI bears very little resemblance to WoW's; maybe in a blurry video it looks similar, but it's got it's own distinct look and feel in-game.
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Posted: Jul 21st 2010 7:40PM geololj said

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Wow, RoM is getting better and better! That is why I love this game. By the way, that was a great read, thank you :)

Will add my first pet in the next days, I haven't played RoM (or any other kind of video games) for 2 months, but I think this is the perfect moment for a comeback :)
Client already patched. I am ready :>

Posted: Jul 19th 2010 10:56PM Belmondo said

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Your enthusiasm is catching, I think I'll give the game a try.

Posted: Sep 2nd 2010 8:09PM (Unverified) said

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Thanks for this article Jeremy. I have not played RoM in some time, but i've been looking for something to do mmo wise lately and nothing really has been doing it for me. This will be amazing fun, even if it only lasts a short time.

Being that RoM (imo anyway) is one of the most viable F2P games without EVER spending a dime RL it's always worth a look. Not sure how i missed he pet thing completely, although you did mention that it was fairly well overshadowed by other features in that addon.
Oh, and even though i think it's one of the best F2P games for players who dont spend any money, it's also the ONLY one i've ever spent any on, even if it wasn't much. =)

Downloading atm, and looking forward to playing pokemon =P

Posted: Sep 2nd 2010 8:12PM (Unverified) said

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Oh, also for the person above who mentioned Battle of the Immortals. I have played that too, but i found it was far too group dependent and the pets themselves require you to buy cash shop items to be even remotely useful. The higher you get, the worse they are if you don't. Not sure how RoM's will be without spending, but hopefully they are decent, since Jeremy didn't even mention any cash shop items for pets, it looks like they will be.

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