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Reader Comments (29)

Posted: Jul 18th 2010 8:11AM (Unverified) said

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An inteseresting question. I'm curious as to what people think. I tried GW and DDO but quit after a short time because WOW is simplly better and I have that $15 per month carrot hitting me in the back of my head.

I will try LOTR FPP because I am a fan of the lore and I hope the game mechanics and story lines are enough to keep me engaged.

Posted: Jul 18th 2010 8:15AM Faryon said

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Right now I have an urge to try out STO again even though I'm having fun with my current MMO and I hated 30-40% of STO at launch.. I'm almost always itching to try out new MMOs at launch, though there is some exceptions like Aion, Alganon, Fallen Earth and SOE games which I won't even touch with a ten-foot pole.

Posted: Jul 18th 2010 8:47AM (Unverified) said

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I can't bring myself to play Diablo 2 knowing that D3 is in the works, and that there are very nice, more modern, alternatives (such as Torchlight).

Also having trouble playing *any* MMO at the moment. I start playing X and thinking that Y does something better, so I play Y to find that Z does something else better, so I play Z to find that A does it better, ad infinitum.

Just waiting for an MMO I'll enjoy to come out... any year now.

Posted: Jul 18th 2010 8:53AM Theeinferno said

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I am a victim of this. Then I be going back to old games for a good second, and kicking myself in the ass cause I only play for the first 2 days.

Posted: Jul 18th 2010 9:13AM (Unverified) said

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I try to check out as many games as time allows and that look even remotely interesting. I have a lot of fun, see some funny and/or crazy things, explore different worlds and just generally have a good time. But I'll be playing Guild Wars until they shut down the servers, even after GW2 comes out. But DO WANT Guild Wars 2 ASAP.... or better yet, when it is ready and the devs are happy with it, as most games seem to be released before they should be.

@Stu Pedasho - if you bought any of the GW campaigns you can always play (for free) any time you want. With the entire game (3 campaigns and the expansion) now available for a bit over $30 (similar price for the European version too), it is a great deal.

@Faryon - while I can understand not trying games if you've had a bad experience with the company or the game world really really doesn't appeal to you at all, you're only hurting yourself if you don't give the free trials a whirl. At least then you can say you tried it but just didn't care for the game. Aion, Alganon and Fallen Earth all have free trials (you might have to get a free key from a current player, depending on the game) and most SOE games have free trials. All you would be out is the time to download them. You might even have fun!

Posted: Jul 18th 2010 9:16AM (Unverified) said

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Sadly, jumping from game to game in the MMORPG genre is a bad idea. You really need to commit a decent amount of time and effort into an MMORPG if you want to get the full experience. For example, playing without a good guild or friends can be a lonely experience. In a way, you're better off playing single player games that offer a better gaming experience.

Posted: Jul 18th 2010 3:17PM Daemodand said

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Solo is a valid play style.
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Posted: Jul 19th 2010 2:34AM Bezza said

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Can’t agree with that. Many players are fed up with guild drama’s and prefer to play solo, duo or with small groups that barley rate as guilds.
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Posted: Jul 19th 2010 5:54AM alinos said

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yeah solo is definetly viable

and for some its the adventure of the world not so much the gameplay

plus after playing GW with a tightnit 16 man guild that were normally in the top 100 and then having that guild implode over a single joke

then moving through other guilds that fell apart

then there was the GW2 announcement and people started to leave which made it even harder
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Posted: Jul 20th 2010 10:39AM Jeromai said

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The trick to grouping is not to make it a hard requirement but a soft one.

There's three types of game-players where grouping is concerned. Those that must group or won't play, those that never ever group, and those that -might- group.

The big squishy group of maybes benefits from cunningly designed game mechanics that make grouping painless and fun. ie. LFG systems that actually work, and possibly throw them into pre-arranged groups or make it easy to jump in and out of groups without screwing over the existing instance/mission/fight for others, cooperative team synergies and creates shared exciting and fun experiences.

This does not include awful and painful nuisance experiences like "group or don't progress on this quest line, ever," "chant LFG x 20 in a chat channel and send tells to the team leader to maybe get an invite" or "wait 1-2 hours for the absolute perfect team composition, including 45 minutes of PLZ NEED HEALER, G2G otherwise!"

I have enjoyed the auto-balanced big teams of FPSes, open groups where you just invite yourself in, public quests / event bosses that treat anyone nearby in the zone as part of the action, auto-assigned pvp scenarios/battlegrounds, CoH casual team synergies where any class played by a basically competent person is welcome and where a strong core of five people can carry 3 idiots along for sheer laughs, and so on.

One thing I haven't seen done very well yet in MMOs is the engineered shared "oh crud" group experience of cooperative FPSes - eg. Left 4 Dead, four of you huddled together, looking in the same direction as a tank lumbers in... Natural Selection, three marines riding along in an elevator, platform goes up and bam, a big alien is there and you're all facing it, screaming and emptying bullets into it. Maybe it has to do with the narrowed perspective and good map level design of an FPS.

MMOs meanwhile have the further-back 3rd person view, everyone's camera is off looking in different directions, the team tends to spaz out like a herd of cats in random Brownian motion and the big bad is already expected from miles of trash mobs, and there's that aggro mechanic to boot. I guess the closest is "omg, the pull's gone bad, run run" :(
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Posted: Jul 18th 2010 9:21AM nomoredroids said

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Actually the case is the opposite for me. I got GW awhile ago and got bored with it, but hearing about GW2 has made me want to go back and retry it. I'm actually enjoying it, too.

Posted: Jul 18th 2010 9:29AM Pewpdaddy said

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I have recently also been sucked into this. Though I currently play a lot of Global Agenda, I simply can't get enough of FFXIV. I have 2 months left to wait, and I feel as though it will never get here. The time will pass at it's own pace, and I'll get my fix sooner or later.

Posted: Jul 18th 2010 9:45AM Greeen said

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Ye, I have been hopping from game to game, especially with new releases, where I in the end go back to the old game.
As mentioned by ferv0r, one needs to commit quite a bit to any MMO if you want to get anywhere reasonable. Even something "casual" like WoW you need to do so (gear, achievements), unless you reroll as soon as you reach level cap.

BTW, didn't massively have a similar question out a while back, I think it was called "MMO tourism"?

Posted: Jul 18th 2010 6:54PM (Unverified) said

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Why should someone invest time in something to do something they don't care about?

I couldn't give a damn less about "OMGUBERLOOTZ" gear and MMO Achievements. Being ranked at the top of a e-peen leaderboard for gearscore has never appealed to me. Why should i pigeon-hole myself into end-game content I have no interest in?

I have huge wanderlust, and its due to the modern era of games equating "End Level" to "Raiding, farming uberlootz". Get another concept. Alternate Advancement points? Something else? Lets be innovative.
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Posted: Jul 18th 2010 6:22PM Greeen said

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Weez, I agree. Just stating how it is now, not what would be nice or different. That is a different topic I think. Albeit a valid one.
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Posted: Jul 18th 2010 10:23AM (Unverified) said

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I've been having trouble sticking with ANY MMO lately, because I know I'll ditch it when TOR/GW2 comes out.

I used to buy every new MMO that came out, but I've since learned some self control. I've been burned too many times I think... I was quite proud of myself for not buying STO when it was dirt cheap during the Steam summer sale :)

Posted: Jul 19th 2010 8:44PM drakon said

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What derella said.

The last major MMO time investment for me was the first year of release for WAR. That kinda burned me out on P2P MMO's for a while. There was a sale for WoW + BC for like $5 or something and decided to try that (yes for the first time) this spring. I've always resisted WoW but for the price I decided to try it. Its definitely polished, but I'm so far behind the curve it wasn't fun so quit after the free month.

I am now in a holding pattern waiting for TOR/GW2 doing a circuit of F2P MMO's. While I'm having fun with them (EE, RoM) I am doing so with the knowledge they are not a long-term investment.

Its actually a very different experience to play an MMO knowing that as soon as TOR/GW2 comes out I will be gone. I don't feel the need to play all the time to get my $15/month worth. I can just enjoy the experience on my own time.
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Posted: Jul 18th 2010 11:08AM Sunlover said

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Hi, my name is Aru, and I'm a wanderlustaholic.

Posted: Jul 18th 2010 11:27AM Valkesh said

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This is probably why I haven't settled with one MMO as long as I have with EQ,UO,AC,DAoC, etc for the longest time. I dread the current MMO market as its one new thing launching right after the other in rapid fire succession rather than maybe seeing a new MMO years down the line somewhere.

It's hard to stay in one place when just around there corner there's a new world, in a new setting with shiny new graphics and features, and while there's nothing wrong with the one you've been playing, it's been mapped, quantified, and aged and it's development all but dried up.

Posted: Jul 18th 2010 11:48AM Maraq said

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Yes, i do get wanderlust gamewise. And its simply a symptom of either the current game not being good enough yet to stick with on all counts, or another game coming out which looks like it *might* do something better than your current game. Its not a loyalty issue, simply a curiosity issue. To say you are never tempted to try the grass on the other side, gamewise, is pointless to me. Games are meant to be FUN, if another game looks like MORE FUN why wouldn't you try it out?

I can be loyal to a game, and to its community, especially the community in fact, but to pretend i would never try out another game is silly. Thats not how life is lived to me.

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