It started with the addition of a Field Reinforcement Unit -- essentially a stationary version of the game's trucks, useful for reinforcements and freeing up the actual trucks for other tasks. With all the coding that went into making that function, it was a short step to making PPOs that allow infantry to reinforce their position via cover and temporary shielding. The full rundown of the feature, including a loose idea of what benefits will be provided (albeit without hard numbers) can be found here, which should provide many happy dreams for players of WWII Online: Battlefield Europe.
Posted on Jul 24th 2014 8:00AM
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