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Reader Comments (100)

Posted: Jul 17th 2010 3:07PM EdmundDante said

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They just need to hire more developers. God knows - in the current global economic climate - lots of people looking for work.

Posted: Jul 17th 2010 4:57PM SgtBaker said

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You're so right!

Now if we just could figure out why CCP has such hard time recruiting people? Their jobpostings have been open for ages, yet it seems they not only totally failed filling those openings, but also lost a good portion of their dev team somewhere between Apocrypha and now. Is it the relocation? CCP pays badly? Their standards are too high for the common dev? The company culture sucks? Ex-devs, known for they lack of understanding the simplest game mechanics are now running the middle-management? You get pushed into silly sideprojects that don't have anything to do with the core gameplay (aka Incarna/Dust/EVE-gate)?
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Posted: Jul 17th 2010 5:19PM kasapina said

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I don't know how the international situation is, but in my country, there is a shortage on programmers, even during the financial crisis. So it doesn't have to be CCP's fault.
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Posted: Jul 17th 2010 6:27PM (Unverified) said

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Pretty sure the reason why it's hard for them to hire is location.
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Posted: Jul 18th 2010 7:28PM Evy said

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I live near the CCP offices in Georgia. I know quite a few people who work for them, and they all seem pretty happy. One of my friends relocated across the country to work for them. I dunno, maybe people are afraid of the "Hotlanta" stereotype. I hope it's not something that silly. Atlanta is actually a pretty nice place to live, IMHO.

I'd love to work for them, but they never have any open positions for what I'm looking for. The last time they had an open position for something I was qualified for, it was an unpaid internship. Unfortunately I was just not able to accept something unpaid at the time, no matter how badly I wanted it. Little did I know that I was about to get laid off. At this point, I'd settle for serving them coffee if I could get my foot in the door. :)
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Posted: Jul 17th 2010 3:13PM Nickelpat said

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How is it 54? If 70 on working on Incarna, that makes well more than 54 right there. Incarna is the next big expansion for EVE.

They are hiring more people as well:

http://www.ccpgames.com/en/jobs.aspx

Quite a few new employees.

And if I understand what they're saying, the 7 devs on Dust 514 are only for the EVE integration, I believe they have a separate team for Dust that they did not list since it is Dust specific. Just a hunch though.

Posted: Jul 17th 2010 3:35PM (Unverified) said

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1. Those openings have gone unfilled for months, possibly years. CCP's starting to give off a sinking-ship attitude to potential applicants as far as I can tell.

2. Incarna isn't really an EVE expansion - more of a standalone game that just happens to tie into EVE. Note that the tech they're developing for it just haaaapens to be good for the World of Darkness MMO they're supposedly also developing, and it just gets more suspicious.

3. Yes, the 7 devs listed are only for integrating Dust with EVE. For this expansion, that supposedly comes in the form of improvements to Planetary Interaction.
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Posted: Jul 17th 2010 3:38PM Nickelpat said

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Incarna isn't really a standalone game in any way, shape, or form. It adds in the ability to walk into stations, but it's not like you're fighting anything. It's more definitely just an expansion, an added layer of immersion. In the same way that Planetary Interaction wasn't a standalone strategy game. Think of it as "Stationary Interaction".
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Posted: Jul 17th 2010 3:41PM (Unverified) said

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It's an expansion, sure, but does it really connect into the core gameplay at all?
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Posted: Jul 17th 2010 3:54PM Nickelpat said

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The only feature directly interacting with the game I know of is the tactical map, which will let people plan strategies and what not. I'm positive various bug fixes, reskins, and what not will come with Incarna too. They haven't announced the patch notes yet :P
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Posted: Jul 17th 2010 6:32PM Crode said

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There must be more to Ambulation expansion than walking and playing poker if there are 70 people working on it. What it would be I am not sure.
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Posted: Jul 17th 2010 10:40PM GaaaaaH said

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Incarna will not add significantly to the eve business of internet spaceships.

At release you will probably only be ably to walk around and have basic interactions with predefined objects, with later expansions adding in more features.

The part of Incarna coming soon appears to be the new avatar creation which may be end of the year/start of next year expansion.

Remember that Incarna is coming into Eve and so won't be as jolly and cheerful as everyone is expecting. The hype and misalignment of hopes and reality may kill it.
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Posted: Jul 17th 2010 10:51PM Nickelpat said

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Exactly Gah! It's another layer to the game, we're not getting an entire ground based game. Just another bit to add onto EVE. It's still internet spaceships. Just internet spaceships with walky-fleshy things. Not internet spaceships OR walky-fleshy things.
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Posted: Jul 17th 2010 4:35PM (Unverified) said

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EVE is in a healthy state, and i doubt it would hurt them very much to take the initiative to hire a couple more. At least to address player complaints and unfulfilled promises.

Posted: Jul 17th 2010 5:29PM (Unverified) said

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They're trying to hire more devs, and have been for a very, very long time in some cases - some of their job postings are still up since 2007/2008. They're just not succeeding, apparently.

Even if they were, that's no guarantee resource allocation would be fixed in the eyes of the players - hire 10 new devs, make another team to work on Incarna, playerbase will still be annoyed, and so on.
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Posted: Jul 17th 2010 7:23PM Crode said

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Or maybe they filled the positions and just left the job postings up in case they find someone they really want badly. I can guarantee you that there is NO shortage of game developers in any country.
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Posted: Jul 18th 2010 5:20AM (Unverified) said

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Indeed, but there's a shortage of game developers who _want to work at CCP_
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Posted: Jul 17th 2010 3:21PM Dblade said

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I think CCP is realizing the future is with the bears, not the PvPers, and the community is angry about that.

Posted: Jul 17th 2010 4:05PM Its Utakata stupid said

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Bears?
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Posted: Jul 17th 2010 5:23PM Dblade said

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carebears. people who don't like PvP.
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