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Reader Comments (47)

Posted: Jul 14th 2010 1:06PM Randomessa said

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All right, I officially am not sure what profession I'm going to roll first anymore!

Posted: Jul 14th 2010 2:39PM Arkanaloth said

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tell me about it! they all are awesome so far...
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Posted: Jul 14th 2010 1:09PM (Unverified) said

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"There are a variety of Tyrian species that can be charmed, including bears, moas, devourers, and sharks."
I nominate shark as one of the best in game pets in the history of MMOs.
Seriously guys, IT'S A (OMG SERAED) SHARK.
We just need lazers now.
Edit: Sorry, still have to edit out the language. But yes, it certainly is one heck of a pet. Wholeheartedly agreed. :D =^_^= ~Sera

Posted: Jul 14th 2010 1:15PM (Unverified) said

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I like the versatility of the pets....


Yet, I miss the days of 'sniper' type rangers in MMO's, I guess I would be commenting on the difference between Archer and Ranger.

I personally prefer being a long range bow user that launches arrows / snipes from afar, rather than micro-ing a pet.

Hopefully there will be a viable 'archer' build!

Posted: Jul 14th 2010 1:36PM jealouspirate said

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I agree, I like playing ranged classes but don't like having a pet to manage. This usually means I'm stuck with casters, but a pet-less archer would be nice.

The class still looks cool though. I like how shooting arrows through fire actually lights the arrows on fire. Pretty neat detail, and adds a certain tactical element.
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Posted: Jul 14th 2010 3:02PM Seldra said

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Exactly, one of things that really gets me in most mmos is while I do like the bow/gun using class, I don't really like being forced to use a pet. But I'm sure Anet will allow for players to forgo pets like they do now for GW1.
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Posted: Jul 14th 2010 5:17PM (Unverified) said

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I rather suspect that one of the as-yet-unrevealed classes is some sort of musketeer/rifleman, given that the ranger doesn't seem to be able to use guns - if so, that might fulfill the "sniper" aspect you're looking for.
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Posted: Jul 14th 2010 10:19PM GaaaaaH said

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The warrior pages from ANet mentioned bow/rifle warriors as being common in intra office pvp so that is always an option.
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Posted: Jul 14th 2010 1:14PM WyattEarp89 said

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Well.... I know what calss and race I wil be starting out with lol. A Female Norn Ranger. I am so looking forward to Guild Wars 2! :D

And I agree with "blaagh" on the Shark pet lol.

Posted: Jul 14th 2010 1:16PM WyattEarp89 said

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They need to add an edit button lol. calss= class and wil= will.

Posted: Jul 14th 2010 1:20PM Stormwaltz said

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Every time I watch one of these videos, my enthusiasm increases

As does my impatience with the cheesy, juvenile battle cries uttered by the characters.

Posted: Jul 14th 2010 2:18PM samkash said

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someone else already mentioned this below, but they didn't do it as a direct reply to you.

Arenanet has already stated that the taunts/chatter is going to be toggle-able on/off, so don't let it bug u, they are only using them so much to enhance the videos
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Posted: Jul 14th 2010 1:34PM AChu said

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*drool*

That has definitly made me interested. As of right now, that video gave the Ranger the look of some of the most fun gameplay yet.

Posted: Jul 14th 2010 1:39PM Minofan said

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More mind-blowingly impressive stuff - I really like the cinematic touches they're putting into videos now.
Every profession is a must-have so far!

P.S. As they confirmed on the forums the day of the very 1st reveal and has been stated in every single GW2 thread on Massively since: taunts are rare in practice and can be turned OFF.

Posted: Jul 14th 2010 1:55PM Unshra said

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Whirling Defense blew me away, that was some very clean animation.

Posted: Jul 14th 2010 1:56PM (Unverified) said

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I'd like an amphibious pet that i could take anywhere, that'd be sweet. Giant poison arrow frog kind of thing. Salamanders and the like. Sharks are cool, but if i'm going to have a water-only pet it's gonna be a blue whale, because it's obviously the best tank, and when summoned it will play the sound file of david attenborough when the blue whale surfaces in planet earth. Maybe an otter for his rock throwing ability and overall awesomeness.

Also, i'd like to be able to change the tone and pitch on the horn with my mousewheel so that me and my ranger friends can make symphonic music in town. My milkshake would bring all the boys to the yard. Put a barbarian on percussion and we're golden.

I don't even like to play rangers, but I'd roll one so fast.

Posted: Jul 14th 2010 2:02PM aurickle said

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Argh. This game is killing me. I swore off buying into MMO pre-launch hype a long time ago, but every tidbit they've revealed so far has left me more excited than the last. Many of the directions they're taking this game are exactly the kinds of mechanics I've been daydreaming about for years. Then each of these class reveals has just plain looked awesome. It's going to be really tough to choose which one to begin with.

It's a huge risk for ArenaNet to be standing so many established MMO "rules" on their heads. But I really think it's going to pay off and turn GW2 into the new standard against which MMO's get measured. About time a developer was willing to question all the genre's assumptions!

Posted: Jul 14th 2010 2:12PM Dumac said

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The videos are great, skills seem varied and fun, even for me, a person who is not particularly fond of ranger-type classes because i generally see shooting arrows as fun for a while, but monotonous, so that's great. In fact from what we've seen in the class videos so far, they are taking great care to make the skills as varied as possible, which is reassuring that gameplay will be fun. It's slightly surprising that rangers don't get to use guns.

And the sound effects are just pure awesome, sound really packs a punch in GW2, personally i think that's an important element.

Next up is probably the necromancer, since that sort of got out, it wouldn't be too fun to be "saving it for later". And i think ArenaNet is saving the best for last - the "new monk"/paladin.

Posted: Jul 14th 2010 2:24PM samkash said

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i have been following GW2 news *very* closely, but i must have missed this "new monk"/paladin news.

all i wanted to add is maybe don't get too excited about it. if you remember back when gw first came out (maybe even now i haven't made a new char in ages) one of the prebuilt characters (maybe for pvp?) was called a paladin, but it was really just a W/Mo, so... keep that in mind.

ps. maybe wasn't a prebuilt char, but was a hinted at class combination somewhere there
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Posted: Jul 14th 2010 2:23PM Stormwaltz said

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That's a great relief to hear. :)

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