"We're looking at almost every aspect of combat - how it looks, feels and sounds, as well as weapon characteristics and tactics," proclaims Realtime Worlds spokesman Neil Castle in a refreshingly frank post on All Points Bulletin's official website.
The post certainly says all the right things regarding upcoming tweaks to the newly released urban crime MMOFPS. Whether Realtime Worlds can make good on the lengthy list of updates and reverse some of the negative buzz generated by less than favorable launch reviews will bear watching over the next few months.
Castle's post touches on a number of complaints that various reviewers and gamers have had with the new title, from sloppy vehicle handling, to catching and punishing cheaters, to the addition of new rulesets and matchmaking functionality. "It's our goal to involve the community as much as is practical when tackling most of these areas - as we''ve said all along, and hopefully demonstrated throughout beta, RTW's goal is to grow APB into the game that its players want it to be," Castle says.
Reader Comments (42)
Posted: Jul 15th 2010 12:16AM (Unverified) said
Well I played the game and it sucked, so to me it is a failure. They are making fixes to game mechanics, not bugs or server issues, so that's spells failure to me. Now if they can turn it around like AoC did, then maybe I'd give it another try. But until then, it's a failure.
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Posted: Jul 21st 2010 4:51PM kthxbi said
You guys truely sound like the hordes of 10 year old gamers and WoW runoff that caused champions to implode. Take it or leave it, APB Is the only game of it's kind. There was no precident, nothing for RTW to work with and for the most part they got it right. Things start off unballanced as they do for all games that don't follow the RPG style of MMOs. Most of the time the long time gamers too jaded to take the learning curve give it a bad rap because they expect a perfect game right out of the gate. This won't be the case with APB seeing as the whole "players make the game" mantra suggests that RTW follows what the community wants to the best of their abilities. Unfortunately, the community doesn't always know what's best for the game. This won't be the last overhaul (if you could call it that, it's more like refining) that RTW does for APB, and if the players end up preferig the older system, they should overhall their asses right back to square one and work from there, like they did in beta.







