With NCsoft's upcoming Aion server merges looming, chances are you've taken the time to figure out where your daeva's new home is going to be (as well as marked your calendar to be sure you get first dibs on keeping your name). What you may not know is that you've got plenty of opportunities to test out the various Aion server communities after the merges are complete.
In its weekly Eye on Community featurette, NCsoft answers a player-generated question about transfer specifics. "During the free character transfer period, characters you submit for transfer are placed in a collated list, together with transfer requests from other players. The transfers outlined in this list will all be executed at the same time during weekly maintenance. Because transfers are moved in a batch each week, you will be able to transfer your character up to six times before the 18th of August, when the free character transfer period ends. Our intent is to let you test the waters so that you can decide which server best suits you," says the featurette.
Reader Comments (22)
Posted: Jul 4th 2010 8:10PM (Unverified) said
Yes, I'd like to transfer all my characters to some alternate universe Aion where NCSoft hired professionals to run their games. People with skills at database programming, knowledge of how to treat their customers and some plain common sense.
Posted: Jul 4th 2010 9:45PM Valient said
I know i will be in a world of problem come this patch, i started Elyos on release later return to play with friends as Asmo on a different server.
Now i will be force to move a batch of my character from one side but thats not only the problem, i will also have to deal with name conflict as i often use the same ones.
Maybe is just time to call it quits as server merge is never a good sign, plus the grind leveling has no changed one bit.
Now i will be force to move a batch of my character from one side but thats not only the problem, i will also have to deal with name conflict as i often use the same ones.
Maybe is just time to call it quits as server merge is never a good sign, plus the grind leveling has no changed one bit.
Posted: Jul 5th 2010 12:31AM (Unverified) said
So is it still a mess? I was thinking about giving it another shot just because there was always something about it that charmed me, despite all the many flaws. But given the ridiculous latency due to poor netcode, and given it doesn't sound like any of the gameplay problems have been solve, I might just stick to Warcraft for now.
I wish there was a trial that I could see if it's worth coming back to. A lot of MMOs, even WoW, offer some free game time to old subscribers to try and rope them back into the fold. I'm surprised NCSoft hasn't tried this approach with the new 1.9 patch.
I wish there was a trial that I could see if it's worth coming back to. A lot of MMOs, even WoW, offer some free game time to old subscribers to try and rope them back into the fold. I'm surprised NCSoft hasn't tried this approach with the new 1.9 patch.
Posted: Jul 5th 2010 1:56AM XOR said
Aion is such a dud, played first month it came out and never had urge to login ever again
Posted: Jul 5th 2010 2:55AM wondersmith said
Why, in this day and age, is this still even an issue? When Guild Wars came out, I assumed that all MMOs henceforth would follow its shining example and allow characters to move effortlessly between servers at will. Instead, years later, most MMOs--Free Realms being a notable exception--still blindly follow the infuriating tradition of fragmenting their playerbases.
Posted: Jul 5th 2010 3:28AM (Unverified) said
Ok guys : here is the simple truth. Coming from 13 mainland US servers to 4 ... in 10 months after launch simply shows the game is on the same downward spiral trend as AoC and WAR was.
The only difference with THIS beast is that the Korean makers behind this game only are interested in your pocket money.
They even went to go manipulating XFire playing sessions to show it is being played in the top 10 of on line games in the west. Which simply is a LAUGH. Ok so they showed that is it quite easy to manipulate western based XFire stats (roughly a few thousand basic CPU's is enough to manipulate these stats).
But it shows in the first place a MENTALITY of NCsoft and how they want to go where the money is at all cost.
You see it in Aion's terrible bot problem, the gold selling and politics at launch (goldsellers lost intrest now of course), the complete lack of decent content patches and ... the promising "features" of 3.0 while 2.0 isn't even for this year yet.
All I want to say: for the complete fools who EVER believed this piece of Korean grind shit: be my guest: defend it !
One chance in 2 you are on the Korean pay list and if not : you are an absolute fool to believe this is anything other than a money grabber.
The only difference with THIS beast is that the Korean makers behind this game only are interested in your pocket money.
They even went to go manipulating XFire playing sessions to show it is being played in the top 10 of on line games in the west. Which simply is a LAUGH. Ok so they showed that is it quite easy to manipulate western based XFire stats (roughly a few thousand basic CPU's is enough to manipulate these stats).
But it shows in the first place a MENTALITY of NCsoft and how they want to go where the money is at all cost.
You see it in Aion's terrible bot problem, the gold selling and politics at launch (goldsellers lost intrest now of course), the complete lack of decent content patches and ... the promising "features" of 3.0 while 2.0 isn't even for this year yet.
All I want to say: for the complete fools who EVER believed this piece of Korean grind shit: be my guest: defend it !
One chance in 2 you are on the Korean pay list and if not : you are an absolute fool to believe this is anything other than a money grabber.
Posted: Jul 5th 2010 8:51AM (Unverified) said
Well, this was the most insightful of the comments.
Got any predictions for Guild Wars 2?
Reply
Got any predictions for Guild Wars 2?
Posted: Jul 5th 2010 3:34AM Pitt said
6 transfers ? i only needed 1, and that was a transfer to the account cancellation page. :)
The MMO world is in a bit of a sad state at the moment..
The MMO world is in a bit of a sad state at the moment..
Posted: Jul 5th 2010 4:11AM Pan1 said
Ah but you see the difference is that the majority this time around "gets it".
So while the mmo genre is indeed in a sad state for now, its customers are evidently becoming sharper.
Wich is a good thing.
Its only because most people tend to stay in a non caring state that the publishers and developers have been able to pull of this .....tomfoolery.
Reply
So while the mmo genre is indeed in a sad state for now, its customers are evidently becoming sharper.
Wich is a good thing.
Its only because most people tend to stay in a non caring state that the publishers and developers have been able to pull of this .....tomfoolery.
Posted: Jul 5th 2010 7:46AM (Unverified) said
The server merges are the first death throws, the community begged for the Aion team to fulfill it's promise of no forced PVP but surprise surprise they lied, now the people who were filling up all those other servers are gone, and will probably be filling up the FF14 servers come September, whats even more pathetic NCsoft still doesn’t get it. You need to do more than to hire a Bimbo (a FPS queen at that) to westernize your MMO
Aions epitaph: Tons of potential but could not rise above it's grinder gank vs gank roots.
Aions epitaph: Tons of potential but could not rise above it's grinder gank vs gank roots.
Posted: Jul 5th 2010 10:25AM Laren said
Is it still a mess?
The game is still very fun 1-30. Post 30, the exponential leveling curve and kinah requirements start to show. Whether they are balanced in 1.9 is a matter of opinion, but the game does still change at that level.
The community (at least on the servers I play on) is just fine.
The economy is hit or miss, but the flux and material vendors have helped a lot imho. The server merge will hopefully help even more.
The game is still very fun 1-30. Post 30, the exponential leveling curve and kinah requirements start to show. Whether they are balanced in 1.9 is a matter of opinion, but the game does still change at that level.
The community (at least on the servers I play on) is just fine.
The economy is hit or miss, but the flux and material vendors have helped a lot imho. The server merge will hopefully help even more.
Posted: Jul 5th 2010 11:48AM Danieros said
1.9 is actually good, they introduced a lot of repeatable quests that reward you with million(s) of xp per turn in past the 35 range and can be done in 10~20 minutes each (I think they're limited to around 10 times each).
Posted: Jul 5th 2010 12:50PM (Unverified) said
Increased XP doesn't mean jack when it costs 500,000,000 Kinah to fart. This game is designed around RMT which is common-place in Korea, yet is a bannable offense here in the States.
Reply
Posted: Jul 9th 2010 4:21PM (Unverified) said
Wow... sounds like amazing game design that's fun to play! Did they model that after the real life grind called "a job?" :P
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Posted: Jul 5th 2010 12:45PM (Unverified) said
The only thing I'm surprised about is that NCSoft are offering the transfers for free...










