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Reader Comments (7)

Posted: Jul 2nd 2010 1:17PM Dblade said

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I think that's why roleplaying isn't such a good idea anymore. There are too many minefields and no real benefit. Romance is one of the worse ones. The tendency for a lot of RPers to be unstable is another. The cattiness, the snark, the drama...

Posted: Jul 2nd 2010 1:20PM ultimateq said

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Baaad baaad idea. Romance in a game, role-playing or not will only set someone up for a heart break. Now, onto reading the actual post >.>

You have so many good points on why it should be avoided, but just as many as why it should be pursued. Inevitably, I think people will engage in relationships through a game, be it role-playing or not; and your advice at the end is priceless.

Thanks for the good article. I enjoyed reading it.

Posted: Jul 2nd 2010 2:30PM Toggit said

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Haha, in a loosely related comment...

I'm not prone to falling in love with any kind of onscreen character or even the publicly viewable side of actors, anyone who's not "real" so to speak.

But I fell head over heels for Alistair. I wasted hours trying to seduce him (which is hard, he doesn't like forwardness!). I moped around for days (perhaps only day) when he sacrificed himself without giving me a choice because he loved me (ahem, I mean my character). I have to say, I am VASTLY impressed by whoever wrote him. I don't know, but my brain juices tell me it has to have been a woman. I mean, they really designed him, and designed him well to captivate their female audience. I have never ever felt any kind of desire for a video game character before Alistair (I mean I didn't even cheat on him with Leliana, for gods' sake).

So bravo, Bioware, I am thoroughly impressed.

Also, it's kind of remarkable for marking (the first I'm aware of, anyway, I'll probably be corrected) universally acknowledged candy for girls in video games. I'm used to controlling, and therefore staring at for hours, oversexed women that it's not even physically possible for me to ever look like. I think it creates an interesting dynamic for girls playing as opposed to guys. Instead of the desire clearly intended by whoever designed these characters, it's a kind of an admiration/envy/frustration/repulsion mix. Perhaps it's simply the idea of media "training women (girl gamers) to see themselves the way men do" from those women in film classes.

Anyway, I could go on and on (and I suppose I already did). Hopefully someone finds it interesting...

Posted: Jul 2nd 2010 10:25PM Eliot Lefebvre said

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I was heartbroken with the ending that my character got with Alistair
at the end of the game. Absolutely heartbroken. And she was this
close to being queen, at that. So, yes, kudos to BioWare on creating
an astonishingly memorable and emotionally likable character.

Sort of odd how he shows up for two minutes in the expansion and then
putters off to play fetch with your loyal warhound for the rest of the
storyline.
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Posted: Jul 2nd 2010 3:48PM ultimateq said

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Well that's the beauty of role playing. Your role playing, not being yourself. Role Playing relationships are a lot safer than a standard relationship over the internet. But as the article stated, you can internalize a lot of the feelings that your character might feel because you become so attached to it.

Role playing is not about what the person at the keyboard is like, it's about what the person displays the character like. It's all about the character, not the person behind the character.

You may be shy in person, but you can convey your character to be very bold and outspoken. It's all a part of role playing.

I personally do not role play in my MMOs. But I respect those who do, and I understand it. I might be more interested in doing it if it was more forced. Such as no global chat, no private chat, etc.

Posted: Jul 2nd 2010 4:55PM mysecretid said

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Hm. I guess I expected a different article from the title, and I'm slightly surprised that it's going to warrant a second installment.

I mean, "Don't roleplay romance with live people online and automatically expect it to go anywhere good or pleasant" is sort of a top-ten rule of playing online games, isn't it?

I'm much more interested in the newer phenomenon Marie flagged -- how players might deal with the new persistently-interactive NPCs which Bioware has brought to the forefront of the gaming-immersion melieu.

When well done, these resonant NPC characters pull the players deeper into the world of the game, and motivate them to action beyond the simple "Accept My Quest. Complete My Quest. Return. Repeat."

As Tempes notes, we all roleplay when playing story-driven games, it's simply a question of how much we do it, and how /aware/ we are of it as it happens.

I know that in Bioware games, and even in Peter Molyneux's Fable II, after enough time immersed in the world of the story, I start reacting to the persistent NPCs in the games as though they are (effectively) "real".

Consciously, I know they're not real -- but much like the suspension of disbelief when watching a movie -- at some point, if the story is compelling enough, you "let yourself go with it" and take the story as a whole.

Thus, Marie can be moved by the fictional Alastair, and my friend James and I can discuss our romantic choices in Mass Effect 2 as though we were talking about actual girlfriends (even though we know full well we're not).

Romance in roleplaying? When well crafted, I think the new breed of voice-acted NPCs will become the locus for this, while faux-romancing some real-life online stranger will seem even more of a bad idea than it was before.

My take, anyway.

Posted: Jul 13th 2010 1:08PM (Unverified) said

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You are a very talented writer who is full of shit..sometimes. You do not have the power to decide for others all the time. A person might know when someone needs somthing then again they might not. In this case of the romance issue you never know what will happen. What if you think your mate will freak out at the idea when if you just ask you might just recieve. When you really know a person you really know the answer and how it will play out. I'm pretty sure I am right on this comment. PEOPLE CHANGE REMEMBER!!!!!!!!!!!! When you are fair to them.

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