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Reader Comments (24)

Posted: Jul 2nd 2010 2:34PM Alpha Gamer said

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Um... Yay. :)

Posted: Jul 2nd 2010 2:38PM (Unverified) said

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thank you bioware :D

Posted: Jul 2nd 2010 2:39PM (Unverified) said

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Yay, that's one major release that won't suffer from the dreaded consolification.

Also, schadenfreude :3

Posted: Jul 2nd 2010 2:48PM (Unverified) said

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Good job Bioware about not leaving any ambiguity out there. That's why I'm likely to play SW:TOR as opposed to the opposite situation over on FFXIV where PS3 release is now projected 6 months after PC release... after a year marketing as simultaneous cross platform release.

Posted: Jul 2nd 2010 3:06PM (Unverified) said

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At least it wasn't like Alan Wake. It was originally marketed as a PC exclusive, then went to PC and 360 (which I don't mind at all), then the PC version got canceled a few months before release. That was a major burn to me. Makes me chuckle a bit when console gamers complain that the PC version comes out first.
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Posted: Jul 2nd 2010 2:49PM Daverator said

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Consoles provide a GIANT potential playerbase, however to access that base you have to make several accommodations.
1. What are now abysmal system specs, 500 MB ram, really.
2. Limited control scheme, will have to at least be playable with a controller, which leads to limits
3. Approval process/ license fees. determining how much of your dollars goes to M$/sony

So in short, it is good news that they aren't making preparations for consoles, as that really means they are making cuts to fit the console. Provided they make enough money to stay running and keep updating and such.

Posted: Jul 2nd 2010 2:53PM Cirocco said

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Never doubted that TOR was coming to PC only, and I still have my pre-order of FFXIV coming soon for my PC, can't wait.

Posted: Jul 2nd 2010 3:07PM Tom in VA said

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All I can say is ... whew!

Posted: Jul 2nd 2010 3:26PM ultimateq said

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Your perspicacity on the subject matter conveys my disquiet copiously.

Translation: My thoughts exactly.

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Posted: Jul 2nd 2010 3:22PM Daemodand said

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It's good to see an MMO squarely aimed at PC first and foremost for once. MMOs are most at home on PC.

Posted: Jul 2nd 2010 3:52PM Dblade said

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Reason being all the space wasted on full voiceovers, more likely. I doubt that TOR is really console unfriendly otherwise, especially if it is heavily instanced.

Posted: Jul 3rd 2010 9:31AM Daelda said

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Heavily instanced? Where did you get that idea? Maybe 5% - 10% of the game is instanced. If that's "Heavily instanced"...that's an interesting definition.
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Posted: Jul 2nd 2010 4:00PM (Unverified) said

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I'm pretty sure all he means is they're not even thinking about a console version right now, as the PC version is all they're focusing on. Don't read too much into developer quotes.

Posted: Jul 2nd 2010 4:07PM (Unverified) said

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voice overs aren't wasted space, they are the standard of gaming in this generation. terrible shitty text is expired, ring in the future.

Posted: Jul 2nd 2010 4:12PM ultimateq said

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You said it! If there's paragraphs and paragraphs of text, I often don't read it.
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Posted: Jul 2nd 2010 4:25PM (Unverified) said

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So sad to see all the people with ADD these days.

I'll take reading text over voiceovers any day.

I guarantee the voice I hear in my head as I read is better than 90% of the so-called actors who read them to you ingame. And you get a lot less story because it's a hell of alot more grating to hear an NPC prattle on than it is to read it.

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Posted: Jul 2nd 2010 4:26PM Dblade said

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Full voice-over in an MMO is wasted space. Half of the players are just going to set it to text only to scan it faster, and a lot of the voice work is wasted on NPCs and incidental text. Most offline RPGs use voice sparingly for plot-central cutscenes, but the majority of it is text.

You gripe about reading paragraphs, but you think having to listen to a VA for a couple of minutes reading those paragraphs is going to be better?
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Posted: Jul 2nd 2010 4:37PM madbassman39 said

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Why are people so happy to not see MMO's go onto consoles? If they can make a quality game and put it on both consoles and PC why would one be so against it going on both? More players for you to play with, more people who can share the experience, more money to the developers. We should encourage console MMOs along with PC MMOs, it will broaden your experience. I say bring on the console MMOs.

Posted: Jul 2nd 2010 5:34PM Daemodand said

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PCs allow for depth and complexity in a way you just can't get on a console. Certain genres are just more at home on PCs (MMO, FPS) and others are more at home on consoles (platformers, fighting games).
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Posted: Jul 2nd 2010 6:49PM Tom in VA said

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The issue, Nick, is that if a game can be simplified (read "dumbed-down" by many) to fit console specifications, then it's got to be a pretty simple game to begin with. There are lots and lots of console-appropriate games.

I just wouldn't want to see that kind of simplicity in this particular game.
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