| Mail |
You might also like: WoW Insider, Joystiq, and more

Reader Comments (33)

Posted: Jun 30th 2010 3:14PM DrewIW said

  • 3 hearts
  • Report
"Assurances were made that planetary interaction would be iterated on several times over the coming months, adding more depth, challenge and unpredictability."

I'm sure that, given their previous track record with half-finished features being iterated and evolving, we can expect a deep and engaHAHAHAHAHAH sorry I can't do it.

Does anyone believe that line anymore?

Posted: Jun 30th 2010 3:49PM Dirame said

  • 2 hearts
  • Report
Eve is like a big CCP dream, they want to get to the end of the dream before they start taking a look at it to remove the kinks, sure they'll remove the major kinks along the way but the minor ones can wait. Obviously, anyone in their right mind would know tyrannis is not finished, it just doesn't have the..... tyranny.
Reply

Posted: Jun 30th 2010 5:36PM Darkdust said

  • 2 hearts
  • Report
CCP claims that it's different this time because they're keeping an agile team on PI.

However, I'm with you. I'll believe it when I see it hit TQ.
Reply

Posted: Jun 30th 2010 3:14PM SgtBaker said

  • 2 hearts
  • Report
Ankhesentapemkah is a joke

Posted: Jun 30th 2010 3:26PM J Brad Hicks said

  • 2 hearts
  • Report
OMG, you mean the players don't own the game and can't tell the developers what to do! *ragequit*

Posted: Jun 30th 2010 3:39PM SgtBaker said

  • 1 heart
  • Report
+1 you've got it right
Reply

Posted: Jun 30th 2010 4:12PM Nickelpat said

  • 3 hearts
  • Report
But what is the point of having multiple players come present items to CCP if they're going to get turned down? The CSM is formed to do exactly that, tell the developers what the players want. That doesn't do much help if CCP simply says "Sorry, we can't do any of that".
Reply

Posted: Jun 30th 2010 5:35PM Lokasaki said

  • 2 hearts
  • Report
It's not about players telling them what to do! If there suggestions are not getting worked on because CCP are working on other projects, what the hell is the point of having a CSM?

It's for publicity that's all
Reply

Posted: Jun 30th 2010 3:34PM Daemodand said

  • 2 hearts
  • Report
EVE is in maintenance mode people! You heard it here first. :p (But seriously, it would've been great if CCP dedicated itself 100% to EVE and didn't have any other projects. Think of the things that could be done with it if that were the case. But remember your Icelandic Game Design Principle #1: Instill a sense of futility at all times, just as the first settlers of Iceland felt.)

EVE drinking game: when there's player drama in EVE, take a drink. ;)

Posted: Jun 30th 2010 3:55PM (Unverified) said

  • 2 hearts
  • Report
Prepare to die from alcohol poisoning then.
Reply

Posted: Jun 30th 2010 4:05PM (Unverified) said

  • 1 heart
  • Report
Ankhesentapemkah being a dumbass who doesn't grasp that the CSM is in no way a controlling aspect of the game but rather just a representative force?

Stop the presses.

Posted: Jun 30th 2010 4:18PM Brendan Drain said

  • 3 hearts
  • Report
I think the point is that this year's CSM was told they would now have a stakeholder position in the game's development, giving them the ability to control allocation of some resources. It's just unfortunate that there were no resources available this year, because that limited control could have made some key changes to the game and would have shown that the CSM is more than just a representative force.
Reply

Posted: Jun 30th 2010 4:40PM (Unverified) said

  • 1 heart
  • Report
CSM is a joke, this year, every other year and every year in the future.

Just a popularity contest and a free trip to iceland. They should get rid of the pointless CSM and instead have more direct feedback options to average players who are not, nor ever will be, represented by the CSM.

Posted: Jun 30th 2010 5:19PM (Unverified) said

  • 2 hearts
  • Report
It's like you haven't actually read about the direct, measurable contributions that the CSM has made to the state of the game at all.
**BLEEP**, you'd know that getting feedback directly from the masses doesn't work, it never has. It creates a huge cascade of information that is, for the most part, completely useless, presented by people who will only have their own interests in mind.

Administration doesn't work this way, government doesn't work this way, and video game development doesn't work this way.

The CSM is a representative body of the players for a reason, they represent what a large number of players have to say. If some minority group of players has an idea that they don't properly bring attention to on the forums for the rest of the community and the CSM to consider, they have no right complaining that the CSM doesn't work.

In fact, this is how most people I've heard criticize the CSM are. They assume that the CSM doesn't work, so they never bother to try and use it, they don't contribute to the council discussion forum, and then figure "oh my ideas aren't being heard, the CSM must not work." Beyond that, some minorities will put ideas up on the forums and have them shot down either by reasonable criticisms, or by a large number of opposed groups.
If your idea is opposed by the majority of the players being represented, guess what? It might be a bad idea. WHAT A SURPRISE.

So tl;dr - don't knock it if you don't know what the *BEEP* you're talking about.

**Beeped a bit by editor, let's try to keep the tone civil guys, don't undermine your own points of view with vitriol! Thanks! -Bree**
Reply

Posted: Jun 30th 2010 5:37PM Dblade said

  • 2 hearts
  • Report
I'm still waiting for all the ideas that get massive CSM and player support to get done, like fixing rockets, boosting dessies and assault frigs, fixing Gallente storyline missions, and others. There are plenty of Assembly Hall threads that are well-reasoned, and well-supported, and those are the ones we expect the CSM to do something about. Yet CCP continues to ignore them in favor of their own ideas and plans.

A representative force needs to actually winnow through ideas, present them, and get results. CSM is just a rubberstamp and a PR op for CCP.
Reply

Posted: Jun 30th 2010 5:35PM (Unverified) said

  • 2 hearts
  • Report
Though I am really looking forward to Incarna, it is ultimately a totally new feature, and if parts of the original game are broken, Incarna really will not fix them. I hope CCP have allocated their resources correctly; fixing existing content is just as important as creating new content, and you need to put the right (number of) people on either job.

Also, about new additions to Tyrannis 'over the next couple of months'... It sounds an awful lot like CCP is measuring in Valve Time here.

Posted: Jun 30th 2010 5:44PM EdmundDante said

  • 2 hearts
  • Report
Mynxee didn't just happen to receive the most player votes and become CSM chairwoman on a fluke. It is based on a solid reputation and considerable integrity.

Good communication depends on integrity. You shouldn't make promises you can't keep or plan not to keep. And if the CSM cannot trust what CCP tells them - then what really is the point? Just to make it look as if player representatives are being taken seriously when they are not?

I realize that the track record for CCP implementing CSM requests historically has overall been pretty good - but the response time has been incredibly slow. Perhaps this is where
the discussion needs to be focused - in regards to priorities
being made for future development etc.

From this post it seems as if Mynxee and others may be frustrated that not enough priority was given to the CSM requests, and CCP was unable to convince them that all other development possibilities are not as important as Incarna & Dust 514 at the moment.

I personally disagree with that - and do think a more balanced approach to development with CSM having some direct stake-holder involvement in development priorities would be both valuable to the player base and CCP in the long run.

Posted: Jun 30th 2010 5:56PM Kalex716 said

  • 2 hearts
  • Report
Uhhh... i work in the game industry, on a project thats doing agile development just like these guys.

Designers(or any kind of product owner) put stuff in the backlog, but teams don't commit to any of it until it fits with overall arching goals and releases. This is working as intended. Welcome to the team I say. I hate to admit this, but the communities goals and wishes and dreams are subject to the same realities of the overall arching development environment, and theirs no real reason other than selfish ones to suggest these ideas are more important than others because as members of the community, we are biased (we may want things as users of the product that owners of it may consider breaking with their intentions).

Posted: Jun 30th 2010 6:03PM EdmundDante said

  • 2 hearts
  • Report
I was a software engineer for over 20 years.
Reply

Posted: Jun 30th 2010 6:06PM Brendan Drain said

  • 2 hearts
  • Report
Agile methodologies like scrum development really only started being used in fairly recent years though, jamenta, didn't they?
Reply

Featured Stories

WoW Archivist: A Glyphmas story

Posted on Dec 21st 2014 12:00PM

One Shots: Top 10 best player screenshots of 2014

Posted on Dec 21st 2014 10:00AM

Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW