| Mail |
You might also like: WoW Insider, Joystiq, and more

Reader Comments (13)

Posted: Jun 28th 2010 5:58PM (Unverified) said

  • 1 heart
  • Report
I had no idea that they were adding a literary fiction section to Massively!

If this were a journalistic piece about the game, it could be summed up by

-- there aren't many of you left, those that are tend to commiserate in chat, which is good because the monotony of the game wears on you
-- you chased and ganked another player that you outnumbered at least 2-1
-- you are stubborn and looking for reasons to keep playing

Some mighty fine embellishing though; turned it into a right proper piece of fiction.

Posted: Jun 30th 2010 12:11PM kalipou134 said

  • 2 hearts
  • Report
Sadly enough, the only Aion players having "fun" in the game are the clueless ones that are discovering it.

Once you hit the end-game you realize just how empty and soulless this game really is, the abyss is a joke, mostly because of the broken AP system that rewards you for AVOIDING fights but also because everyone and their mother as a means of escaping said fights should things not turn the way they wanted (unless you have a good ranger on your ass). PvE(lolvP) is just plain terrible, the matchups are often horrible and there is barely a point to adding an opposite faction team into aside from camouflaging the flawed boring PvE fights.

"So guys, we suck at designing raid encounters, how could we possibly make the players not notice?"
"HEY, I got it, let's just add a 2nd group of players from the opposite faction, they'll be so busy training each other they'll never notice how bad the boss mechanics are!"
"Brilliant!"

Except in korean.

This game is an asian MMO, asian MMOs are known for their "carrot on a stick with noa ctual carrot" mentality in order to keep players "enslaved" to their game for as long as possible, the reason people still play this piece of undevelopped crap is because they're MMO junkies.

Only a fraction of the original playerbase is still present on the NA servers, and they're half composed fo clueless people while the other half are just hardened addicts to lazy to start over somewhere else.

Aion is crap, a beautifully designed, well packaged, crap that had so much potential, but happened to be picked up by koreans and got the korean treathment .
Reply

Posted: Jun 28th 2010 6:15PM Controlled Chaos said

  • 2 hearts
  • Report
I kind of figured we just stayed because we all had varying levels of OCD...

But the article's conclusions are good too.

Posted: Jun 28th 2010 6:23PM (Unverified) said

  • 2 hearts
  • Report
I recently returned to Aion and quite honestly the game itself (Like every other game out there, every single one of them) is not meant to be played solo, and people within a game ultimately make the game itself. I have been MMO Gaming since the launch of City of Heroes (A game i have loved for so long and still want only the best for) but every single game out there is nothing without people to make you feel apart of the epic story it has to offer (unlike champions online though which honestly i saw 0 storyline to but it still is a pretty game)

City of Heroes has a lot of bugs/troubles.
WoW Has bugs/troubles/gold spammers
EVE online has bugs/troubles/gold spammers
EQII has bugs/troubles/gold spammers
Aion has bugs/troubles

Every game has it's problems and trials and errors it runs through, one thing i think most people forget (and this is with the younger playerbase) Community is the most important thing in the game, without a good community and without people to enjoy the game with the game itself feels very useless.

CoH has an amazing community, very strong often mature (Heroes less than Villains i find but still)
WoW has a horrible community by all accounts, and i for one am glad that company is the biggest game around, you literally have about 90% of the trolls/brats/jack@$$es on that game.
Eve Online has an AMAZING community for rookie pilots, very helpful, its the later game and corporations you need to watch your back for
EQII i played EQII about 3 years ago, the community was friendly and helpful but times may have changed
Aion which i am currently playing i don't see a moment where LFG is silent, the people are helpful and the pvp in there is very competitive along with taking out Divine fortress. I find a lot of Asmo players going "Can some level X's please come help kill these campers?!" followed by "On my way" or "Hang in there we're coming" shortly after i see a wide range of thank you.

The community is what makes the game for me for the most part and for a pvp game this is the best community i've ever come across. WoW can have their "11Mil" players i'm very happy with whatever Aion has the way it has it right now.

Posted: Jun 29th 2010 6:40PM Angelworks said

  • 2 hearts
  • Report
I think one difference with WoW (having tried Aion, plus played Lineage and Lineage 2 for a number of years) is that there's something for everyone no matter how much time you want to put into it.

If you want to log in for 30 minutes and do some quests alone - its got that.

If you want to log in and find a group to do a dungeon - its got that.

Want to do hardcore raids? Its got that

PVP - sure its unbalanced (no mmo is perfect in this regard) but its got that too.

I could say the same thing about many mmo's (EVE Online for example).

Aion to me is boring, but on top of that pretty much forces you to pvp and pretty much forces you to group. And its a real shame - in my eyes some minor tweaks and it could have been so much cooler (like flight that doesn't suck).
Reply

Posted: Jun 28th 2010 6:48PM (Unverified) said

  • 2 hearts
  • Report
Just wanted to say that I resubbed and manages to get back with my old legion this past week and I am having a blast. I can't wait till I hit fifty and can go run fort instances and world bosses and dregion with the rest of. My legionaires

Posted: Jun 28th 2010 10:49PM (Unverified) said

  • 2 hearts
  • Report
This article doesn't include any information that points out why Aion does anything better than, or even as well as any other game on the market.

Replace the paragraph about killing rifters in Eltnin with a paragraph about raiding in WoW, organizing a strike on 0.0 in EVE or exploring the world of Second Life and the whole article sounds like it was about one of those games instead.

-SirNiko

Posted: Jun 29th 2010 3:24AM suntyl said

  • 2 hearts
  • Report
I believe what you're referring to here is often called "The Point."
Reply

Posted: Jun 29th 2010 12:05AM Valentina said

  • 2 hearts
  • Report
2.0 plox

Posted: Jun 29th 2010 1:01AM Jeromai said

  • 2 hearts
  • Report
Good Aion Memories from the furback’s POV:

Our Legion’s first escapade into Eltnen via the potion quest. A few had played the beta and knew what was going on, the rest of us were new and gawking from the rocky overlook at the enemy city – “Oh we’re so not going in THERE.” Turned round, followed our legion lead and glided down into a mass of Elyos doing some questing, and mass carnage on both sides ensued.

The open world grouping zones were fun – the various ___ Mane villages, especially Mist Mane (MM). The grindy design pretty much forced people to group to finish a multitude of quests in the group zones. It’s not my favorite type of design choice, but I can appreciate how it works in this context. There was no shortage of PUGs when I played. It was great to get better and better and venture deeper and deeper into the group zones. The open world nature meant you’d bump into both ostensible friendlies competing for the same mobs, and also rifting groups of enemies. There was a Ely Legion on my server who had become infamous for ganking MM. My PUGs were pretty decent, and we often managed to turn the tables or offer a decent challenge for that bunch, including one hilarious moment when they trained elites into us, but somehow managed to pull the elites’ aggro onto themselves instead.

I also enjoyed the solo challenge of those group zones, the ability to glide from spot to spot and a strategically placed teleport totem meant that you could run past elites alone and get deep in the zone – would sit there and practice not plummeting to horrible death and soul debt just for the exhilaration. It also led to some oldschool teaching moments, where you’d see the veterans coach newbies how exactly to circumvent areas via gliding – much more entertaining than hugging instance walls all day.

World bosses were also interesting. I lucked into a late night tank/PUG leader who built groups to take them down. We took down Frostmane Lestin – an interesting exercise in patience as you watched more “fail glides” and failed super mario hops to the island than people wiping and dying on the boss. There was a big mammoth whose name I forget, a flying boss in the Abyss, etc.

The lore itself is pretty interesting. The quest texts have some fascinating bits and there’s attention given in the maps and level design for roleplay areas in the city, often empty, but hey, they’re there. Sirona’s blog was good fanfic reading for a while, with all the emotional angst of two sides originally one and now divided.

One thing I’ll have to say about Aion, the difficulty and heavily-encouraged-grouping by design and factional combat leads to a lot of memorable social moments – chasing and being chased, impromptu groups, purposeful built groups. Sometimes painful and sometimes fun. Is it very much more different from other MMOs like WoW? Not really, imo, just a different amalgam. I quite liked it, gold spammer warts and all, felt like a different version of WoW with different design choices – less focus on a raiding hamster wheel, and more centred around the endless circle of factional conflict. Ultimately I got sucked away by another game which catered more to my EASK nature, with a little push from then godawful level grind at 42+. Might relook after they adjust the xp curve more.

Posted: Jun 29th 2010 10:54AM (Unverified) said

  • 2 hearts
  • Report
Good points. Though since by definition, MMOs aren't a finished products as long as it is being serviced--the developers are (supposedly) constantly working on updates and stuff to improve the game.

Personally, when passion wears out and the bad side of a game bugs me too much, there is a religious hope that I can retain--the hope that in the next update, some of the most problematic issues will be addressed by the dev.

And when the dev team doesn't show such promising hope, it is time to find something else to be passionate about :P

Posted: Jun 30th 2010 3:58PM (Unverified) said

  • 2 hearts
  • Report
"WoW has a horrible community by all accounts, and i for one am glad that company is the biggest game around, you literally have about 90% of the trolls/brats/jack@$$es on that game."

Why I gave up on that game after three years and maxed out tunes. Between that and Blizz refusal to do anything about it. Started AION knowing I suck at PVP but have a couple of friends that wanted to give it a go, has some interesting things but I haven't come close to seeing all of it yet.

Posted: Jul 3rd 2010 6:45PM (Unverified) said

  • 2 hearts
  • Report
Aion disappoints me so much. Anyone that recognises me might notice I only post on Aion directed articles. Now, I'm not a troll, I just despise NCSoft for brutalizing what could have been an epic game. (broken record, I know.)

When I look over the forums now and see the news of server merges, the floods of complaining threads and general bitterness. It's plain to the eye that anyone playing is either:

a) Relatively new to Aion.
b) A true hardcore gamer.

Aion has nothing for people that wish to have fun with their time. You can invest hundreds of hours into Aion and literally get nothing for your work. Worse still, it's more likely that you will actually LOSE kinah/materials/will to live.

Aion was a filler until another MMO came out. Unfortunately, it wasn't even good enough to fill those spare months.

I suggest everyone take an MMO break if they were playing Aion for the same reason as I was. I'm finding myself looking forward to GW2/FF14 more and more, along with hints of interest towards TERA (Korean, so no expectations here).

Figured I'd post my thoughts too, to re-itterate what many people have said. Aion is a filler game and a poor one at that.

Featured Stories

Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW