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Posted: Jun 27th 2010 6:17PM DaBruuzer said

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Not even remotely accurate. New players can be valuable after only a few days. They just can't be PvP deities right away, that takes time. Ever time I hear people say silly things like the above, it really goes to show how poorly understood EVE is by the masses.
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Posted: Jun 27th 2010 7:09PM (Unverified) said

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That's why I (a one year old toon, with only 7 months of training time), killed a three year old toon?

Specialization and skill play a huge part in the game.
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Posted: Jun 27th 2010 7:07PM Nadril said

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It's a good deal for sure.

EVE is one of those games that I've always wanted to play. The concepts it presents seem awesome to me. I love open world PvP. I love having a complex system in place to really customize your character. Hell, Sci-Fi is pretty cool too.


The issue I have though is that the game is just so god damned boring. Combat, at least from a newbie perspective, is hovering around an enemy ship at optimal range with your weapons automatically firing. The travel as well, while I understand is not as big of an issue as many would make it out to be, can be extremely boring.


There also is the prospect that as a new player your role in PvP is probably going to be reduced to just another little zergling in a shitty little ship. I honestly can't see how PvP would be that enjoyable from a new players perspective because it's not like they are going to give you an interesting role in combat.


The thing is I understand that they didn't want the game to become a "grind". However I don't think that the time-based leveling is a very good solution in an MMO at all. In a way you are taking away the carrot and all you're left with is a dude beating you over the head with a stick.

Posted: Jun 28th 2010 1:24AM SgtBaker said

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Bejebus - do we have to do through this discussion every time EVE related thread is posted.

Please start a WoW character now and join a end-game raiding guild. Best of luck getting to the raids with your lvl1 character.

Yes, you probably need to start with "less interesting" fleet roles - but you need to start somewhere and the point is you *can* participate even from day one.

The large fleet battles and sov wars are the "endgame" of EVE - join a low sec pirate corp instead and grief the hell out of empire carebears first, then perhaps FW and finally some 0.0 roaming corp. You'll see that even the small ships have their uses. The sieging Dread is not the be-all-end-all ship in EVE.
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Posted: Jun 28th 2010 11:48AM Dblade said

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He is right though. even with a pretty decent skillset with a tech 1 frig you don't contribute much apart from being part of the zerg as a tackler. That is if you can: only RvB and FW accepts newbies, and most PvP corps want you in a BC and up if they are worth anything.

Its actually worse imo: in WoW you may not be able to raid from day 1, but levelling is fun and engaging for you. In EvE you can be part of a "raid" from day 1, but you aren't engaged until your skills train enough to fly a decent ship. A frig in any fleet is just hoping they arent primaried and orbiting doing tiny damage and slapping a scrambler on them. The only good fights they will get is if they are lucky to find another frig and 1v1.

And anyways, aren't you UK? How many rifter tacklers they bother with, and what is the SP requirement to join them? I didn't see you guys bringing them when you hit us FW guys in Amamake.
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Posted: Jun 28th 2010 6:21PM SgtBaker said

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If you look at U'K killboard you'll see they use plenty of rifters every day ;-)

And they also have different recruitment criterias - some of thieir corps recruit high-end players with capitals - others require you to be able to fit Covert Ops Cloak (which takes about.. hmm, 10 days of training at maxium?).

It's about diversity.
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Posted: Jun 27th 2010 8:21PM Surelle said

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Eric,

You said: That's why I (a one year old toon, with only 7 months of training time), killed a three year old toon?

Um, all that means is that some dude rolled a character three years ago. He may have quit for 35 months in between and just come back the week you killed him for all you know. ;)

Men and their egos. Sheesh. ;)

Posted: Jun 27th 2010 8:45PM (Unverified) said

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Nope, I knew him well, he had been playing the whole time. It was a friendly engagement, and we both decided to play the same ships. I was just specced in that particular ship type and he was kind of mediocre.

Granted people surely quit and then return, that just wasn't the case this time. He was simply not quite as good as me in one particular area of the game (he was predominately a miner for a while, so his combat skills weren't that great).

I've been beaten by toons younger than me too, because they're simply better.

It's all about specialization and skill. Having a good fitting is a big part of it too.
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Posted: Jun 28th 2010 2:13AM (Unverified) said

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Let's be honest, starting new and joining a player own corporation and taking up these "less interesting roles" basically means goatse'ing yourself to the corporation to ram itself into you. You don't get to do anything for yourself in this game, ultimately. Eve hate solo players, plain and simple.

Posted: Jun 30th 2010 10:11AM (Unverified) said

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my corp takes on new players, about half quit after a few weeks (quit corp or game) the other half can do whatever the hell they like, if they want to join the older guys doing stuff they will be given hints on how to get the best out of their time.

most people can help out in a useful way in their chosen area within days of their chosen training path starting. (if not immediately)

some guys like to flail around wildly for a bit, firing training time into all sorts of areas, and they won't get any grief from us older guys for it. because quite frankly its the fastest way to learn to optimise and specialise your training time.

agreed it's not as new player friendly as most games, but at least theres no bees to repeatedly clobber forever. oh wait, goonswarm >
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Posted: Jun 28th 2010 7:13AM Ace Noble said

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lol. Why are all the haters coming out of the woodwork for this one article? EO articles used to get 10-12 replies at most. Goes to show, hateful haters love to hate what what they don't have.

I just did my $2 second account, and yes indeed, I did get 30 days credit to my main account. To make it work, everything has to be done straight through the Steam client for that second account. Everything. Including a download of Steam's version of EO.

Oh well. Only 6 hours left at this time. Guess we'll see more haters hating the game they don't play anyway. Sorry haters. We'd love to share our $2 blessing with your Barrens chat luving MMO if we could. Honestly we would.

Posted: Jun 28th 2010 7:52AM xBludx said

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Well, if you want to see the haters, imagine a Darkfall article.
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Posted: Jun 28th 2010 10:02AM engrey said

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2 bucks for EvE? Not a bad deal but you would need to want to actually play EvE in six months time when deciding if you want to buy it or not. Since it takes about that long to max out on skill (Whatever they are called), and if you are not in a corp you are gimped pretty badly, though you can still make money and have fun being the lone wolf. EvE would be a great game if the concepts were easy to pick-up but difficult to master. It is a different game for a different crowd, the average MMO player would not typically give it a try and CCP knows that, so they cater to a group looking for something different and new, but also challenging and rewarding.

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