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Reader Comments (82)

Posted: Jun 24th 2010 1:05PM Skolia said

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My shortest was World of Warcraft. 3 days of a 10 day trial.

Posted: Jun 24th 2010 1:32PM (Unverified) said

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Free realms, after 40 minutes playing and the first bug i deleted it

Posted: Jun 24th 2010 1:38PM (Unverified) said

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WoW was about 2 days as I was used to the FFXI model of play. There were a few that had integrated PVP and you get ganked from the start, that sucks.

Posted: Jun 24th 2010 2:05PM (Unverified) said

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There is just NO excuse for these posters that play a game for "five minutes lolz", or those that "OMG couldn't get past level fore" and then actually tell people how good the game experience is.

If you have NO idea about how good a game is, which is what you have if you don't level a character to at least mid range, then don't advise people about it. At least give a disclaimer that you probably shouldn't be giving opinions because you just don't have the experience enough to judge.

Aion: although still playing every so often, I stop after its horrible grind starts to get old again.
Allods Online: Still playing. Very polished for a F2Play game.
Battle of the Immortals: Haven't played enough to judge, because there is no ability to move the camera up and down which I couldn't get used to.
DDO: First impressions of this game are that its a bit confusing until you level past 10 or so.
Guild Wars: Wow. Love this one.
LOTRO: Don't have a sufficiently leveled toon to be able to give a good opinion on this one, because the tutorial was very boring.
Runes of Magic: Play this still, very addicting because there is SO much to do and learn. And its pretty (not Aion pretty, but prettier than WoW thats for sure).
This game is the perfect "off time" game for when you are tired of whatever you play full-time.
Warhammer: I like this one also, the number of quests keep you busy, and grouping is fun and easy. It doesn't feel as polished as Runes of Magic, or I would play it more.
WoW: Pretty much only playing this because my friends are. I would say the only good thing this game has is its depth, or sheer amount of things to do and accomplish. But that's only because its been here for 18 gazillion years.

Posted: Jun 24th 2010 3:10PM Tom in VA said

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"There is just NO excuse for these posters that play a game for "five minutes lolz", or those that "OMG couldn't get past level fore" and then actually tell people how good the game experience is."

I have to disagree with you there, Tia.

I'd say initial impressions are generally pretty accurate.

If you hate a game in the first hour, it's a good bet you'll hate the game no matter how long you play it. There are very few games that you might actually grow to like.

The online MMOs I've most enjoyed (WoW, LotRO, TR, and Guild Wars, to name a few) were fun from the very start -- and just got better and better.
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Posted: Jun 24th 2010 2:19PM (Unverified) said

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It depends on what you count as a dalliance.

I played wow for about an hour on my sister's account. I had fun leveling a warlock to like level 5, but I knew it wasn't a game I would want to actually play any further at that point.

Perfect World was probably a weeks worth of play for me... it was fun but I just wasn't willing to spend money on the cash shop since I played other p2p games.

Final Fantasy XI only lasted like 2 or 3 play sessions for me. I got right up to the point where I realized the game was gonna be completely team reliant if I wanted to do anything and got the heck out. It's the fastest game I've played I actually paid money for.

Posted: Jun 24th 2010 2:19PM (Unverified) said

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RF Online is probably the shortest I've ever played that I actually bought a box for... it was this game for which I coined the term "Grindtastic!"

Posted: Jun 24th 2010 2:27PM (Unverified) said

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WoW - 2 days (Too many l33t kiddies for my liking)
STO - 2 weeks (Hated every minute of it. It's not Star Trek, it's a shooter with big ships)
Champions Online - 3 hours (Boring... Just boring)
AoC - 2 months (It must be me, but this is more of the same hack and slash)
LoTRO - 3 years approximately (I stopped playing because I couldn't take doing one more raid or quest I had done 50 times before)
SWG - 4 years (Stopped playing when it became apparent there would be no new content and that in rod to be successful at PvP you had to exploit)

Posted: Jun 24th 2010 2:29PM Glosoli said

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Allods Online, for roughly 5 minutes. It's not that it was a bad game - it seemed polished enough for F2P - BUT the art style and almost everything else felt WAY too much like WoW, which I quit 5 months ago. It almost made me feel queasy. :P

Posted: Jun 24th 2010 2:36PM Valdamar said

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Irth Online (closed beta) - 30-60 mins - spent crashing to desktop every 5-10 mins and getting stuck walking up gradual hills - then my whole PC locked up, wouldn't restart properly, and I had to hire a computer engineer to fix it (and he had to reformat the HD and reinstall Windows to get it working again) - joy

Anarchy Online (just after launch) - 1-2 hours - tried it on a friend's PC/account - too many bugs, didn't like the gameplay

Most F2P MMOs I've tried (e.g. Runescape, RF Online, Biosfear, etc.) - 0-2 days - sometimes less than an hour if they were especially awful

Champions Online (open beta) - 2 days, played heavily - too many bugs, felt glitchy, dearth of content, didn't like graphics/gameplay/progression compared to CoH

Chronicles of Spellborn (trial) - 2 days, played heavily - enjoyed it, but not enough to pay for

SWG (pre-CU, pre-NGE, trial) - 2-3 days, played heavily - back then I had limited ISDN, not unlimited ADSL, and it took me twice as many days to download SWG's trial than I actually played it for - and I love Star Wars so I really wanted to like it

D&D Online (trial, long before it went F2P) - 1 week - iirc the free trial lasted 1 week and my 3 friends and I hit the level cap during it, so I didn't see much point in subscribing

Asheron's Call (post-release, just after launch) - 1 month (the free month I got after buying it) - I was still raiding in EQ1 at the time and AC1 wasn't different enough in theme to be worth the time/money to play it alongside EQ1 (or instead of it)

I know there's loads more I've forgotten because they were so terrible, especially some F2P ones from a few years ago.

Apart from all those I've usually lasted at least 3-9 months in MMOs I've been in closed beta for (e.g. Vanguard, PotBS, Auto Assault, Tabula Rasa, etc.) - Vanguard was the shortest at 3 months (and the awful community drove me out more than the terrible state of the beta), while PotBS and AA were easily the longest at just over 1 year each (and despite all the feedback I gave in those long betas, both still turned out to be a massive disappointment to me when they were released - tbh I'd have bought their ship/car combat sections as single-player games, but on the whole they didn't work as MMOs).

I usually last 6-9 months in MMOs I've bought and actually subscribed to (e.g. WoW, EQ2, Planetside, DAoC, etc.) - notable exceptions being my first MMO which lasted me 3 years (EQ1), mainly due to lack of interesting competition, and my current MMO (CoH) which has lasted me 4 years (albeit spread over 5 years as I took a 1 year break at one point for EQ2/WoW/betas), mainly due to the last 3-4 years having such awful MMO launches.

Posted: Jun 24th 2010 2:37PM Shadanwolf said

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Played 30 seconds...saw point and click...and cheap graphics...went to add/remove programs and got "what's it's name" off my hard drive

Posted: Jun 24th 2010 3:17PM VioletArrows said

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Huh. No one on Maple Story? That game's on my hate list. Sidescrolling 2D and MMO don't really play friendly together to put it nicely. Plus it was unbalanced, slow as hell, and not very well thought out. After that, there's mostly a bunch of nameless f2p. Champions Online was alright, but I got bored of it quickly (not to say it was bad, but I was more giggly over the char creator than gameplay). Unfortunately I made the mistake of introducing my boy to it and now he keeps pestering me to come back. XP

I really want to like/play Runes of Magic and Hello Kitty, but I can't bring myself to. Played them both for a week thinking I loved them, and now I have to struggle to even start them.

Posted: Jun 24th 2010 3:19PM (Unverified) said

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WoW was it for me, I tried to play the trial twice and just couldnt get into it. partially was due to the terrible graphics and boring gameplay.

Posted: Jun 24th 2010 3:41PM (Unverified) said

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"I'd say initial impressions are generally pretty accurate. "

Err...that's NEVER true, unless you get lucky at guessing.
Sayings such as 'Never judge a book by its cover' didn't just come out of nowhere.

Taking attributes from something that you really have no clue about and lumping it into a category, such as "All free2play games suxxorz" is called stereotyping.

Everyone's 'first impression' of Aion is that it completely rules. By the time they hit level 20 they see its true face (although some LIKE grinding). Hell, the most popular game on the planet doesn't even truly start until the "end game".

There is a reason there are demos and free trials. There is a reason that reviews on games aren't even written until the reviewer has FINISHED the game. There is a reason that game attrition happens around the 3 month mark from a products public release.

Posted: Jun 24th 2010 4:28PM (Unverified) said

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DDO and Guild Wars. I tried DDo when it went free but being a long time WOW player, DDO fails to satisfy. Yes, if there was no WOW .... I would probably play DDO for free but no reason to play it now. The content in WOW is amazing. I bought Guild Wars for $10 and at first I thought, what a deal. But again, the only draw was it was free and honeslty, I would rather pay for WOW then play a knock off for free. I will try LOR online when it goes free and I will most likely stick to it because of the lore. I will also be trying a number of the free MMO's coming out later this year and next but no fantasy WOW clones because honestly they all fail to the Mighty Blizzard!

STO is not that bad at all. I hated the ground combat at first but it has grown on me. The space combat is unlike anything else out there. It is da bomb! Long live STO!

Guys, all of these WOW clones are like Chevettes. Yes, you can tell people you have a Vette .... but you are just a poser.

Posted: Jun 24th 2010 7:10PM EgoPoisoning said

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I tried Last Chaos for a few hours over three or so nights. I run a MacBook, which dramatically limits my MMO options (even with Crossover's help) and I was hungry for something in the fantasy vein that wasn't WoW.

Last Chaos was just...inscrutable, however, and the near-total lack of English-language resources didn't help. So I walked away from it; found Perfect World tolerable for longer, but eventually left that too for DDO.

Posted: Jun 25th 2010 1:54AM deadborder said

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I've had a few short ones. Here's some of the highlights.

Lineage II - lasted a couple of days, until I relised that I'd been playing forever and was still only level four or five. Saw the horrible eternity of grind ahead of me and gave up and deleted the game.

City of Heroes/Villains - Roleld a toon on each side, lasted the better part of a week. A comnbination of painfully uninspired start zones, grindy gameplay and the counter-intuitive enhancement system saw me give up with my characters about level 5-7 and feeling decidedly un-super.

Age of Conan - Got into the early start/pre-order program. Got to about level 25 or so, then got hit by the bleak lack of interesting thigns to do with no end in sight. Occasionlly get spam from Funcom encouraging me to play again, even though I quit beofre the acrtual retail release

But here's the two winners:

All Points Bulliten - was itnerested in this one, got into the beta. Spent hours in character customisation and then outfit and car customisation. Spent aobut 5-10 minutes in actual gameplay, most of it being ganked by spawn point campers, realised I hated it.

Star Trek Online - Free trial. Spent a few hours in character creation. Spent five minutes in game. Is there somone from Cryptic in charge of memory leaks? Suffice to say, I think I got my money's worth.

There's one interem winner, Champions Online. It lasted three months, but the last month was defintirely an uphill struggle for me. Ran out of things to do and reasons to care, unsubbed.

(and, for the record, nearly 5 years of WoW and not stopping any time soon)

Posted: Jun 24th 2010 9:22PM Eric Francis said

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Fallen earth was one. Interesting story, nice world but bad feeling of going from point A to point B to point C like im at the fair on a ride. I tried riding out in the sunset on my horse for 30mins and all i found was mobs i couldnt kill and thinking about the 30mins ride back... i logged, for good.

Everquest 2 was short as well, when i found out i rolled a cleric for nothing, that i couldnt heal anyone outside of my group, that took out the fun out of playing a cleric fast. Trying to force people to get a 2nd account to use the auction house, killing yourself while crafting and losing hours of combat xp.

Warhammer online 1 month. When i figured out they had put all the xp in scenarios instead of world pvp, thereby forcing the entire population into grinding scenarios instead of fighting in world pvp, that was done for me. Never subbed.

Posted: Jun 24th 2010 9:41PM (Unverified) said

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Horizons, at launch :(

One of many broken MMO promises.

Posted: Jun 25th 2010 7:58AM Patso said

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I have tried EVE Online a few times and each time I just couldn't get into it. not sure why, maybe it is the size of the game, the complexity but each time I have not gone beyond the 14 day trial. I even bought a boxed copy back in the day!

And yet I played Elite for years on the Acorn and Amiga.....

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