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Reader Comments (82)

Posted: Jun 24th 2010 10:32AM (Unverified) said

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This. Word for word, this.
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Posted: Jun 24th 2010 9:16AM (Unverified) said

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Fallen Earth was my shortest stint followed closely by DDO. FE's controls were completely counter-intuitive and the graphics seemed about 5-10 years old. I didn't bother finishing the "tutorial."

DDO was just a soulless cluster-fudge.

Posted: Jun 24th 2010 9:19AM Dumac said

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APB beta was a recent case, spent about half an hour trying to find something fun to do, driving around wasn't fun (stiff cars), the first mission or whatever it's called i got wasn't fun, and there wasn't anything to shoot. The loading screens were the only remotely interesting thing i encountered.

F2P titles count? There's a ton of those... :P

Posted: Jun 24th 2010 10:03AM Saker said

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Had a similar experience. The character customization options seem the only interesting part of that game.
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Posted: Jun 24th 2010 9:26AM Degu said

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Played Dungeon Fighter beta for about 5 minutes. Quit RoM while installing...

Posted: Jun 24th 2010 9:37AM (Unverified) said

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It's a shame to see so many people giving up on games because of unstable launches, especially Vanguard, Darkfall, and Fallen Earth. Three of the finest games on the market now.

It just goes to show how important a steady launch is to an MMO and how problems can alienate seemingly half of your potential subscribers in mere days. If Vanguard for instance launched in the state that it is in now, it would easily be one of the most popular games out there.

As for me, I would have to agree with Lineage II. I guess I just "didn't get it".

Posted: Jun 24th 2010 9:59AM Unverfied B said

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> Vanguard
> Darkfall
> finest

go away troll!
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Posted: Jun 24th 2010 12:58PM (Unverified) said

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I'd agree about Fallen Earth, I'm really enjoying that and I'm glad I missed out on the launch. In fact I'm now going to only start a new (to me) MMO after it's been out for 6 months to a year.

I was in the Vanguard beta and hated the forum community of zealots, who just jumped on anyone who criticised the direction of the game. I'm surprised that the damn thing wasn't released with a whip so that players could flog themselves when their characters died and a wheel clamp for their car so they too could take forever to get anywhere.

Talk about a bunch of masochists.

It's a shame because the game itself had some really interesting concepts if you ignored the throwbacks to EQ1.
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Posted: Jun 24th 2010 9:54AM HooDiergod said

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Let's see... Lineage 2 got into the beta due to preorder, got to level 6 in a few hours and then realized there is the same mob just recolored every few levels and I'm not a fan of that much grinding.
Fallen Earth at launch, played for a week, got a friend to play, enjoyed crafting, but the animations and graphics weren't up to par and the shooting felt off.
Age of Conan had good graphics and animations but it just felt boring so quit during trial.
Pre-ordered Aion and I liked it, but it started to get grindy and I just stopped logging in within a week.
Eve I trialed and was clueless and didn't feel like researching a ton before I knew what to do so quit after a few hours.
FFXI went to create a character, it looked cool in creation, not so much in-game, thought it was an error so retried and came out the same. Uninstalled, which annoyed me because it took like 12 hours to install haha.
Global Agenda played for about an hour before just feeling meh.
SWG joined about a week before NGE... 'nuff said (I suppose)

Posted: Jun 24th 2010 10:04AM Unverfied B said

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DarkFall, DDO, Fallen Earth, Vangaurd, AOC and many, many f2p games - less than an hour, mostly in beta or trial. Many times with a loud "WTF is this crap?!?" exclamation.

AION - Played the head start for a few days then canceled my preorder.

Posted: Jun 24th 2010 2:57PM Tom in VA said

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"Many times with a loud "WTF is this crap?!?" exclamation."

Thanks for this. I LOL'd. :)
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Posted: Jun 24th 2010 10:14AM shocktheshammy said

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@HoOdie.....had same issue with FFXI on 2 pc's recently Blue screens from the game (and 1 pc is new 5 core) hope XIV is better

Heroes of Might and magic online made it 2 days
Tales of fantasy 2 hrs
and many more wastes of space.

Posted: Jun 24th 2010 10:15AM (Unverified) said

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Mortal Online was pretty short, though granted it was Beta. It was unplayably bad - I had just upgraded my computer so that I could play Aion fortress raids without crashing and MO was laggy on the splash screen to pick my character.

Nevermind that the game was needlessly challenging to just navigate the menus and understand how to perform basic actions like mine.

I uninstalled with a week.

-SirNiko

Posted: Jun 24th 2010 10:19AM (Unverified) said

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STO - about 2 weeks tried beta and worked well for about a week before launch then it went down hill. I also began to realize that SWG had better space combat and that game is what about 7 years older. Being able to disable another ship target subsystems etc. Sure STO looked better but at least I could play SWG without it crashing every 5 mins and You could walk around in the bigger ships.

Posted: Jun 24th 2010 10:17AM (Unverified) said

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Eve online. I've been lured several times by it's amazing graphics, only to cancel after an hour or two of playing. I really want to like this game, but it's nothing more than a gorgeous spreadsheet to me.

Fallen Earth is another one. Not lured in for the graphics (they're pretty poor), but for the post apocalyptic setting. The controls are not well done and the atmosphere kind of misses the mark for me. Disappointing.

Champions Online. Talk about a missed opportunity. Pretty much an example of how NOT to make a super hero MMO.

Posted: Jun 24th 2010 10:20AM Felladin said

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WoW is the game I've tried the most to like but never been able to play for more than two hours. My sister is an avid WoW player and so are several friends and coworkers.
Ive tried others and left them, but WoW I wanted to be able to enjoy.

Posted: Jun 24th 2010 10:22AM Carolina said

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"Fantasy Earth Zero". I couldn't see myself spending time and having fun. Too limited options, wierd combat. Erased.

"Dungeons and Dragons Online" I played only the tutorial, and then I admit, I got lazy to learn it, so I'm keeping it on my hard drive for when I feel like trying something different.

"Champions Online". I couldn't finish the tutorial. It felt like City of Heroes, but worst. So I'd rather go back to City of Heroes.

And since I mentioned... "City of Heroes/Villains" trial was a ton of fun playing duo with my husband, but we didn't feel like paying that AND WoW. Today we don't play WoW anymore, but because we prefered to pay for LOTRO. So maybe next time we pay for City of Heroes :)

Posted: Jun 24th 2010 10:59AM NeoWolfen said

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for me it was Final Fantasy XI Online, I am a big final Fantasy fan, played all the games, was hoping for an interesting online mmo final fantays experience, and what I found was something from another era that was IMMENSELY solo hostile and lacked any real direction or guidance for new players. And the community was downirght hostile to anyone new..

I had it installed for about 32 hours..after which it was removed and dumped on a shelf never to be looked at again.

Posted: Jun 24th 2010 10:32AM Stormwaltz said

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I tried NeoSteam because Atlus published it, and they'd never done me wrong. They did me wrong. I've never seen such horrendous lag in WSAD movement controls. I lasted less than two hours.

I tried Allods in beta, and (as an old Spelljammer fan) was having a good time until two things hit at once; the initial cash shop prices and the discovery that the game installs a form of copy protection by Starforce (yes, THAT Starforce) without telling you. It was uninstalled in minutes. I managed four hours of play, tops.

I played the APB beta for 2-3 hours before concluding that it was a shooter trying to pass itself off as a MMORPG. I'm "okay" at shooters and enjoy playing them with friends over LAN, but getting camped and sniped over and over again by strangers is not my cup of joe.

Posted: Jun 24th 2010 10:39AM (Unverified) said

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Gatheryn

I guess it didn't even survive through beta and I can certainly understand why. There was potential there, but it was so bad it made Fallen Earth look like state of the art in comparison.

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