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Reader Comments (8)

Posted: Jun 24th 2010 4:42PM TheJackman said

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Look like 30% of Second Life workforce now fighting to stay alive on there first Life! Linden Lab stop laying off your workers and make some real games maybe you will make some real money!.... just a idea you known...

Posted: Jun 24th 2010 5:37PM (Unverified) said

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I'm just happy Phil is back.

Posted: Jun 24th 2010 10:58PM (Unverified) said

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The sleeper has awakened!

There is no way to overstate what this means to me on a personal level. So many of us have invested so much of ourselves in this world and in our fellow residents.

Philip, you were sorely missed. How can we help?

Posted: Jun 24th 2010 11:31PM (Unverified) said

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The Messiah returns to save us all... Happy Happy Joy Joy! LOL!! same problems, same policies, same situation with tier fee manipulation(33.3% min. business advantage must be nice) in favor of oldies and large estates. Absolutely nothing has changed and never will. It's still the same team running the same tired playbook. The personality cult that has been built up around Phil and the Lindens is really twisted. Very North Koreanish... LOL!!! ;)_~~~

Posted: Jun 25th 2010 8:12AM Joystiq Login Bugs SUCK said

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I doubt even Phil can turn it around now.

Kingdon was the second biggest mistake they made.

Posted: Jun 25th 2010 10:42AM (Unverified) said

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I hope this fixes the "crisis of confidence" mentioned on your other post, Tateru :)

Posted: Jun 25th 2010 12:29PM (Unverified) said

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Remains to be seen. Something big is in the works. Besides, it's normal to get rid of the point-man after layoffs larger than 15% or so, in order to maintain customer and company morale.

So I'm not in the least bit surprised that Mark's gone.
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Posted: Jun 28th 2010 2:24AM (Unverified) said

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For long time it has seemed, that focus of LL is different from, what the end users expect. I feel, that people would like to see things like inventory losses, region crossings failures and message delivery problems to be fixed rather than seeing another attempt to make SL more attractive for blue-eyed new-comers. If the SL technology worked as expected and proveded a stable platform for the residents to build interesting and reliable things, I believe, the reduced number of leavers would make it unneccessary to focus on new-comers. Wouldn't a satisfied user-base be network marketing in true sense and bring enough new-comers by itself?

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