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Reader Comments (13)

Posted: Jun 23rd 2010 2:50PM (Unverified) said

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I too just started up EQ2, did the 14 day trial. Got to level 20 and loved every minute of it.

All I have to do is subscribe and I most likely will.

Posted: Jun 23rd 2010 3:44PM Wisdomandlore said

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I recently tried the free trial, liked it so much I bought the newest expansion, and quickly quit before my free month was over. What I initially liked about the game, all the content and depth of it, quickly became a negative. It's clear that with the AA system and the deep crafting that it would take a huge time investment to catch up with the rest of the community.

Worse, I think, is the general atmosphere of the world. There is a lot of content, and it's shoved in your face. EQ2 is the theme-parkiest of the theme park games. You can barely walk 10 feet without a glowing feather over an NPC, a shiny collectible, or a harvest node. And while the rides themselves can be fun, it's so in your face the developers never give the world room to breathe or seem organic. What was fun in a small two week dose just got old as I continued playing.

Posted: Jun 23rd 2010 4:44PM swarmofcats said

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This is pretty much spot on exactly why every time I've returned I get tired of it after just a few weeks. I love the depth to the game--especially the housing and huge world--but after awhile it feels like every single zone is the same as the last one. Quest hub with so many quests that all feel the same, too many shiny harvesting and collection nodes to possibly remain interested in, mob A is basically the same as mob B which is the same as mob C.

On top of that my character's spells and abilities start to blend together and feel meaningless after awhile, too. Most of the time it doesn't really matter what order I cast stuff in, and my character has tons of buffs but I honestly couldn't keep up with or care what each one of them did... It just became a super timesink every time I resurrected as I had to recast 10 different self buffs just because I knew I should be wearing them.

It just starts to feel so blah and repetitive after awhile, which is a shame because the really cool parts of the game are really really cool. The guilds, classes, crafting, dungeons and epic scale of the world are all awesome. But more often than not it all gets too jumbled up watered down to maintain my excitement for very long.
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Posted: Jun 23rd 2010 6:17PM breezer said

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Exactly my experience. I got really into EQ2 at first, joined an extremely friendly, active guild with a wide range of different levels and playstyles. As I started socializing and eventually playing with them, the knowledge of the game gap just became way too vast. It became clear that I was EONS behind them not just in level and progression, but just in pure knowledge of the ins and outs of the game.
When I started playing FFXI, I loved spending time reading about the game on the net, but at this point in my MMO career, I'm way too jaded to do that kind of homework for another game.
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Posted: Jun 23rd 2010 3:46PM Tornadojoe said

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I will give this new guy a shot but I will miss you writing The Tattered Notebook very much. Your TTN posts have been the most enjoyable of all the Massively articles. You describe games good and bad in a way that I wish I could. I have sent links to your articles to people I know in hopes that they give some games a chance that they may have otherwise ignored.

Posted: Jun 23rd 2010 3:49PM (Unverified) said

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I cancelled my WOW account and picked up Shadow Odyssey for $30 which includes every expansion and adventure pack to date. I have been playing for 2 months now and am finding this game very enjoyable. There is much more immersion to this game with voice acting and the lack of "wall of text" quest descriptions. Great community and the new content keeps on coming. New Halas is a great starting area!

Posted: Jun 23rd 2010 3:51PM Kcirrot said

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This makes me sad. I really liked your blog posts. GL in whatever you're doing next. :(

Posted: Jun 23rd 2010 5:08PM Seraphina Brennan said

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I'm not leaving leaving! I'm just taking on more editorial duties! ^_^ I just need to step away from this column and give it to someone who has more time, that's all.

I'll still be writing Anti-Aliased, and I'll still be administrating the Massively community, doing the events, contests, etc. :D Not going anywhere. :D
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Posted: Jun 23rd 2010 4:01PM Trodomir said

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I keep coming back to EQ2 at least once a year and play for several months. I don't have any character higher than 22 since I have a terminal case of alt-itis.

Posted: Jun 23rd 2010 9:05PM Justpotatoes said

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Awww, I'll miss your TTN posts, but I'm glad to hear you're sticking around. I went back to EQ2 about the same time you started writing the column, for similar reasons, and had much the same experience (although I'm on AB, which has a good sized low level population.) I appreciate your work on TTN, and look forward to seeing what Jef has to say.

Posted: Jun 24th 2010 2:46AM Rayko said

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Long ago when when it EQ2 first came out ...WoW wasn't released yet. EQ2 came out on Nov 8 2004 and WoW came out NoV 23. So you saw into the future and saw the combat and quests were like WoW would be. Can you tell me the lotto numbers for this week ? I'm sorry if I'm not sorry for being a bit of a pratt about this, and I understand that WoW is the standard other MMOs will be measured BUT let's not start altering history to kiss WoW's butt.

Posted: Jun 24th 2010 3:50PM (Unverified) said

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you guys gotta warn a bro that its a 13 gig download.
I'm trying it, and I think I'm gonna take a pass on it after the trial is up. Its certainly more solid than most other MMOs I've tried though.

Posted: Jun 24th 2010 9:15PM (Unverified) said

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My biggest problem with the game, both at launch, and today, is just how bad I feel the graphics/animations/art direction is. I'm generally not a graphics snob; gameplay usually comes first (heck, I spent years playing MUDs), but EQ2's extreme "plastic" look, for lack of a better term, continues to be the major hurdle keeping me from playing more than an hour at a time every few months. I never even made it past the first week at release, and while my account has a ridiculously long list of "Enabled Features" I probably haven't managed to log over 40 hours in this game over the last six years.

As bad as EQ classic graphics are, they actually don't bother me nearly as much.

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