Brad McQuaid, the former CEO of Sigil Games and one of the driving creative forces behind Vanguard: Saga of Heroes and the original EverQuest, has announced his return to gaming after a three-year hiatus. Lost amid the hubbub of last week's E3 deluge was an announcement on McQuaid's personal blog that served as both a news update as well as a job recruitment posting for his new company.
"After a needed three[-]year break from 11 years of working on massively multiplayer games with the large teams, budgets, and 3-5 year development cycles[,] I think this will be a nice change of pace. I'm also very excited to be involved in a genre that is relatively new to me. I look forward to bringing MMO design principles to casual/social gaming," he wrote.
Dust off your resumes and view the full announcement on McQuaid's blog.
Reader Comments (30)
Posted: Jun 21st 2010 2:01PM (Unverified) said
@Dblade
Sid Meier never went anywhere and is still making some of the best games out there. Civ 4 was one of the best games i have played in the last 5 years and Civ 5 is right around the corner.
Reply
Sid Meier never went anywhere and is still making some of the best games out there. Civ 4 was one of the best games i have played in the last 5 years and Civ 5 is right around the corner.
Posted: Jun 21st 2010 10:29AM Valdamar said
No publisher is going to trust him with MMO size budgets anymore, so like Raph Koster I suppose social gaming was his only way back in to the gaming industry.
I bet his new minions will be trembling in anticipation of being invited outside to the car park...
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I bet his new minions will be trembling in anticipation of being invited outside to the car park...
Posted: Jun 21st 2010 10:46AM Darkstryke said
Who would ever give this man any venture capital after the disaster he made out of Sigil and Vanguard.
I love the aradune@hotmail.com for recruiting address too, classy.
Reply
I love the aradune@hotmail.com for recruiting address too, classy.
Posted: Jun 21st 2010 10:37AM (Unverified) said
Sid Meier never left and still releases AAA titles I enjoy though...
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Posted: Jun 21st 2010 10:45AM (Unverified) said
Is this where the industry is seriously going, or is this crap just a fad? I understand the genre is growing, and that players want MMO options other than a hardcore high fantasy experience, but it's starting to feel like these big name MMO designers are jumping ship to go where the money is instead of focusing on making amazing worlds within their games.
Who knows, maybe the people investing money into the Raph Kosters/Richard Garriots/Brad McQuaids of the world are no longer interested in funding their oldschool MMOs but are instead looking to cash in on the casual cash cow.
Reply
Who knows, maybe the people investing money into the Raph Kosters/Richard Garriots/Brad McQuaids of the world are no longer interested in funding their oldschool MMOs but are instead looking to cash in on the casual cash cow.
Posted: Jun 21st 2010 10:52AM Cendres said
It's the new hawt thing baby ! No I don't think this is ALL the mmo development we'll be seeing, but since they are smaller projects with a good potential of income we'll be seeing a lot of them for sure.
It's just a new avenue, not the entire MMO future I believe.
Honestly I wish him luck and hope he's got a personal assistant to kick his butt into gear or something. ;)
Reply
It's just a new avenue, not the entire MMO future I believe.
Honestly I wish him luck and hope he's got a personal assistant to kick his butt into gear or something. ;)
Posted: Jun 21st 2010 11:03AM Distaste said
No it's mostly because they failed horribly with games that cost a ton of money to make. So now they have to take the easier route that takes a lot less money because no one will fund them. Other MMO developers go the safe route because again, it costs a TON of a money to make an MMO.
Unfortunately the games that are deep and use the easy to learn hard to master formula are hard to make and expensive. Even when made they are hit and miss. So from a financial point of view they are far too big of a risk to take.
Reply
Unfortunately the games that are deep and use the easy to learn hard to master formula are hard to make and expensive. Even when made they are hit and miss. So from a financial point of view they are far too big of a risk to take.
Posted: Jun 21st 2010 12:57PM (Unverified) said
Too bad SOE let Vanguard wither on the vine because it competed with one of their former flagship games, EQ2. As long as EQ2 is around I strongly doubt that SOE would even consider selling -- or investing in -- Vanguard. Sadly, the direction EQ2 has taken (=easymode) could have been a nice complement to Vanguard's intended level of difficulty.
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Posted: Jun 22nd 2010 10:23AM (Unverified) said
My two week trial of Vanguard just ended. I really like the game and I would subscribe, but not at $14.99 with the way that it is being 'supported'.
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