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Reader Comments (9)

Posted: Jun 19th 2010 7:58PM CCon99 said

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Iconic and Star Warsy!

Posted: Jun 20th 2010 12:06AM (Unverified) said

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Not a "Huge" Fan of SOE's Free Realms, none the less I think this will not only be a success but a great intro-point for young Star Wars fans to jump on the MMO band-wagon. I have two nephews who are Always asking me about what I'm playing, and sadly most of the MMOs I do play I wouldn't let them go near them either because of the kind of folks who play 'em or because they're way too violent. Don't get me wrong, I'm not one of these folks that are outta the 1950s as far over-reacting to explosions/gore in game, but with MMOs it's just a bit more complicated. However, as a rabid Star Wars fan myself, CWA is the best of both worlds.

Since it's based off the Free Realms design I know it will easily be kid-friendly and younger folks can jump in head first and not worry about it being too complicated in the least. I appreciate that Lucasarts/SOE is giving alot of content off the bat before parents have to shell out the coin, and what does cost seems to be worth it from Astro-mech pets, Clothing items, and expansions on mini-game content. Bottom line, this looks above promising.

Posted: Jun 20th 2010 4:46AM Minofan said

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Exhaustive gallary!

Very excited about this as a budget filler till next year's big releases. ^_^

Posted: Jun 20th 2010 5:19AM (Unverified) said

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Stripping out the MMO portions of the game(levels, dungeons, a world) seems like a mistake to me. I don't claim to be an expert on kid's games, but a lobby with mini-games seems less compelling to me than creating a character and exploring a world.

Posted: Jun 20th 2010 6:00AM Dandmcd said

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Free Realms gave a whole world explore, and the surprising majority of users (kids) use it as a chat lobby and hang out in 2 or 3 spots on the map only. I think SOE took data of their player habits at that age, and tailored a game based on what kids do in other MMO's.
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Posted: Jun 20th 2010 6:37AM (Unverified) said

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"but a lobby with mini-games seems less compelling to me" - That's Club Penguin and it seems to be doing ok.

"the surprising majority of users (kids) use it as a chat lobby and hang out in 2 or 3 spots on the map only" - so true, so sad. It's not the game it used to be.

The end of the old multi-ability combat system in Free Realms and no new (real) content has left a gap in in the MMO world... I need a whimsical, relaxing place to explore and conquer (for a reasonable price) - Free Realms was that place but no longer is.

Posted: Jun 20th 2010 8:09AM RogueJedi86 said

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How does SOE handwave having tiny AT-ATs as pets in the Clone Wars era? I guess this game is going to be N-canon. AT-ATs existed in this era, most notably at the Battle of Jabiim, but nothing as small as shown in that pic. How would Jedi Mind Trick put floating objects around your head? Couldn't they just use holograms for that? Makes no sense to use one handwave when another already exists that makes sense.

Posted: Jun 20th 2010 12:18PM Darkdust said

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I think you may have missed the point of this game...
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Posted: Jun 21st 2010 4:30AM RogueJedi86 said

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All SW games fall into canon, it's just a rule, and a reason why the SW universe is so fun compared to verses like Star Trek. Maybe it's just me hoping this won't be a vapid collection of minigames but a fully explorable world. You know, like a real MMO. A bunch of random minigames can be found on any old kids' website, and I'm wanting to see what this game offers that other SW-skinned flash games can't. The swoop/speeder bike racing is something at least, since I loved the Swoop Racing in KotOR.
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