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Reader Comments (16)

Posted: Jun 16th 2010 8:05AM Harrekki said

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I wish I could Unlearn the CU and NGE on SWG. hence why I am playing on a test server for a pre-cu alternative. SO I guess in a way, I AM unlearning the CU and NGE.

YAY!

Harrekki

Posted: Jun 16th 2010 8:21AM Agozyen said

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EQ2. Been playing since launch, off and on, mostly on though. I had no idea you could resize house items at all. No clue until last month when I did it by accident by pressing the shift key while scrolling the mouse wheel.

I asked in guild chat when they put that in thinking it was recent...apparently it's been in since day one lol.

Posted: Jun 16th 2010 10:29AM TheGreatMachine said

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lol, exactly same thing. Man I wish I had chosen the Christopher Lee statue at launch now.
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Posted: Jun 16th 2010 6:28PM (Unverified) said

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Mine would be Resizing House items in EQ2..Just learned that about one comment ago.

Wow. lol. Crap. Now I know why the beds are so small lol
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Posted: Jun 16th 2010 8:31AM Talkan said

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I've never had anything so drastic as OMAC, but in playing WAR, I am constantly discovering small ways to mix up game play in RvR that don't necessarily reinvent the wheel, but can uncover a new dynamic.

Since the content of WAR is essentially player created in the form of combat, it's neat to see how people fight against you and try to invent strategies to cope.

Posted: Jun 16th 2010 9:02AM (Unverified) said

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in LotRO I wish i knew before grinding through 40 levels of Guardian that there WAS a distinct DPS difference between 2 handers and sword and board, despite the modest difference the stats window would suggest.

as for part two, nothing, really. any sense of wonder with a game i've given up will eventually lead to that wonder being crushed by whatever the reason I stopped playing was, and any game im currently playing is worth playing because of the cumulative sense and the interest it sustains even after the novelty is gone.

Posted: Jun 16th 2010 9:05AM Daverator said

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"One of the most common MMO myths is that there are only two types of players"

Although I would agree there are players in all levels of knowledge, I would say a (un)surprising majority fall into the 2 types listed.

Especially now, that almost every new MMO encourages the player to be able to level to max all alone. This causes quite a few issues for really learning the game.
1. Content is easy, therefore there is no reason to learn how to optimize your character/gameplay
2. No groups, therefore no chance to learn whatever aggro, or group tactics there are.
3. No groups, therefore you cannot pick up tips along the way from other people
4. No groups, therefore you are never in a direct comparison to even know if you are good, or bad, or average.

So I am disagreeing with the basic premise of the article, because myth implies that it is (largely) untrue, where I would say this would hold true for I dunno 75%+ many games populations. Also learning new things hardly excludes you from being a "sage" in a game, in fact it is the essence of an MMO, as it is constantly changing, the rules of what is best or how things work change all the time. In WoW at one point haste was crap, now its king of the world, at one time armor pen was crap, at one point spell pen was the bee's knees. So anyone playing should constantly be learning new things, as they didn't exist before.

As for what I could unlearn, the original Jedi unlock in SWG. For the longest time, there was only speculation as to how Jedi was unlocked, everything from having to defeat dark jedi under the right conditions, to following the path of luke, to well anything. There was a thousand epic ideas as to how it might work. And in the end, it turns out you become a jedi by setting up AFK macros and grinding through every class in the game.

Posted: Jun 16th 2010 9:35AM Scopique said

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Considering all of the MMOs I've played, I never dig deep into the details. I find that I get lost easily when needing to accomplish something (who do I see, where do I go, how do I use it, etc). If I can run, attack, defend, run some more, maybe craft, then I'm good to go.

Posted: Jun 16th 2010 9:56AM (Unverified) said

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My most recent 'discovery' was in Aion. There is a small little connecting section between two early leveling areas that I had been through time and time again, since beta, on so many characters, that I pretty much just ignored it as there wasn't much there other than two creatures and a few gathering nodes. But the other day I was leveling up a character on the test server and as I came to that section I noticed it glowing with soft light and firefly like things were floating all over the place. It felt like an almost completely different place. It was the first time I'd been through there while the game time was night. Now I'll have to go check out other areas to see what they look like at night.

Don't really have anything I'd like to unlearn other than perhaps that before I got into them I had no idea most (all?) MMO-style games require a lot more invested time to get a lot of the interesting items and armor than I had ever dreamed possible. So I was happy and content thinking it wouldn't be long before I'd have all kinds of nice shiny things for my characters, never knowing the true horrible truth that this genre of games is really about farming & grinding, not to mention all the running back and forth, to get the really nice stuff. I used to look through the armor and weapon sets picking the ones I planned to get, not knowing I still be working on getting them this much later. But then if I had known that to start with I'd have stuck with single player games, which I'm actually drifting back to more and more anyway.


Posted: Jun 16th 2010 10:20AM DrewIW said

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Carriers in EVE can refit themselves, this isn't new to me.

They can refit themselves -while in combat-! That was new! We had a carrier refit warp core stabs, then get away from us. We had to bring in a dictor to kill it.

It was quite a surprise when this carrier which we had pointed suddenly warped off.

Other than that, it's the usual surprises that rarely seen ships can bring. A Gila is just a cruiser, but it can use 5 heavy drones and mess up a battleship. A Navy Slicer with faction point can hold you down and hit you from 30km. etc

Eventually you learn the capabilities of these more esoteric ships, but your first encounter can be surprising.

Posted: Jun 16th 2010 11:21AM Addfwyn said

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Holy crap, that picture is going to give me nightmares for a week.

That aside, there's a few things I found.

FFXI: That the day had a notable effect on crafting, I was always just crafting at random times, and I was really into crafting. I had Weaving up to about 75 before I realized the day of the week mattered.

Warhammer: How deep the lore is, I was never familiar with Warhammer and I didn't really delve into the BoK until I had a higher level character. But when I buckled down and started reading, I found it fascinating.

EVE: That the playerbase was all out to get you, and mostly consisted of people that'd have been banned from other MMOs for griefing. I actually didn't realize this for the longest time, even though it seems to be common knowledge on the forums, I never frequented them so never knew.

Posted: Jun 17th 2010 12:36AM (Unverified) said

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The phase of the moon also has an affect on crafting in FFXI
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Posted: Jun 16th 2010 11:34AM alzeer said

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after 2 years of wow : learned that the numbered action bar abilites can be pressed using the ...ahm numbers.....yea i know >,>

Posted: Jun 16th 2010 1:32PM (Unverified) said

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Dark Ages's deity system back when I was a pre-teen. I remember supplicating like crazy, thinking there was an actual person behind the interface rather than an algorithm. Naturally, I was doing it wrong since my actions didn't have to reflect the preset favors of the gods to begin with and that those in clerical positions were really just goals rather than divine appointments.

Posted: Jun 16th 2010 2:01PM Valdamar said

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Sadly I have the opposite problem - I go to exhaustive and obsessive lengths to learn everything I can about a game, often even before playing it, to the point where I have tons of folders on my PC with pages and pages of typed up notes on MMOs and even single player games that I no longer play. Heck, most of my MMO friends don't bother learning anything about the MMOs we play - when they have a question they just ask me.

Why "sadly"? Because I often get to a point where I've discovered most of the surprises (or spoiled them for myself before I reach them in-game) and I lose the drive to play anymore, so I move on to a new MMO with a new world to explore, new lore to learn, new gameplay tactics and playstyles to master, and a new UI to get used to..

This is mostly why I like CoH so much - while there's not much to explore anymore lore-wise or geographically, there are so many different powersets and archetypes that I can constantly find new combinations to play that have different tactics to learn and develop.

But sometimes I wish I could forget everything about MMOs and just go back to the state of ignorance I was in when I first played EverQuest in 1999 - everything was so new and confusing and I enjoyed working it all out, back at a time when there were so few EQ websites that were much help. Ignorance truly was bliss - the world seemed so big, the possibilities so endless.

Sadly these days I just get deja vu from so many new MMOs that are just copying what went before and there's not much to puzzle or work out, because everything is handed to you on a plate. I expect great things from GW2 though - a dynamic world is a world that can't be completely spoiled by websites or player guides (whether on websites or that I write myself).

Posted: Jun 17th 2010 11:47PM (Unverified) said

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I wish it was easier to learn when you play a MMO what class is obsolete as DPS or any role for that matter end game. When most people give you the line "Any class can beat any class" when that is clearly untrue when both people are at equal skill and gear.

Its like playing WoW, thinking that your shadow priest or your ret pali (pre WtoLK) would stay that spec end game. Its possible but unlikely.

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