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Reader Comments (18)

Posted: Jun 16th 2010 8:08PM (Unverified) said

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Wasn't this game originally suppose to have a cheeky 1960's spy theme to it?

The screens coming out look... bland.

Posted: Jun 16th 2010 8:49PM aurickle said

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Hmm. A third person shooter disguised as an RPG. Isn't that what Tabula Rasa was, and didn't TR fail to find any real following?

Posted: Jun 17th 2010 1:44AM Graill440 said

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No that wasnt TR's downfall, tens of hundreds of broken quests and nothing for the last ten painful levels but grinding killed that title.

Nice graphics in the Agency, havent followed it, might have to start.

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Posted: Jun 17th 2010 12:16PM (Unverified) said

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People like you are the reason we can't have nice things.

"Tabula Rasa failed therefore FPS/RPG hybrids are bad!"
"Hellgate: London failed therefore new IP is bad!"
"Fury failed therefore PVP is bad!"

The result is reskinned sequels year after year.

Personally I've been looking for something to fill the void Hellgate's failure created. The Agency could be it.
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Posted: Jun 16th 2010 9:02PM (Unverified) said

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Fix Free Realms... please.

Posted: Jun 16th 2010 9:10PM CCon99 said

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I wonder how much this game cost to create? It's been in development for a really long time. I think I remember it being talked about in 2006-2007, maybe even sooner.

I guess doing games for the PS3 is preventing SOE from releasing their trademark early release games.

Posted: Jun 16th 2010 11:03PM (Unverified) said

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I actually thought this game was supposed to be a FPS

Posted: Jun 17th 2010 12:06AM (Unverified) said

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Yes, but it's SOE... the "launch a game, and then change it, and then put it on life support" company.

Posted: Jun 17th 2010 12:37AM mysecretid said

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I've been very interested in this game as a spy-genre RPG, but I don't give one thin damn about its multiplayer PvP aspects.

There are already a bunch of very good modern-era multiplayer PvP games out there (Modern Warfare 2; Team Fortress 2; Halo ... you all know the list). Multiplayer PvP is /not/ the thing which will set The Agency apart from the pack, no matter how good that aspect is.

A multiplayer spy rpg hasn't been done yet. In my opinion, they should emphasize the things which make The Agency unique, not what makes it similar to what's already out there.

Posted: Jun 17th 2010 12:46AM Its Utakata stupid said

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Ugh...first person shooter. Probably skip.

PS: I like that demo video of their's a couple of years back...when they showed two toons doing a complex of strategic stealth stuff at some big diplomat party in a manshion. No over-hyped PvP explosions. No testicular shoot 'em outs. No big guns waving annoyingly in your field vision. Just fun and strategy. It looks like they've took a line from Bill Roper and dropped all that for a fast sell. :(

Posted: Jun 17th 2010 11:48AM Seraphina Brennan said

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To be quite honest, you saw how UNITE deals with their missions. UNITE is more like the slick 60s classic spy -- moving around in stealth, using gadgets to avoid enemies, precise shots, that's their style.

Now, on the other side of things you have ParaGON, who, well, like huge guns. Big huge guns. Guns that destroy buildings. They're more of the classic first person shooter, as they believe guns solve all problems.

So, hopefully we'll see a contrast between these two organizations in how they play.
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Posted: Jun 17th 2010 12:04PM Its Utakata stupid said

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Oooo...

...now that sounds promising! All I need now is the FPS part to be completely optional for gameplay style, and my interest is peeked again. :)

Thanks for sharing that, Sera.
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Posted: Jun 17th 2010 5:08AM Valdamar said

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I'm vaguely interested in this title, but I'm not sure it's worth exposing myself to the unpredictability of SOE's MMO shenanigans again to play it - in that respect I feel the same way about DCUO. I may just have to wait and see what Planetside 2 is like before risking any time investment into a SOE MMO again.

Basically I'm not sure I want to give SOE access to my wallet again if there's a chance they might change the gameplay/classes overnight, try to sell me half-completed shoddy expansions that progression makes necessary, bolt on a cash shop in addition to a subscription, or turn the MMO into a storefront for an online CCG - the things they've done to previous SOE MMOs I have played (and in some cases then done the same again in another of their MMOs, because SOE don't seem to learn from their mistakes).

That said The Agency does sound interesting on paper, even if it does have outdated graphics and looks like its gameplay has been lifted from a 5-10 year old FPS.

Posted: Jun 17th 2010 5:53AM dudes said

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I'm looking for an MMO game with a more mature theme. This could be it.

Posted: Jun 17th 2010 6:35AM Purkit said

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Pass. I'm not a massive FPS fan and I doubt it will even come close to the best FPS games when it comes to FPS gameplay. The creative direction has devolved into something with no character at all. It looks like something Michael Bay would have directed, which is NOT a good thing. Bored bored bored of all these big companies producing unimaginative, dull and derivative games.

Posted: Jun 17th 2010 8:50AM BubleFett said

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This game reminds me a little of "No One Lives Forever" FPS
by Monolith. Which was a satire of the James Bond movies
Is, a wait and see

Posted: Jun 17th 2010 10:23AM DeadlyAccurate said

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I'm looking forward to more info on the PvE aspects of the game. I'm not interested in another multiplayer shooter. There are plenty of those around. I'm looking for a non-fantasy MMO that has the same level of content as the best fantasy theme park MMOs. (Tried Fallen Earth, which is the closest to date, but it has too many other problems).

Posted: Jun 17th 2010 11:49AM Kinau said

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Hmmm the game's direction seems slightly different to what we were initailly led to believe. But this has the potential to be a good game - Global Agenda done right and with a mix of strategic elements. That is if the PvE and startegic aspects actually live up to expectations.

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