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Reader Comments (11)

Posted: Jun 15th 2010 4:13PM (Unverified) said

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this isn't exactly news. violence among American teens dropped drastically shortly after the first Sony Playstation was released. here's a couple of links with some decent info on the correlation between video games and violence from different independent sources:

http://www.pbs.org/kcts/videogamerevolution/impact/myths.html

http://www.gamerevolution.com/features/violence_and_videogames

Posted: Jun 15th 2010 4:44PM Wisdomandlore said

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There is no proven link between video games and violence. No study has ever shown such a link. A few studies (like the one cited above) have shown a link between certain video games and a short term increase in aggression. The only long term study I've seen (of Asheron's Call players), in fact showed that the players were less likely to be involved in crime or be in jail.

On the other hand, the crime rate in the nation, and specifically among children, continues to drop. This flies in the face of politician's soundbites and overblown (and often false) stories in the media attacking video games. That's not to say that parents shouldn't watch what their children play. But, IMO, knowing your child and raising her/him correctly will cancel out any negative effects of playing GTA.

Posted: Jun 15th 2010 5:55PM Graill440 said

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"no proven link" (laugh) You can stand on your soapbox and expound on that theory hoping others will flock to your feet.

The sad truth of the matter is that the ONLY people that disagree with the theory that video games can influence violence are the gamers themselves, no one else. Studies or no there are so many example of violence and death due to video games you couldnt count them all. Yes drugs, guns, wars, all incite violence and death also (lets not forget stupid choices), but you cannot have common sense and simply discount the fact that video game also contribute.

Kids killing over ps3's or xboxes, a kid going on a high speed chase because he saw it in a video game, kids losing their ingame avatars because of something and they take it out on the closest persons available and then kill themselves, google or whatever search engine you want, you dont need a study, the real life examples are available for you to see in HD.
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Posted: Jun 15th 2010 6:55PM (Unverified) said

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Grail your logic fascinates me, let me repeat what you said.
"The sad truth of the matter is that the ONLY people that disagree with the theory that video games can influence violence are the gamers themselves, no one else. " from graill

So ONLY the people who play these so called violent inducing games, will tell you they dont cause violence, and EVERYONE else who has NEVER played the game will say it makes people violent?.

Ofcourse when something happens that mimics a game and causes violence it is a horrible thing that the media amplifies untill everyone believes it happens more often then it does.
But seriously planes are safer then cars and millions of people think they crash all the time, which is completely untrue, but everytime any plane crashes we see it on the t.v., news paper, email, and every other interaction, and yet do we hear about car accidents as much even though 40000 people die each year in car accidents only in united states, and in 2004 only 651 people died in all aviation related accidents everywhere and not a single fatality in all of 2006.
My point is the violence that games create is so neglible and incorrectly pointed at games is very unfounded.
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Posted: Jun 16th 2010 11:57PM Suplyndmnd said

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@Becoa

What you said is 100% true and the REASON plane crashes get a whole day+ of coverage is because it happens so rarely that it's news when it happens. Just like violence that is fueled by video games gets so much press is because it happens so rarely that when it does it gets a lot of press.

Violence in video games has always been around but i wasn't jumping on huge ostrich's to joust, i wasn't trying to jump down every drain i came across, I wasn't off blowing up holes in mountains to find dungeons filled with map pieces, a compass, weapons, and a big monster. I'm sure video games can cause violence but religion has caused wars. (yes i pulled the religion card but only in that it's ridiculous to say something that causes violence is always bad, not knocking religion so please don't go there). I think the problem isn't video games it's lack of parenting. I was told early on what was right and wrong. When i ventured into wrong i was spanked, grounded, whatever, to show there are REAL consequences to actions.
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Posted: Jun 15th 2010 5:18PM (Unverified) said

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"The Force can have a strong influence on the weak-minded..."

Posted: Jun 15th 2010 5:44PM Graill440 said

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Seconded.
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Posted: Jun 15th 2010 6:15PM mav1234 said

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Grail:
I think what you are missing is that just because a violent individual may have played a video game does not mean that the video game was responsible. Perhaps an individual involved in a hit and run frequently drives a car. This does not mean that driving a car will cause you to engage in a hit and run. Yes, I know, logical fallacies abound in that argument, but the point is that studies NEED to be done because circumstantial reports of "Gee, that kid who just shot up his school listens to that loud rock music and plays them thaar video games" do not indicate that video games nor rock music caused a rampage, nor that the lack of these items may have prevented one.

There have never been any solid, researched examples where video games were the source of some violence without some predisposition. AKA, maybe someone plays GTA and goes and shoots up some people, but guess what? He had to get the guns from somewhere, and only a totally maladjusted individual would consider that. This is where studies like those mentioned above come into play: Individuals with aggression issues can be spurred to aggressive behavior from aggressive stimulus. Surprising, no? Competitive sports can undoubtedly have similar outcomes. Modern life is rife with stimuli that can spur aggression, but we should really be careful about crossing the line into removing the responsibility for actions from the individual (or the individual's brain chemistry/upbringing as is sometimes the case =()

Posted: Jun 15th 2010 6:30PM (Unverified) said

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I don't know why you're responding to Graill with reason and logic, it's almost like you're treating him like he's not a troll.
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Posted: Jun 15th 2010 8:09PM mav1234 said

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I don't know the guy well, Sobach. So, oops :(

Posted: Jun 17th 2010 2:03PM ChromeBallz said

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People should just ignore Graill. He's a professional troll taking advantage of the fact that Massively's comments are not moderated.

Fact about games and violence is this: It's the new media-fad. In the 30's you had blues and jazz. In the 50's you had rock and roll. In the 60's you had TV. In the 70's and 80's you had violent movies. In the 90's and 00's, it's video games.

Now according to his own "proven studies" argument the entire (Western) world should be trying to kill each other, since everyone alive has had massive exposure to all of those 'dangerous activities'. *If* Graill is not a troll, he is most definately a disgruntled 50+ man who turned into exactly the thing he hated when he was 20. Or he's just an avid Fox news follower.

The rest of us sane people treat games like, well, sane people, and dig a little deeper into the issue than the occasional media-hype around this or that. The one thing that has to stop is shoving the responsibility for almost every aspect of one's life into someone else's hands - 99% of parents, i'm looking at you. YOU are responsible for your children, not the government.

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