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Reader Comments (30)

Posted: Jun 15th 2010 6:18PM Mr Angry said

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Just gets better and better!

Posted: Jun 15th 2010 6:25PM (Unverified) said

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I just got through watching the G4 coverage, and let me say, wow. At first, I didn't know how I was feeling about this game, I knew it looked good, but I was afraid that it was going to be a single-player rpg with a bunch of my friends talking to me through a chat box, which I wasn't going to pay for.

But after hearing about PvP Lakes or "Warzones", the levels of customization, and the need to have groups for some quests, I'm totally sold.

Posted: Jun 15th 2010 6:27PM Dandmcd said

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Open PvP, best news yet!

I'm still confused about the space exploration piece, was there ever really space exploration in Mass Effect? All you did was click where to go on a map, and a quick cut scene took you there.

Posted: Jun 15th 2010 6:33PM Brendan Drain said

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It does seem like more of a travel thing. You use your ship as a base of operations and to travel from place to place. Depending on how they make that travel system, it could be really awesome. Personally, I think the idea of the player's base of operations being his travel medium is awesome because it means you've got a home to go back to that you'll actually need to go back to. It makes it more than just instanced housing because it's functional and you'll spend a fair bit of down-time there.
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Posted: Jun 15th 2010 6:37PM Dandmcd said

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Yeah, it does sound more like housing with a way to travel to quick travel to me, and that sounds great, but they are being real vague about what type of exploration if any you can do while in your ship. I don't know if that means they have some type of exploration or combat system they are working on, but can't divulge details yet, or they are hyping up the space ships without giving any substance. Maybe Massively will get an answer out of them.
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Posted: Jun 15th 2010 6:28PM Keen and Graev said

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It's player housing. Very cool idea and very nice interiors that I hope we get to decorate and customize.

Not really a starship though if it never takes off.

Posted: Jun 15th 2010 6:29PM Lateris said

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So far everything i have heard makes me very interested in this MMO. I wonder if the ships are instanced? Will you actually get to fly them? I hope so.

Posted: Jun 15th 2010 6:31PM Lafajet said

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Being an european with no way to watch G4 on my television, I'm pretty annoyed at the fact that I missed the show and all the updates. This article helped a bit though, and it generally seems like good news.

Posted: Jun 15th 2010 6:38PM AlluvianEstEndrati said

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Very, very cool.

Posted: Jun 15th 2010 6:43PM (Unverified) said

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It's really the logical extension of yet another thing borrowed from Mass Effect, but this is a really fun one... probably the neatest take on player housing I've yet seen. I really like the idea of having my own ship, not just from a housing perspective, but acting as a mobile base of operations as well as my own personal space.

Posted: Jun 15th 2010 6:58PM Stillhart said

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Some interesting implications here:

1 - They implied before that the Sith Warrior (and thus by extension the Jedi Knight) has a tanking spec. Now they say the Trooper can main tank. This implies that role isn't strictly limited by class, which is great news. Hope for more on this later. It would be cool to know that your choice of role won't force you to choose a certain class.

2 - Space exploration ala ME to me implies that it's going to be more for crafting materials than anything else.

3 - Good to hear that they're putting in crafting! First they've mentioned it AFAIK.

Hope for more good info! E3 has been a gold mine so far!

Posted: Jun 15th 2010 7:01PM Lateris said

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So flying a ship will not happen? It is just an instance like in Mass Effect 2?

Posted: Jun 15th 2010 7:08PM Graill440 said

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Player housing isnt an issue for me, i dont collect junk ingames like some hoarders, crafting access however is an issue along with its storage, a simple footlocker at the base of a tree or building is fine for me. If the ships prove practical then fine.

As for open pvp it sounds good but the word "raid" and "groups" isnt making me a subscriber. From what i have seen the title looks like it is falling back on the old misnomer that MMO means forced grouping to see anything or gain anything worthwhile ingame (item progression) and needing to be in a guild or group to keep up with the joneses.

If so i will pass on this title as it it beginning to sound like more of the same old thing mechanics wise we currently see.

Posted: Jun 15th 2010 7:13PM rhorle said

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Heaven forbid an MMO have group play. An mmo without raiding or group play isn't an mmo.
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Posted: Jun 15th 2010 7:24PM Ayenn said

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An mmo without raiding or group play isn't an mmo.

A MMO without raiding is a MMO without raiding. Grouping has always been optional in MMOs. In some it behooves the player to group but, strictly speaking, it is generally not a mandatory mode of game play.

I like grouping but I also want the option to solo everything for those times I cannot find a group. If soloing almost all if not all content is not an option there really is a point where, if you have been having repeated trouble getting a group, you will begin to consider not logging in and then eventually you may cancel your sub.

If group play is forced a MMO is more likely to lose subs.
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Posted: Jun 15th 2010 9:34PM foofad said

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I think the true misnomer here is that an MMO without raiding isn't an MMO. As fun as raids might be for some people, I and others do not enjoy being run through a treadmill of gear progression in the vain attempt at making our characters competent. When I hear "raids" all I hear is "time spent being frustrated while trying to get gear I don't really want but have to have if I want to keep playing and progressing through content" - and I hate hearing that.

A lot.

I'm all for raid groups progressing through content - if you like that, great. I can see the appeal. I don't like being required to do that if I want neat things.
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Posted: Jun 16th 2010 1:57PM Tom in VA said

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I think group content is fine, and sometimes I like to participate in it. But the standard mantra of most MMOs in existence is as follows:

-- Player-group content = good gear and exciting and creative adventures
-- Single-player content = mediocre gear and "kill-ten-rats" adventures

Very few MMOs have offered much to those of us who are more solo-ish in our playing style. (Guild Wars being a very notable exception.)

Now, however, that stale MMO mantra is finally changing -- even in traditional MMOs like WoW. What I hear regarding SWTOR and GW2 has been very encouraging for those of us who like to run on our own *most* of the time.
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Posted: Jun 22nd 2010 3:53PM (Unverified) said

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Oh no, you may need a group to do some quests. Boohoo. Can you miss someone if they were never there to begin with?
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Posted: Jun 15th 2010 7:09PM karnisov said

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where's the space combat? its not star wars without space combat, and what amounts to a space RV is not an acceptable substitute. :P

Posted: Jun 15th 2010 7:10PM HyperKabuto said

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http://www.youtube.com/user/thegalacticstruggle#g/u

The Galactic Struggle has been uploading some class quest footage.

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