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Reader Comments (17)

Posted: Jun 13th 2010 8:45AM Pan1 said

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Oh thats terrific.

Call me a tin-foiler, I don't care.

But I think I have a pretty good idea of what the new thing down our throats will be.

Posted: Jun 13th 2010 8:52AM UnSub said

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Nothing. If a title deletes my character, they obviously don't want me coming back, so why would I pay up some extra dollars 'just in case'?

Posted: Jun 13th 2010 9:30AM Macabre 13 said

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QFT
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Posted: Jun 13th 2010 9:07AM (Unverified) said

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I knew there was a reason I never bothered checking up on the goings on in Vana'diel.
First they deleted my monk, and then they won't give him back when I call them up and talk to them.
Playonline is bad. Terribad in fact.
But if an MMO company can't be buggered to maintain my character's data or send me backups when they delete it, then why should I give them any money... ever?

i mean... I know companies that give you 8 character slots for free, and never delete your characters... and don't even charge you money to play their games.
Take Dungeons and Dragons Online for one example, any of the Nexon products as another example, League of Legends as yet another example.

I haven't logged into my local BBS in 12 years, but they still have my LoRD and Exitlus characters attached to my account.

If you're talking about how WoW shores up additional funds for their game with server transfers and other "luxury" services, well... all I have to say is I blame Bobby Kotick for that, and I do not like Bobby Kotick.

Its about providing a good gaming experience with as few strings attached as possible, not bending your customer over a barrel if they don't have the time or the inclination to relevel on one or more servers until I find one that is a good fit.

Posted: Jun 13th 2010 3:32PM (Unverified) said

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A month's fee to reactivate my game account, but not my character. Any MMO company worth a penny knows there's a golden rules in existence:

"Never delete a player's character."

If you go and delete something I put 100 hours on, there's no way I'm coming. Nor will I buy any game that company releases or of a lack of trust for 'my' data (I know it's not REALLY mine, they own my character yadda, yadda, but I put in the work :P).

Posted: Jun 13th 2010 10:32AM (Unverified) said

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There is absolutely no reason to delete characters.

Everything about your character is text strings in a database. Not only is the storage size of text tiny to begin with, it is easy to compress, losslessly, to insanely small sizes.

If a company uses "storage space" as a reason to start deleting characters they have bigger problems.

So I would pay nothing to keep a character, as if a company charges me to keep it "alive" I'm not playing their game.

Posted: Jun 13th 2010 11:07AM (Unverified) said

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If you view your character sheet as an investment, you're playing MMOs for entirely the wrong reason.

-SirNiko

Posted: Jun 13th 2010 1:37PM Birk said

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I'm not sure, Niko. I understand that many folks focus far too much on the min/max game, and not enough on enjoying the experience. I think most of us are guilty of that at one time or another; tunnel-vision to the next epic item or zone. Many folks need to step back and enjoy the experience for what it is supposed to be: Immersion and FUN.

That being said, your character represents an investment of your time into a hobby that you love. It's pretty demoralizing to lose all of your progress in anything; no matter what the project. Also, with the linearity of today's MMOs, restarting effectively means replaying the game, with some small alterations. That can be frustrating when you want to see content beyond what you have already experienced.

I don't think companies would ever make you pay to keep your character. That would effectively be going back to the Sega Genesis era of "no savepoints".

Except Sonic was only ~3 hours long!
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Posted: Jun 13th 2010 11:09AM Dumac said

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Not a single cent. If we were to ask Korea on the matter, i would have to be paid to get my character deleted, since their courts decided virtual properties have real value. So, if you want to delete my character, pay me back every single cent i spent on your game, and we have a deal. Otherwise, i won't be spending any more money on your game ever again, and that includes any other games you might be running or publishing in the future.

I didn't know this about FF XI, now I'm wondering whether it's a good idea to get involved with FF XIV ...

Posted: Jun 13th 2010 11:54AM ChaosInc said

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Not paying a damned thing. I have a tendency to take extended breaks from games, 90% is that need time for some schoolwork. If I'm going to have to pay to keep a toon through that break because I'm trying to better myself, then the game can shove off.

I'm hyped about FFXIV, but if that's going to be part of their model I'll have nothing to do with it.

Posted: Jun 13th 2010 1:44PM Tizmah said

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There is no reason to delete characters and there is also no reason to charge to get them back. I mean your avatar is basically your save file. It couldn't possibly take up that much resources. It seems to me you'd only be saving pocket change.

I mean after a year, to me it wouldn't bother me to see my character deleted. If I left an MMO for a year, chances are I'd want to start fresh anyway.

Posted: Jun 13th 2010 2:50PM Terical said

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Companies doing that sort of thing; is like holding your hobby or in any case past hobby hostage. "If you want to see all your hard work alive you must pay us $XX.xx, or reactivate your account or pay through our new character reactivation service" Know what, just keep them, it's rather obvious they just want to extract more money from you. A person is better off leaving the game altogether or moving on to a new game or finding other things to do.

Posted: Jun 13th 2010 7:45PM Graill440 said

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Time and effort in an MMO is a joke. Entertainment is the prime reason for playing online games, if thats not what your after your in a demographic that is unhealthy, weakminded and dependant, reading this will do nothing but make you angry.

It takes nothing for me to delete a toon regardles of time invested, why would i even consider the amusing prospect of "paying" to keep something in an online game. If you are so wrapped up in any game that you feel you need to pay someone to keep your imaginary friend intact then you should invest that money elsewhere and join the peace corps to zone back into reality.

Of course to the thousands of online addicts, being able to "save" their avatar with cash makes perfect sense and my argument falls on weak minds and deaf ears.

With the exception of online pyramid schemes like second life, planet calypso etc, you own nothing in the vast majority of online games, eulas take care of that, so why pay to keep something you dont own in the first place, and just off a 90 degree tangent, why buy anything in an oline store you will never own?

Game companies make games certain ways for a reason, keeping you dependant on them for whatever reason is the way they make cash, coming up with cash ideas are what get the suits their bonuses, sending feelers out like asking if you would pay to keep a toon, just bad business, and smart folks will steer clear of this.

Posted: Jun 13th 2010 11:57PM Wisdomandlore said

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FFXI is a game, IIRC, where you literally have to delete your character before you are allowed to cancel your PlayOnline account. So when I quit FFXI (way back in 2004), I sold all my gear (well over 2 million gil at the time) and sent it various friends. I figured it was lost anyway.

I was, therefore, unbelievably annoyed when I found out SE actually could retrieve your character, their money, and all your items. They ran a promotion around the time of one of the expansions where they would reinstate it. I might have jumped back in, except I had sold all of my gear, and I was never, ever, ever going to grind gil to get everything I had back. I remember the hours and hours I spent farming quadav helms to get the ball running (to get my Dark Staff and a few spells), followed by long, dull hours of camping various NMs/HNMs with my LS to get the rest of my gear. I wasn't going to do it again.

Looking back I'm very annoyed I didn't sell my character, who was worth around $800-$1000. RMT and especially character buying/selling is detrimental to the game and the community, so I didn't do it. But SE's practices would have justified it.

On the other hand there's a company like Turbine, who keeps your characters forever. Even when it becomes a detriment to the game (ghost neighborhoods full of houses no one will ever return to; quality names tied up for players who will never play again), Turbine keeps the characters intact.

Posted: Jun 14th 2010 2:12AM alinos said

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It wouldnt worry me so long as there was some sort of method in that once id hit certain milestone levels 20 40 60 if they deleted a char i could start at those points

imo the charachter is not important but if you do indeed delete my char i dont want to have to grind back to where i was

Posted: Jun 14th 2010 8:44AM (Unverified) said

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While I do agree that there's a certain enjoyment to be had from slowly accumulating strength, items, and achievements, I think that's not what MMOs need to be about. You can get precisely that sort of gameplay from a single player RPG, or even from any XBox game by accumulating achievements.

When that 'investment' in the character is the major defining point of an MMO, or the ONLY aspect of an MMO, that's a serious problem. Worse yet are certain players who have the opinion that accumulating points to lord over other players IS the definition of an MMO. These are usually the same players who excuse grind-heavy games by claiming those are MMOs in a nutshell. I disagree with them, and firmly believe those players are playing MMOs for entirely the wrong reasons.

MMOs are about huge, immersive worlds. They're about meeting other people and developing a personality and a role within the world. It's about interaction, whether that's done through 30 man PvP raids or you wandering solo about the world, subtly influencing the experiences of other players you may meet. The whole "grind for items and XP" is just an uninteresting trope designed to rope in achievement happy players. It's the least important aspect of an MMO and the one that's abused and overused the most.

-SirNiko

Posted: Jun 15th 2010 11:31AM RyogaWanderer said

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I think most people here have hit it on the head. If the company makes it a point to delete my character, and wants to charge me to get it back... They just would never get my business again. Ever.

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