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Reader Comments (38)

Posted: Jun 10th 2010 8:19AM cycro99 said

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I much prefer the GW model over something like the WoW one, because I can return to Guild Wars any time I want to without having to pay more money :D!

Posted: Jun 10th 2010 11:22AM ZachDude said

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Agreed. This is the same reason for me. Love gw.
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Posted: Jun 10th 2010 8:24AM (Unverified) said

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The GW payment model is more like we were traditionally used to from our PC games: Pay once and enjoy forever. If it is possible to keep a game profitable with box sales at $50 each for game/expansions with no subscription, by all means, PLEASE do it!

Posted: Jun 22nd 2010 9:37PM BubleFett said

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Yes, the model the Arenanet has under GW is good. I can play
anytime I want without the pressure of having to play just because of the
monthly payments. And the micro transactions like extra slots or customization
is good too.

Posted: Jun 10th 2010 8:34AM Scuffles said

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Nothing new, if anything PC games are returning to their roots with pricing schemes like this.

I have long ago given up on subscription based games for a few reasons.
They are surprisingly expensive, you end up feeling obligated to play and the ROI when it comes to entertainment onlarge just isn't there.

It doesn't hurt that F2P has finally come into its own, starting to offer both quality and content to rival P2P. Now "F2P" can end up running you way more than P2P if you let it, the trick is ....... not to let it.

I think I'd be down for good oll blast from the past with something like this I remember some of the most fun I had in an online game was Diablo/Diablo II and they were the same model, Pay once enjoy forever. Honestly I'm really looking forward to GW2.

Posted: Jun 10th 2010 8:49AM Arkanaloth said

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Nope.. sure wouldn't. The money honestly isn't that big a deal to me, what I like about GulidWars is the accessibility of content. I don't wait for friends to come online, I don't wait for hours on end for a raid to start only to watch gear drop at the end that I can't use. I don't grind badges for hours on end for a weapon that will be obsolete with the next expansion.

I log in.. put together my DiscordWay team... then think "What do I want to do today?". Then I go do it. No waiting, No boring cog-in-the-machine-for-shaman-drops raiding, No badge grinding for obsolesce. If friends are on, we may game together, if not it doesn't hamper what I want to do one single solitary bit.

Posted: Jun 10th 2010 8:48AM Ocho said

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I personally love the Guild Wars model. I would much rather pay once for all of these games and not have to worry about paying fees again then have to be nickel and dimed every month. Just like the "owning content" method that most F2P's and heading toward, like LotRO.

Then, also, because of the lack of monthly fees I don't feel pressured into playing it to get my money's worth. No pressure = more fun.

And really, though its not a constant income structure, I don't see NCSoft hurting because of it... if anything, they roll out new content all the time, constantly tweaking, and are creating what is looking like one of the most awesome MMO's ever made in Guild Wars 2.

To that end, I would much rather play any game that has this structure over a subscription model.

Posted: Jun 10th 2010 2:42PM (Unverified) said

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Yes i would play a game on GW payment model. Its much more accessible than the sub type for many people.

Posted: Jun 10th 2010 8:50AM (Unverified) said

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FTP is the only subscription model my wife and I will use.The current economic state of the US and the world economies demands we spend less and save more.

Posted: Jun 10th 2010 8:54AM remover said

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I think back to games like "Runescape" when it was still grabbing hold, and older/smaller games.

There was a time where a subscription fee was a subscription like a magazine... something you paid on a regular basis for and got FRESH, NEW content to enjoy on a monthly basis.

Most major MMOs are scams. You pay for the game, and then a monthly fee on top of it and what do you get? Unlimited access to the game you already bought in the first place, with new content popping up in 6 months if you're lucky.

Posted: Jun 10th 2010 9:01AM Dumac said

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Yes, dead God, yes!! Why aren't there more games that try this model??

I seriously doubt there is anyone who dislikes that model, except maybe for the "expansion every 6 months" part. Technically ArenaNet didn't release an expansion/campaign every 6 months, and i think that's too frequent for several reasons, 10 months to a year would be perfect.

Posted: Jun 10th 2010 9:01AM Dumac said

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Whoops, an unfortunate typo... I meant dear God :P
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Posted: Jun 10th 2010 10:07PM TheDozarian said

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I like the idea of what GW/GW2 has. I played GW on 2 separate occasions and while the game was okay, it just never grabbed me and made me stay interested. If the content was different, I think I'd like it more...

But I would definitely use the systems they have in place.

Posted: Jun 10th 2010 9:12AM Psychotic Storm said

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Yes, absolutely as long as it is sci fi, actually a sci fi version of Guildwars would be a dream come true for me (as long as it is hard sci fi and not in ships).

Posted: Jun 10th 2010 9:22AM Justpotatoes said

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Absolutely! I was a MUD player who avoided the early MMOs because I was opposed to the idea of paying for software and then paying a monthly fee to continue using it. (I eventually got over that... hehe). Guild Wars was my "gateway drug," because the GW pricing model finally got me to make the jump from MUDs to MMOs.

Posted: Jun 10th 2010 9:35AM elocke said

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ONLY if they change the instanced based world that GW has. I hated feeling like I was alone in a supposed MMORPG. I still don't feel GW IS an MMORPG. BUT, GW2 looks to be making a more seamless world feel, which for me is what counts. Ask me this same question once I've played GW2 and they keep the same model.

Posted: Jun 10th 2010 9:35AM Pingles said

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Another "Yes!".

As someone who has had to give up subscription games because of time restrictions (just no gaming time any more) this price model is perfect for me.

Posted: Jun 10th 2010 9:37AM (Unverified) said

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I played guild wars for about 6 months and really enjoyed the pricing structure. I usually like the up front cost and a small monthly payment model because I feel it helps the developers generate good content. But, GW was and still is a great game.

I stopped playing STO because of the monthly fee and the fact that I have many other games to play.

Global Agenda's tiered model is also something to check out. I like that I can still play the majority of the game with no subscription.

I hate free-to-play games with item malls. In the end you pay more for the nickel and dime transactions than you do for traditional subscription games.

Posted: Jun 10th 2010 9:50AM Gaugamela said

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I think this is one of the best pricing structures around along with the DDO and LotRO model.
A hybrid between these two would be perfect. I Believe that NcSoft can improve the model though.
They should create a in-game shop where one could purchase the content/expansions a la carte and some cosmetic goods.
Basically they should integrate what comes out in the boxed expansions in a easily accessible way for players to get it that doesn't involves having to go to a store to get a box.

Posted: Jun 10th 2010 12:07PM (Unverified) said

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Pedro, they already do. When you log into GW you can click a button to go to the in-game store and purchase any of the campaigns, expansion, add-ons, more character slots, storage, costumes, etc. Thing is you can often buy the boxed stuff cheaper, including S&H, than what the in-game store charges. I also like having the actual boxes, maps and such. But it is all there to buy online if you want.
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