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Reader Comments (20)

Posted: Jun 9th 2010 1:36PM (Unverified) said

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Your beard is still awesome.

Posted: Jun 9th 2010 2:17PM (Unverified) said

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I keep looking at Aion when I go the the store and am itching to get a look at at. Unfortunately I haven't seen a trial for it yet.

How many levels before it gets fun? When can you access PvP and is it any fun?

Posted: Jun 9th 2010 2:41PM Birk said

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It sure does have a sexy box, doesn't it?

Aye, I know the feeling. But then I just keep walking and muttering "Concept art is the devil" under my breath.

In all actuality, I've never played Aion. The graphics look pretty cool, although through reading CmA I've discerned that it's not the game for me. (Which is what this column is for, so right on!). That being said, I have been sold into crappy games by concept-art

many

many

many times.

Beware the lure of the shinies!
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Posted: Jun 9th 2010 5:04PM Distaste said

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I haven't played for awhile now so take my opinion with a grain of salt.

Well there is rift PvP that starts at like 15 or so if I remember correctly but that PvP is random. Abyss PvP opens up at 25 but you really can't PvP there until much much later. Their PvP system is HUGELY flawed and if there is a gap between players levels they become nearly invincible. So in the abyss you're going to be ganked and you're going to be ganked by someone you can't even dream of killing.

The PvP is fun for the first few times then it is just annoying. Ranged dominates melee and with the right consumables you won't be able to kill one in the abyss. On the flip side anyone you finally get close to death can just fly away, which happened to me more often than not. Sieges are just like WAR and get boring after the first 3-4, IF your side even musters and attack/defense.

PvP is truly determined by Level > Gear > Consumables > Skill. If you want the best gear you're going to be grinding mobs or players for the longest time. The PvP points/gear system promotes avoiding PvP at costs and farming mobs so either way you want to get gear you'll be grinding mobs.

Now IMO its funnest at level 1-28 and slows way down after that. The quests become a grind, the mobs are repetitive, the instances are boring with ridiculously bad loot tables, the abyss can be unusable due to gankers or if your side is losing, there are glaring design issues(ranged vs melee, armor, PvP&levels, etc). At level 28 you've basically experienced everything AION has to offer...
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Posted: Jun 9th 2010 5:17PM breezer said

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It's these kinds of impressions of Aion, that I've read a million of, that keep me from trying the game.

A sucky grind is bad enough but if the pay off is sucky PvP, then what's the point? I don't necessarily mind an arduous grind, but there has to be shineyness at the end of it, and I haven't heard many nice things said about Aion's end game.
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Posted: Jun 9th 2010 2:38PM (Unverified) said

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I have a trial key i can send you if you like Hippie...
It's for the Euro version though..It allows you only to play for 3 days or lvl 7 but will give you a small feel for the game...

Posted: Jun 9th 2010 3:38PM (Unverified) said

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Unfortunately I'm in the US, but thank you very much for the offer anyways!
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Posted: Jun 9th 2010 3:40PM CreativeGamer said

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Aww, Atomos ~ that's like a tease more than a feel for the game! LOL! I know your intentions are in the right place, but hitting lvl 10 and beyond is where you'll get a proper feel for where you're going gamewise. :)

Posted: Jun 9th 2010 6:03PM (Unverified) said

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Yeah i know it's just a little taste - but infortunately there's currently no other way anyone can try the game without buying it.

It's a shame they dont allow people to get to the meat of the game on the trial.
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Posted: Jun 9th 2010 3:45PM Laren said

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Imho. focusing on 'leveling' and 'getting to end game' in Aion is what causes a lot of the Aion disappointments. Just play the game, and let levels happen. If you aren't having fun progressing, then what's the point in playing? Unlike wow, there isn't a huge end game that you need to rush to.

The one argument against this is if you want to pvp in Aion. Then ya, there is probably a need to get to max level... except that you'll probably be disappointed with aion endgame pvp... so don't bother.

Classifying a 'successful night' by how many levels you gain is a sure way to have disappointments down the road.

Posted: Jun 9th 2010 5:23PM (Unverified) said

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Are there any community created events to speak of? One of the things that kept me going back to LotRO were the concerts, poetry readings etc that the community sponsored. There were some of the same in Fallen Earth. If the game is cool to hang out in, that may be enough in itself.
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Posted: Jun 9th 2010 4:04PM (Unverified) said

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I played Aion in beta...got the top end version at retail..and leveled 2 characters to 25+ and others to lower levels.I wanted to play the game for the rvr.I have never encountered a more poorly done mess(I'm being kind) when I entered the rift to xp.I don't know if it's been 'fixed" or not. My impression is the devs are clueless about what passes for polished high quality rvr even though the gold standard(DAOC) has been out for years and all they had to do was emulate an outstanding rvr oriented game.It will take a significant effort ..if ever to get me back to even try it.

Posted: Jun 9th 2010 4:54PM (Unverified) said

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Scarr,

In most games I'd agree with you, that you should be having fun playing and not worry about how much you've accomplished. The problem with Aion is that there's really nothing to do except work on gaining levels, or building up crafting points, or farming for money and the last two things basically require the first. If you feel that's not true, then feel free to suggest something. That's why Shawn wrote this column, to ask for tips.

On topic:

If you're still only level 21 on your last week, I'm really at a loss for what you can do. You need level 25 to enter the Abyss, so that means fortress raids or running the Training Camp instance are right-out. Really, my only suggestion would be to slip in some rifting now. That's the only unique feature of Aion you can 'enjoy' now.

While in the Morheim zone, you'll periodically get an announcement that a rift has formed. When this happens, you'll notice a strange distortion in the sky. Rifts randomly appear in one of several locations across the map, and each location has a different level limit attached. You can either look up a rift map on an aion website, or if you ask politely in the global channels somebody will probably tell you where a rift is located and give you coordinates. Jumping through a rift will send you to the enemy territory where you can engage in PvP and complete [spy] quests for extra goodies and big chunks of XP. I think all the limits are level caps, so you should be good to go through any you can reach.

Basically, though, you're done with Aion. There's nothing you can do between now and next week except to try rifting and level some more. You're probably better off binding somewhere in Morheim and just wandering the map, looking at the mobs and trying to stay out of aggro range. You should be able to visit all the zones except the elite zones, which is pretty much all of Morheim.

I'm eager to see you write next week and give your impressions of the game as a whole.

-SirNiko

Posted: Jun 9th 2010 5:32PM Lateris said

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I think you should change the policy. You cannot quit until you have played for 90 days. LOL

Posted: Jun 9th 2010 5:41PM Deadalon said

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Now.. here is something new. Hippie, Birk and me agree on something. Im still waiting for full trial before picking up this game. 3 days limited trial is something Im not ready to waste my time on.



Posted: Jun 9th 2010 5:54PM (Unverified) said

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LOL - the world must be ending - is this one of the 6 signs or 7 seals or something?

Maybe if we simultaneously concentrate hard enough we'll send a ripple through the cosmos and they'll suddenly offer free trials!
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Posted: Jun 10th 2010 1:10AM (Unverified) said

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This weekend is another double XP weekend, so if you think you can hit level 25 then that would open up the Abyss. Otherwise, explore the non-PvP area of Brusthonin, along with exploring Morheim and perhaps a quick look around Beluslan Fortress. If you have the kinah you can use the flight transport to easily get to the various camps and villages they connect to in both Morheim and Beluslan, without having to fight your way there. That is what I did in the beta events, just to have a look around.

Posted: Jun 10th 2010 4:27AM (Unverified) said

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Played it 6 months (launch until January). Horrible game from a design perspective after level 20 (nothing to prevent level 50 rift griefing lowbies, nonconsensual pvp, horrible grind (I had a level 48 and a 41, so I know), lack of subtance/depth, and a horrible community of elitist jobless children.

1-20 was a blast. It gets progressively horrible from then on. There's a reason hundreds of thousands have quit. It's a dead game except for 1 server (Azphel) in NA.

Posted: Jun 10th 2010 8:37AM Georgio said

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Sadly Sawn but this endeavour is kind of failed. Until lvl30 Aion is a nice game, but after that is terribad. Sorry to tell you but the end result of the 2 month adventure will be completely irrelevant and will give a false image of Aion to any perspective players. You should change the policy from having a time limited adventure (i.e. 2 months) to having some sort of goal oriented adventure. I think there are games (Aion's included) who's feel cannot be determined in 2 months of casual play. Sadly in this days a lot a new games are aiming to big initial sales, they are good and polished for the first 20%-30% of game-play and crap after that.

Posted: Jun 11th 2010 7:15PM TheRealStupid said

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I have to disagree with all of the prior commenters that say gaining levels is the be-all and end-all of Aion. Even those that seem to be willing to consider differently are qualifying their statements with "but a higher level will always have an easier time". I don't think this is true.

Even the strongest detractor will admit that Aion is fun up to level 30. Many people say that it becomes a grind-fest after that point. I would counter that "you're doing it wrong!"

At level 30, there is a quest that gives you one (out of five) pieces of armor: the Daevanon quest line. By itself, that armor isn't really much to write about, but this is where the eastern game design departs from the western player's mindset. Most of us (western players) look at that quest and think we've done it and move on. To us (western players) the game SHOULD be all about levels; we truly believe that making that XP/level number bigger will make the game more enjoyable. But that's not how the game was designed to be played.

The -intent- is to start a new character and do it five times, get the full suit of armor and unlock the weapon quest. Playing a level 30 character with that armor and weapon set is a completely different experience. In all honestly, a level 30 character in full Deavanon armor, using the Daevanon weapon, will be competitive in PvP with a level 50 character in crafted gear! Once you have the Daevanon set, rifting becomes like shooting at fish in a barrel (ie. easy) and the AP start rolling in almost faster than you can use them.

Those AP will be used to buy Elite gear (at level 40) that will make you more than competitive... a level 40 character in full elite level 40 AP gear will tear through a level 50 character like they were AFK.

The dissenters would say that leveling up five separate characters to unlock this is too much grinding and refuse to do it. This always amuses me. Those same people are the ones who admit they were having fun up to level 30. But somehow having "fun", playing the part of the game that they enjoy is... "grinding"?

Anyway, I do agree with SirNiko that if you've only reached level 21 in five weeks, it's unlikely that you will see much more of Aion. You could try jumping into a rift, but at your level and in that gear, you'll probably be one- or two-shotted by most passerby.

I'm looking forward to the wrapup on this one.

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