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Reader Comments (108)

Posted: Jun 5th 2010 8:22AM Sjohn said

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As a founding lifetime member that has lost interest in this game, it has definitely brought my attention back to it. I even logged in today, haha! I will probably bring several of my friends into the game for the to experience it, and have quite a renewed love for the game.

At least that's what I'm hoping to happen, if not, I had a good 2-1/2 to 3 years of solid play time, money well spent!

Posted: Jun 5th 2010 8:25AM engrey said

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I think people would be a lot more willing to pay for content updates here and there with a high quality game like Lotro. When it is free that also draws more new players in and that is always a good thing, heck I would play it for free, maybe not buy anything but I would play it. Though companies are moving away from the standard subscription model, Blizzard and SOE are experimenting with higher prices for fluff items (Mounts). Unfortunately people buy those items effectively telling companies they do no mind items costing money as long as they give the same benefit as something you can already get. I don't necessarily mind that business model but I would suspect that we will see monthly subscriptions and options to buy fluff items here and there in the future.

Posted: Jun 5th 2010 8:32AM (Unverified) said

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The Uruk Hunter gives this move by Turbine 2 thumbs up! I think this iwll be a boon for an already exceptional game.

Saks
theurukhunter.wordpress.com

Posted: Jun 5th 2010 8:34AM (Unverified) said

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That first comment is priceless.

But what do I think of it?
I think that turbine will make more money if more people play the game.
I think that they wouldn't be doing it if DDO wasn't hugely successful, and fun to play.
I think I still have 2000 Turbine points floating around.
I think I'll only buy guild wars 2 if it doesn't have a subscription model. wait... thats not related.

I got burnt out on DDO too quickly, rolled a combat cleric for smiting the undead legions and then I found out that people only want clerics to heal... that and they haven't added any of my favorite cleric spells. or really any spells. But I'm getting off topic.

I think if they come up with the right business model that leverages content of all kinds, and character options, and deepen the metagame a bit... LOTRO might just kill WoW. There, I said it.

Posted: Jun 5th 2010 11:51AM drunkenpandaren said

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Eberron also needs more Dragonkin. 8D
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Posted: Jun 5th 2010 8:36AM (Unverified) said

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Personally I think this stinks. The current server populations ( I play on Firefoot ) is perfect for the game. The QUALITY of the community is near flawless. I have played almost every mmo out and no other games community matches passion for the game and have such respect for the lore and respect for each other. I never ever see flaming in chat like I do in every other game. n00b's actually get a respectful and helpful answers to their questions instead of being mocked.

I just think that Turbine will end alienating their most loyal customers with this move. The F2P will open the floodgates with people that wont have the respect for the game or community on the whole. I have seen it first hand in other games that went f2p and it is something that I dont want to see tarnish LoTRO.


If Turbine wishes to do this....my advice would be reserve a couple of new servers just for the f2p community where they can all stick together and leave us subscribers alone.

The other issue I have with this kind of move is the dumbing down of the game that WILL take place...not a maybe..but will. Trying to bring in more people with a f2p they will change the dynamics of the learning curve making it easier and easier to level to entice them to play the game. Talk about taking a nerf bat to a class.....when you switch to a f2p..its a nerf bat to the entire game.

My only hope is that it stays the same in both community and gameplay. If it doesnt...my Kin is already talking about what game might be next in line to play ( maybe SWTOR )

Maybe Frodo can take this plan and burn in the fires and save us all

Posted: Jun 5th 2010 10:58AM Wisdomandlore said

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DDO's community didn't go downhill after it was released. The kind of community a game gathers is based on it's design, not on it's subscription model.
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Posted: Jun 5th 2010 11:25AM (Unverified) said

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jonnylava I agree. Wisdom and lore - I think you're dead wrong. For LotRO right now you need to care enough about the lore and world to put out that $15. That's a barrier to entry that filters out possible players based on commitment to the game. That is a good thing for a community. More players = more idiots, especially if there is no commitment.

Try holding a concert anywhere accessible to the general public this fall. You'll see what I mean.

Get off my lawn!
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Posted: Jun 5th 2010 11:56AM Alex Oglitchkin said

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Of course the game will get dumbed down later. I am sure not all the servers are to the ideal population that Turbine/WB has in mind. Also this is probably something Warner Bros. put Turbine up to in order to generate more revenue.

As long as the premium subs hold an advantage over the f2p players then I think there won't be much of a problem.

But your speech sounds like a WoW speech and yet that game isn't gonna die anytime soon. Also good luck with SWTOR since it won't be out til probably late 2011 if not Q1 2012.
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Posted: Jun 5th 2010 11:57AM DancingTaco said

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@jonnylava, cannot agree with your post as you have definites in a situation where you have no facts.. "WILL"... What you THINK might happen, and what ACTUALLY happens are not yet defined. You only have DDO as a comparison for such a new model and even that reference does not quite work seeing as how DDO was almost dead anyway. This is new water to be tested. Even Turbine does not know how this will work. The problem many people have is that they are treating this like if it were some cheesy F2P game already out there. This is not Free Realms, Wizard 101, insert your favorite F2P name here... This is still a mature game with a very mature (for the most part) community. If we do get flooded with morons who come in and dominate the community changing it irreparably, it will be the communities fault, not TURBINES! If the community is strong and we really love the game as much as we say we do, then nubs coming in for a few months to try the game out will not ruin it. If half the people leave the game because they are outraged, then more power to them, we do not need them anyway and they are not a part of the community that I associate myself with. The community that I am a part of is one that will reach out to these newcomers, help them if I can, and embrace those who stay and last longer than 20 levels. Afterall those who really want to play this game will have to put out money if they want to go forward. That will differentiate those who are not serious, and those who want to be a part of something special.

2009-2010 blew as far as content goes. 2011 will more than likely see more stuff to do with this new influx of people. That is a good thing no matter how you look at it. YOUR OPINION: Content WILL be dumbed down... MY OPINION: Content will come more often and be the same award winning standard.. TBC....
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Posted: Jun 5th 2010 1:14PM Wisdomandlore said

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Honestly, you're the kind of people the community doesn't need. Since beta there have been elitists screaming, "OMG NEW PLAYERS!!! Why is Turbine dumbing down the game? This isn't WoW!" The community hasn't gone downhill. People come, people go. And LOTRO always attracts a more tolerant, pleasant audience.

What it doesn't need are people who are hostile to new directions and flesh blood. This view has been wrong before, and it will be wrong again.
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Posted: Jun 5th 2010 6:22PM Its Utakata stupid said

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I agree with jonnylava to an extent...

...but rather than have only F2P servers, I would prefer to see VIP servers instead as an option. And the transfers to such made available for free with VIP subscription. In this way it will keep the immersion of the game intact for those who wish to remain subcribed. The problem would be those who wish to down grade eventually to Premium may lock them out from those server. But looking over the number of well thought out options Turbine is offering...I'm sure they will figure out away around that if they ever do that.

Personally, I don't like this. But that's because I think F2P kills any sense of immersion of any game. And creates a potential where those with expendible wallets will be more equal than those that don't. Hense, the player will not be of an equal footing, which is mostly not the case with subscription games. And in IMO, this will IMO suck the soul out the world and cheapen it. But Turbine/Warner bottom lines is about money and many players want this. So I would love to complain about it...but at this time, it's pointless to do so. :(
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Posted: Jun 5th 2010 8:37AM Shazzie said

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I'm a Founder, and a Lifer. My first reaction was 'WHY OH YE GODS WHY?!?!' because LotRO wasn't floundering like DDO was, so I wasn't expecting it to go F2P as well. DDO:EU really saved that game, though, and experienced it there...it's not a bad thing, by any means. Why did I scream to the heavens?

LotRO's community has been pretty much overall the best, in my experience, out of all of the many MMOs I've played. No, it's not all awesomeness, it's got its bad seeds (which you can usually avoid by staying out of GLFF or whatever your server uses as a global channel- Vilya Unite, I'm looking at you). I saw it becoming this kind of Lowest Common Denominator community real fast.

I sure hope I'm wrong, and I know that this will bring good changes to the game, as well. My only real worry is about the community. If the overall community turns into the unpleasantness that is generally restricted to those LCD global channels...LotRO will just become a single-kinship MMO for me, and I'll restrict my playstyle to 'those I know for sure aren't raging idiots' only. I love the game, and I will keep playing it.

Aside from my community worries, and the fact that this is pushing content back (ugh, ugh ugh), just about everything else 'negative' is minor. Overall I'd say that, yes, I'm worried, but after experiencing it in DDO, I'm also tentatively hopeful.

Posted: Jun 5th 2010 8:45AM SgtBaker said

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Dunno really, I've tried Lotro 4-5 times now, subbed for a month at a time - but I've still never gotten over lvl13 with any of my characters - there's something fundamentally boring with the game - I just can't bear myself to play it, even though I'm a massive Tolkien fan. But I guess I'm just weird.

I guess for me this is a good thing, now I can dip in and zone out whenever I want - I doubt that will change my habits much though.. but it will be easier on the old creditcard.

Posted: Jun 5th 2010 6:10PM Graill440 said

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While visually appealing to me (one of the better graphic titles) the rest of the game is as Sgt Baker commented, boring as hell. PVP is a requirement in JRR's world, without it there is no good verse evil fight, only the fuzziness of pve play that ORION (may that dev burn in hell) has shoved down everyones throats, the result is a floundering game with no identity, and a huge disservice to the lore of the Lord of the rings.

I have a lifer sub on this game, brought on by the draw of monster play, i was falsy led to waste my money and slink around in a barren ettenmoors from time to time as the server i am on is beyond dead.

They need this false f2p model as nothing is f2p (idiot devs) to get money flowing in, and with the game slowly dying because of simply bad dev choices, this is the only way to do it, make the uniformed buy things from an item shop.
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Posted: Jun 5th 2010 9:00AM archer75 said

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I think it's great. I enjoy Lotro but it's just not something I would pay to play. Just too many other games and real life commitments. But with this I can drop by from time to time as I can and not feel pressured to log in more often to get my money's worth.

Posted: Jun 5th 2010 9:03AM breezer said

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I think it's significant. Suddenly the P2P model just got a lot more old fashioned and I think you'll see more and more people having a hard time rationalizing paying for a subscription.

I think it puts pressure on the market as a whole for major titles to make the shift to P2P;

Posted: Jun 7th 2010 9:56AM Ocho said

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I totally agree. I just recently looked at how much I spent in sub fees over the course of playing WoW, and it was around $660. Thats just sub fees, not to mention buying the game initially and the two expansions, its easily over $700. That is an extreme wake-up call. $700... on a game. No more. I'm so glad there are all these decent title now going a better route.

Guild Wars... subscription free. GW2 I heard is sticking to the same model. Pay once, micro-transaction. Awesome.

And now LotRO AND DDO are the same route. F2P with minimal fees for content.

Done. I'll never pay a subscription again... (unless SW:TOR really pulls me in, of course.... which it might...)
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Posted: Jun 7th 2010 5:22PM breezer said

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Yeah I had the same reaction til I remember FFXIV... and SWTOR...

Square Enix has been making a lot of strides to show the world that their approach to MMO development has modernized, so I wouldn't put it past them to come up with some unique (albeit needlessly complicated, knowing them) pricing model.

Bioware are the cool kids of the MMO world right now, so wouldn't put it past them either.
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Posted: Jun 5th 2010 9:05AM Deryk said

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As a lifetime subscriber, I think this will be an ok move. I'm neutral about it tbh. There are pros and cons to anything.

I am looking forward to some of my friends from other games coming to give it a try, as they're cash-strapped as-is and will at least be able to check it out from a limited standpoint as a FtPer. The more they play, I'm sure the more they will like it and who knows, maybe even become subscribers!

Overall, as this seems to be the trend for MMOs, with the older subscription games floundering at best, better get the pain over with now I say.

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