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Reader Comments (80)

Posted: Jun 4th 2010 6:07PM ZoneOuT said

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WHAT!?!?! no way!

Posted: Jun 4th 2010 6:17PM (Unverified) said

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I think they're doing it right, more or less, as long as people don't have to rely on the store for gear, potions, resurrection, etc. Selling episodes a la Guild Wars rather than charging per month really is appealing to me, as someone who doesn't have enough time in a month to justify an ongoing regular subscription.

One thing I would hope for, however, is the option for current subscribers to play on a separate server. The current community is quite pleasent, and I'm concerned about the sort of riff-raff moving to F2P would bring in. I'm aware how elitist that sounds, but the existing community really is an important part of why I return to this game time and again.

Posted: Jun 5th 2010 2:16AM (Unverified) said

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I've been reading the comments all day and while 'elitist' may be over used, I'll say that the whole of the complaints have been very cliquish.

"We have our happy group, you unwashed masses are -so- going to just -ruin- my game! We, like, toootally can't be seen associating with the likes of you because this is, like, -our- cool place to hang out!"

Granted, the example I'm giving may seem very very unfair, and it is, but this is the impression that this 'tight knit' community is giving. I for one know a fair many very good roleplayers and overall friendly people who enjoy playing MMO's, love to immerse themselves in the lore, and get into the story as well as their character. But they don't want to have to shell out yet another lump sum for a game that would force them to divide their spare time even more.

The feeling overall, to be honest, leaves a sour taste in my mouth that if this is the sort of community I'd have to deal with to play, I'll take my chances elsewhere. Free or not, I don't need to be told "Sorry, you're not cool enough to play with us." I got out of high school a -long- time ago and this sort of thing -will- ruin that so-called 'mature' community you have.

In fact, I have to wonder at the maturity level of people who cannot be friendly, open, and welcoming of new players.

There. Got that off my chest.
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Posted: Jun 5th 2010 5:24PM (Unverified) said

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Nym, to be frank, you're talking out of your ass. "I for one know a fair many very good roleplayers and overall friendly people who enjoy playing MMO's... but they don't want to have to shell out yet another lump sum for a game that would force them to divide their spare time even more." It's a video game, for chrissake. A luxury. No one is forcing anyone to do anything. And the people who are willing to pay for such a product and maintain its quality are entitled and "cliquish"? Don't you think you're at least a little bit hypocritical since you weren't even interested in this game until it became free?

I don't play this game, but I've played many F2Ps and I can see why the announcement has been controversial: people who pay for something are invested in it. They have an incentive to make sure it maintains its quality. There is going to be an influx of literally thousands of players - surely you understand that people who don't pay for it are more likely to leave it for something else as soon as it goes to shit? (I'm not saying that's necessarily going to happen in this case, mind you.)

I will make a little wager with you. As we speak, the game is installing for me and I am going to try it before it goes F2P. You can do the same (http://www.lotro.com/trial/). If there isn't a noticeable decline in the community after the game goes F2P, well, everyone wins. You have further incentive to do so since existing players will receive benefits when the game goes F2P.
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Posted: Jun 6th 2010 4:54AM (Unverified) said

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Henry,

To be honest I was a fair bit interested in the game prior to it's becoming free to play, but not enough to spend money towards it. There is the trial, certainly, but I'm used to games that have such heavy restrictions on what a trial player is capable of doing that many times it's not exactly a fair assessment of the game itself, not to mention that the limited time for a trial means that I would need to focus my free time on just this one game to experience as much as I could within that time in order to make the best judgement on where to spend my money. Money is not the issue however, it is more a matter of time as far as that goes. This F2P move is little more than an 'unlimited time trial' in a sense. Still limited as any trial is by the system, however I can peruse it at my leisure, and still possibly subscribe to it if I like.

That is not my major issue. My major issue is the attitude that players like myself are receiving before we even begin to speak. I am not known, but because I wish to take advantage of an offer that is in my interest, I and those like myself are viewed with such an utter contempt as to be the complete and utter ruination of this game. Surely because I put my own financial interests ahead of spending money freely, I am going to be an utter disruption to this 'tight knit community'. My prudence must mean that I am going to barge around, spout inane profanity, troll the roleplayers and cause total havoc to this little haven.

Quite naturally, none of this is the case, but it is this scorn and derision not only here, in the forums for the game itself, that has made my decision not to take advantage of the offer. If players like me are going to be given the same sort of welcome that a known pedophile would receive in a conservative suburban neighborhood, then there is little reason to play this particular title. We are not wanting for choice at the moment.

I would expect that a community that dubs itself 'mature' would welcome new visitors. Yes, there are the bad seeds that come along with being open to all. I understand and accept this fact, but to treat everyone within the category of new players with the same down-your-nose sniff without getting to know them first is presumptive, hence the reason I term this closed off community 'cliquish'.

To me, maturity means coming to know the new players, giving them their fair chance, and should they do something intentionally disruptive, at that point one should shun them. To do so prematurely, in my eyes, is the immature response of someone who doesn't like the way the rules have been written, deciding to take their ball and go home.
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Posted: Jun 4th 2010 6:17PM markt50 said

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Well, I purchased a lifetime sub 10 days ago and I've asked for a refund.

I'm against F2P games on principle, but also looking at the DDO store, well 500 points a month looks very stingy. I think they need to do much much more for those who invested in the game with a lifetime sub. Frankly what they have anounced so far is simply not enough imho.

Such a shame to see another great game degenerate into one where the person with the biggest credit card limit will rule.

Posted: Jun 4th 2010 7:01PM aurickle said

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You are not just getting 500 points a month with that.

You're also getting everything that costs $15 a month (or points spent):
Wardens and Runekeepers
5 character slots
All of Eriador (rather than just the newbie zones)
5 bag slots (instead of 3)
Unlimited gold (instead of a cap of 5)
Unlimited mail
Unlimited auctions
Rest XP
Destiny Point spending
5 more skirmishes
Unlimited crafting guilds
20 wardrobe slots

The only way the lifetime sub is not a bargain is if you're happy with all the restrictions placed on free or premium accounts. Otherwise you'd be spending $15 a month or lots of microtransactions to get the same content, plus an additional $5 a month to get the same number of Turbine points.

I don't see how that's not a bargain.
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Posted: Jun 4th 2010 7:12PM (Unverified) said

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So, what happens to the character that I've been working on for almost two years, a few hours a week at a time?

Also, as a lifetime subscriber with about 6 - 7 months in, I am not happy about the VIP concept as it is now stated. As a lifetime subscriber who has purchased all of the upgrades, I would think that we should get a bigger thank you for being loyal.

Alces
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Posted: Jun 4th 2010 7:27PM Eamil said

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The VIP concept is pay $15 a month and get exactly what you're getting now, full access to all the content for $15 a month. The lifetime subscribers, i.e. you, get all of that without paying anything extra because you're lifetime subscribers.

I don't see what the fuss is about.
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Posted: Jun 4th 2010 7:27PM Scuffles said

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I guess the question is twofold

Is it that your unhappy about the price?
Looks like the lifetime sub is ~$199 and a year of subscribing to the game is ~$180@15/mo so you spent an extra $19 or so and you good for the life of the game. Which I suspect will be slightly more than one year :)

Is it that your unhappy about opening the floodgates to the unwashed masses?
Arguably I don't think turbine would be making the move if they didn't have concerns about the future of the game in the long term. If a game isn't sufficiently profitable you don't continue to generate content for it and when it starts to just break even with server and maint. costs you start to think about taking it behind the shed. Course it could be the game is making money but turbine simply wants it to make more money.
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Posted: Jun 4th 2010 7:32PM markt50 said

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But surely these are just a list of restrictions placed on the free accounts are they not ? Maybe I'm looking at it wrong or something but the way I see it is as follows:

Granted, I'm getting access to all the 'Content' I have now. But the game is being changed and a shed load of stuff is getting put on an ingame store. Taking a look at the DDO store shows the kind of stuff we can expect, XP pots, Stat buffs, Loot Boosters, Rez pots etc, etc, etc.

Now something like XP pots alone are list as going for 50 - 1180 points. Suddenly that 500 points a month doesn't look like much.

I'm sorry but the only difference I'm seeing is that as a lifetime subscriber the game is changing so that I will be 'Encouraged' to use an ingame store and I'm getting 500 points a month when items may cost much much more. So they are potentially going to change the way the game plays for me as a lifetimer in a negative way.

Seriously, what is to stop them from taking the amount of XP you gain from killing a mob today and reducing it by halve, then selling these XP pots at 50 - 1180 points that give you back that XP but for say 3 hours per pot. It would be a great money spinner for them, just a shame that lifetimers suddenly find themselves playing a very different game.
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Posted: Jun 4th 2010 7:55PM aurickle said

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Much of what you're listing from the store is also stuff that VIP players get through spending Destiny Points. Or not, as the case may be.

Consider bonus XP:

Lifetime subs and monthly VIP players get rested XP. This is double XP for a period after they next log in. It adds up.

You also get to spend 250 DP every 24 hours to buy a chunk of double XP. This chunk is especially noticeable at lower levels, but is probably equal to what you'd get from a bonus XP potion.

So all told, you can get a lot of bonus XP without paying a single Turbine point. Free or Premium players will have to spend quite a bit of Turbine points to get that same amount.

And that's just XP. What about the level 20-50 content? Unless you want to grind mobs, you'll need to quest. Those quests will cost Freemium players money. VIP players (including lifetime subs) won't pay anything for those.

As for stat boosts, well that's what traits come down to. VIP players (including lifetime subs) get all the trait slots. That's 7 virtues (which all affect stats), plus all the racials, class and legendary slots. Freemium players will get 2 virtues. 1 or 2 each of the racial and class slots. Certainly only 1 legendary slot. To have more than that, you'll need to buy them or you'll need to buy stat boosts. So again, you're getting a lot of Turbine points' worth of stuff for free.

The bottom line is that your lifetime sub gives you all the VIP content -- forever. That is a very large amount of Turbine points that a freemium player would have to spend to land on the same footing. I suspect that if you add up all the Turbine points you would come very close to the cost of the lifetime sub right there. On top of that you're going to get 500 Turbine points every month for free, that you can then turn around and spend on anything you want. You will be WAY ahead of the game compared to a freemium player.
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Posted: Jun 4th 2010 7:58PM Scuffles said

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Well its not just current content you also get all the future content that you would otherwise have to purchase or subscribe to gain access to.

They release a new class, you get it
They release a new area/dungeon, you get it
They release more inventory space, you get it
etc.

I have not seen turbine purposefully slash XP with the intent to sell XP potions they seem to have handled them quite well as a perk not a necessity.
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Posted: Jun 4th 2010 6:19PM gildhur said

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Great answers. Can't wait for beta week after next. :-)

Posted: Jun 4th 2010 6:22PM (Unverified) said

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As a lifetime lotro subscriber I can say I'm actually excited about this. I only bought the lifetime sub about 6 months ago, you'd think I'd be ticked, but no. This will get all my cheap and\or broke friends to join in and play. Plus my wife has limited time when she can play and we hate paying for a month of game time so she can spend a couple weekends playing.

This model is the future of MMO gaming. Everyone wins. I won't pay a monthly subscription for a game again.

Posted: Jun 4th 2010 6:23PM TheJackman said

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I'm against F2P games on principle, I do not support any game that does got a ingame store and give the more rich players xp buffs, armor, weapons, and points and so on! That poor people do not have address too.

If I had payed a life time sub on this game and they where refusing to give me my money back I was now meeting with my lawyer!

Posted: Jun 4th 2010 6:26PM (Unverified) said

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when is 3.2? Oct or Nov is a long time

we didn't want to, but my family gave up their subscriptions because of the radiance and LI grind. Too many of the kin had left. Sad to see there is no clear commitment on what Turbine will do to change those systems or when. Oh wells more for the Farmvillers.

Posted: Jun 4th 2010 6:26PM TheJackman said

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BTW I do not think Frodo ever will be able to complete his quest with the players helping him in this game like they never will get to that making that content now they will release small content packs mostly side story's and so on. They never will release the end of the story line like it will be game over for them there money feed ends there...

Posted: Jun 4th 2010 6:30PM Darkstryke said

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At the end of the day, it's still a rather average MMO that is sort of flapping in the wind. Perhaps this will get them some more short term dollars, but it's not a good sign for longevity.

Posted: Jun 4th 2010 6:32PM Lokasaki said

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Pretty much the questions I would have asked


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