| Mail |
You might also like: WoW Insider, Joystiq, and more

Reader Comments (24)

Posted: Jun 2nd 2010 9:15AM Psychotic Storm said

  • 1 heart
  • Report
I don't think EVE is challenging or rewarding, its all about ISK and boredom until you have trained the skills you need, everything from normal to the most advanced gear is out there to be bought, anybody can get (almost) anything they ever want just by buying PLEX, from the lowest to the greatest most rare items.

If money are not an issue you don't even need to plan ahead, sure if you want to play it for free and I know a few people who play EVE just because they get to play it for free then again its more of an ISK grind.

Actually its just all about ISK there is no challenge beyond maintaining a good balance and if you don't care about generating income ingame there is not even that.

Posted: Jun 2nd 2010 10:51AM Beau Hindman said

  • 2 hearts
  • Report
Let's not forget that you can actually buy in-game currency, and use it to get "further" without playing at all.

Again, though, this is not a knock at the game. The game is a great choice for players that like that type of thing. To me, it's like chess...I can teach someone how to play chess in 5 minutes, and for that reason it is not "hard." Obtaining a certain level is "hard", though.

Point being that instead of calling chess "hardcore" we should refer to it as "well designed."

Beau

Posted: Jun 2nd 2010 11:02AM anduz said

  • 2 hearts
  • Report
Anyone who plays eve-online knows the learning curve isn't that bad. The game mechanics are all relatively simple and combat doesn't offer too much depth unless you're pitted against other people.

The problem with eve is that nothing is explained in the game. I mean you get a few basic tutorials and while they've improved a lot since the game originally released they don't even supply the basic knowledge you need. I mean, if you're into running missions you won't even know how to pick your next agent after finishing the tutorials, and they certainly don't talk much about faction warfare despite giving you an invitation certificate. ;)

So what's hard about eve-online isn't the game itself as much as it's finding the answers to all your questions. One way is to prowl the forums, various blogs and use google a lot. But really, the only way is to sit in a chat channel with people who're willing to answer your newbied up questions.

Of coruse if you've got access to such people it'll not be very hard for you to get into eve-online. You'll still have to look up things even after you've played for 5 years, but you won't fall off the "learning curve" for sure.

Posted: Jun 2nd 2010 1:00PM kgptzac said

  • 2 hearts
  • Report
Having a steep learning curve and/or poorly designed tutorial system has nothing to do with the depth of a game. The chess example was great: chess has simple rules, and it is not hard at all to teach a new player the basics. Yet we can all agree at the game has a lot of depth.

EVE has depth, and it also has an inadequate tutorial system, hence the steep learning curve. Improving the tutorial system is not equivalent of "dumbing down the game" as the latter suggest to decrease depth to attract "casual" players.

Confusing the idea of depth of a game with its learning curve can only promotes elitism, which is one of the plagues that makes an MMO unwelcoming. I hope CCP can live up to its word to improve the tutorial and GUI stuff for appealing to new and old players alike, without sacrificing its depth.

Featured Stories

Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW