From the Millennium Falcon to the Enterprise, every space jockey knows that a well-built ship can make the difference between life and death. In Black Prophecy, players will not only get to pilot some of the most lethal spacecraft known to the Tyi and Genide factions, but be able to modify and tweak them to perfection.
Recently, Reakktor unveiled the blueprints for successful starfighter construction. While each type of ship has a different look to it, the general layout of ship modules will be the same. Each fighter is made up of several components, such as the cockpit, wings and engines, and these components can house a variety of offensive and defensive tech. Weapons, rocket launchers and shield generators are all part of the ship builder's menu in Black Prophecy.
However, it will take strategy and planning to properly equip your ship. Players need to level up certain skills just to be able to equip some modules, and you'll need to check that your components are compatible with each other. Reakktor claims that the chosen components will be the deciding factor in a ship's abilities, transforming it from a swift prowler to an invulnerable (yet plodding) tank depending on what's used.
Reader Comments (5)
Posted: Jun 1st 2010 5:25PM dudemanjac said
I can not wait to get into this game. This is the kind of thing that is really exciting. Hands-on control of a ship like the ole Wing commander days.
Posted: Jun 2nd 2010 10:22AM Darkdust said
Not in the sense I think you mean that. It's hard enough when I have my kids coming into my home office and yanking on my arm, etc. etc. I like games where I can choose a slightly slower pace and compete effectively with over-caffeinated 14-year-olds...
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Posted: Jun 2nd 2010 8:20AM Snichy said
Quite excited about this but having to get over my unreasonable discrimination against F2P games. If this turns out to be good, theres no turning back :)








