What would Han be without Chewie, Luke without R2-D2, Robin Hood without Little John, or Hall without Oats? Pretty darn boring if you ask Bioware
. This is the key reason for adding companion characters to Star Wars: The Old Republic
. A lot of MMOs like to build the adventure around one lone character conquering the big bad. In a world with a lot of people who are all the best, why would anyone need anyone else? Bioware's Creative Director and Lead Designer, James Ohlen, tells IGN in an interview today
, "Companion characters have a significant impact on the player's experience. They are integral to the player's storyline.
So other characters can play a significant role in storyline progression and plot. What about combat? Sure, a lot of games have characters you can talk to and interact with, but they aren't important to battling the enemy. "Each companion has a specific role, whether it be additional DPS, tanking, healing or crowd control. Companions also have special abilities that can be activated to significantly change what's going on during a battle,
" Ohlen says further in the article.
Read more of the article on IGN
. Then let us know what role you think companions are going to play, and how you would like to see them used in SWTOR
[Update] the official site has been updated
to include companions. In KOTOR
tradition they have a blue twi'lek: Vette.