Really, if you play Star Trek Online, you can't possibly treat the wholesale revision of Memory Alpha with anything but glee. (That is, the planetside excuse for a crafting system, not the franchise wiki.) It's been one of the most universally panned portions of the game, and short of it automatically deleting your character any changes would be an improvement. The new Season 1.1 Supplemental patch adds in the large-scale revision of Memory Alpha along with the Undine Terradome special task force as well as several UI improvements and bug fixes.
The revised version of Memory Alpha is much closer to a classic crafting system: you level a research skill in one of several categories, starting with Basic and moving on to more specialized research once you've maximized your Basic skill. Basic ingredients are sold by vendors on-site, and there's no longer trading in what amounts to tokens for new items. Progress in the previous system has been preserved as best is possible, although there is a bit of fudging of numbers here and there. It'll take Star Trek Online players a little time to adjust to a crafting system that isn't quite so... special as its predecessor, but we're willing to bet they'll adapt.
Reader Comments (3)
Posted: May 14th 2010 11:49AM dudemanjac said
Well good for them. I took a quick peak, but unfortunately I used up the last of my materials last time a played a few weeks ago. I'll have to give it a go next time i have some time.
Posted: May 14th 2010 11:57AM Arkanaloth said
I miss STO but I had just toooo many MMO's going and had to pull back a bit... it's good to hear they're continuing to refine and improve.. maybe if I get the chance I'll come back to it, hope they don't character wipe!
Posted: May 14th 2010 1:03PM Narof said
Oh this might actually make me log in for the first time in a month, then probably log out 30 min later.







