MMO gamers can be a fickle bunch. Whether its loving a game one day and bashing it the next, or hopscotching from world to world on a weekly basis, MMO infidelity runs rampant in my circle of gaming friends.
As for me personally, I'm pretty unfaithful when it comes to the massive genre. Over the past month, I've logged into Age of Conan, Aion, Fallen Earth, EVE, Champions Online, Ryzom, Guild Wars, Runes of Magic, and Everquest 2. Of these, only the first three have captured my attention for more than a day, but I'm sure a time will come when I return to all of them for one reason or another. Outside of gaming, you'd be hard-pressed to find a more faithful individual. I've loved the same woman for over six years and I support my beloved Yellow Jackets even though they've won exactly one game that matters since 1990. Why then, do I have such a hard time sticking with a single MMORPG?
I think it boils down to the fact that just about every game has a great idea or two, but none of them can manage to be the complete experience I've been craving since the days of Ultima Online. Ideally, developers would build on previous games, incorporating absolutely everything that was cool about older titles into their newer ones, and eventually we'd end up with the ultimate uber game that would eliminate my need to try the next flavor of the month. Realistically, budgetary constraints, marketing decisions, and a general lack of creativity have conspired to give us games that have less options than those of years past, which is why I'm continually searching for The One. If someone ever dares to make a single game that features Ultima's economy, Star Wars Galaxies' housing and entertainers, Lord of the Rings Online's music system, APB's character creation, Age of Conan's combat system, and World of Warcraft's quests and polish, they'll have at least one customer for life.
What about you, dear readers? Do you suffer from MMO infidelity?
Reader Comments (34)
Posted: May 5th 2010 8:10AM (Unverified) said
I don't suffer from infidelity; I instead choose a Harem.
=)
Funnily enough, the good folk in Massively's IRC chatroom were discussing this just the other day.
Personally speaking, I actually prefer to rotate my monthly sub from one game to the next. Not only does it prevent burnout, but it also makes each title seem fresh and interesting upon my eventual return a few months later.
Like you mention though, Jef, I'd love there to be an MMO that takes the most-loved features from all the games before it and rolls them up into a 'dream' title, but given everybody's varying tastes I doubt we'll see anything like that any time soon; sadly.
=)
Funnily enough, the good folk in Massively's IRC chatroom were discussing this just the other day.
Personally speaking, I actually prefer to rotate my monthly sub from one game to the next. Not only does it prevent burnout, but it also makes each title seem fresh and interesting upon my eventual return a few months later.
Like you mention though, Jef, I'd love there to be an MMO that takes the most-loved features from all the games before it and rolls them up into a 'dream' title, but given everybody's varying tastes I doubt we'll see anything like that any time soon; sadly.
Posted: May 5th 2010 8:18AM Pewpdaddy said
I was rediculously faithful to my first MMO. I played EQ for a crazy 6 years. But in doing so I missed DoAC, Asheron's Call, and others I'm sure. So really since then unless a game really has a death grip on me I'm out after 3 yrs. or so. And even then I tend to wonder if the grass is greener. Scooping up any beta's and free trials I can get my hands on. Over the last month I've logged into EVE, Global Agenda, DDO, and Fallen Earth. In no particular order, I'm really hoping Fallen Earth can hold me off until FFXIV =p
Posted: May 5th 2010 2:33PM breezer said
www.how-to-spell-ridiculous.com
Having been a hardcore FFXI player when WoW came out, I saw the effect it had on the community. It was like a plague went through and decimated the game world overnight.
It was an ominous time which at first felt like FFXI's sudden and immediate death.
Fortunately(?), FFXI didn't die, but I was fiercely faithful to FFXI for years, cursing any and everyone who played WoW. Calling them "easy moders" or, the worst thing you could call someone as an FFXI endgamer at that time: Casual (dun dun DUN!)!
Eventually my pretensions faded and a WoW free trial ended up on my laptop somehow, followed shortly by the full game and BC expansion. A month or so later, I discovered PvP and I haven't been the same MMO gamer since.
These days, I can't even commit enough to pay a subscription. The MMO market has been mass-marketed, streamlined, watered down. Cryptic-fied if you will. And with so, SO many free options out there and so many new experiences to try out... Well, I'd rather try something new every few days than commit to another reskinned WoW/EQ derivitive.
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Having been a hardcore FFXI player when WoW came out, I saw the effect it had on the community. It was like a plague went through and decimated the game world overnight.
It was an ominous time which at first felt like FFXI's sudden and immediate death.
Fortunately(?), FFXI didn't die, but I was fiercely faithful to FFXI for years, cursing any and everyone who played WoW. Calling them "easy moders" or, the worst thing you could call someone as an FFXI endgamer at that time: Casual (dun dun DUN!)!
Eventually my pretensions faded and a WoW free trial ended up on my laptop somehow, followed shortly by the full game and BC expansion. A month or so later, I discovered PvP and I haven't been the same MMO gamer since.
These days, I can't even commit enough to pay a subscription. The MMO market has been mass-marketed, streamlined, watered down. Cryptic-fied if you will. And with so, SO many free options out there and so many new experiences to try out... Well, I'd rather try something new every few days than commit to another reskinned WoW/EQ derivitive.
Posted: May 5th 2010 8:41AM MrGutts said
"Whether its loving a game one day and bashing it the next, or hopscotching from world to world on a weekly basis"
Yup that is me and even the Ultima part for filling the void. You know when you are getting old when kids on this blog don't even know what the hell Ultima is and WoW was there first MMO ever.
Yup that is me and even the Ultima part for filling the void. You know when you are getting old when kids on this blog don't even know what the hell Ultima is and WoW was there first MMO ever.
Posted: May 5th 2010 9:06AM (Unverified) said
"developers would build on previous games, incorporating absolutely everything that was cool about older titles into their newer ones"
The problem with this idea, which makes perfect sense in general, is that any game that would incorporate such a design philosophy would be given the 2nd worst label an MMO could get: clone (1st place is, of course, "grinder").
Also, it is up to the developers to constantly be pushing the envelope to create a new and exciting experience (due to budgetary constraints, however, they don't). We don't have one restaurant that serves the best of all types of foods, we don't have one TV show that has all the best ideas, and there is no one book "to rule them all".
Diversity is healthy. You don't play the same console game every day for 10 years, you don't watch the same TV show every day for 10 years, and you don't eat at the same restaurant every day for 10 years, so why should anyone have a problem with not playing the same MMO every day for 10 years?
The problem with this idea, which makes perfect sense in general, is that any game that would incorporate such a design philosophy would be given the 2nd worst label an MMO could get: clone (1st place is, of course, "grinder").
Also, it is up to the developers to constantly be pushing the envelope to create a new and exciting experience (due to budgetary constraints, however, they don't). We don't have one restaurant that serves the best of all types of foods, we don't have one TV show that has all the best ideas, and there is no one book "to rule them all".
Diversity is healthy. You don't play the same console game every day for 10 years, you don't watch the same TV show every day for 10 years, and you don't eat at the same restaurant every day for 10 years, so why should anyone have a problem with not playing the same MMO every day for 10 years?
Posted: May 5th 2010 9:45AM Jef Reahard said
The problem is, we ARE playing the same MMO, that was the whole point. When it comes to theme park games, they're all essentially the same. Grind, level, collect gear, maybe pvp, rinse and repeat. Graphics change and that's about it.
I want a 'one game to rule them all' because I'm tired of spending time (not to mention money) trying all these games just to be met with the same old same old. Diversity (aside from the skin deep variety) doesn't exist in the current mmo market, imho.
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I want a 'one game to rule them all' because I'm tired of spending time (not to mention money) trying all these games just to be met with the same old same old. Diversity (aside from the skin deep variety) doesn't exist in the current mmo market, imho.
Posted: May 5th 2010 11:39AM Wisdomandlore said
I agree with you, Jef. There's no real difference between most of the MMOs out there today. I wouldn't even call the difference "skin deep," since a lot of them have the exact same skin (elves, orcs, dragons, etc). I don't know why fantasy has to equal some sort of Tolkien/Games Workshop rehash.
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Posted: May 5th 2010 12:31PM (Unverified) said
You can't call all fantasy mmorpgs "essentially the same" without saying that all FPSs are "essentially the same" or all action movies "essentially the same".
If you buy one $60 fps every 2 months for a year, you are playing essentially the same game but with some significant differences (story, character development, weaponry). This is the same with mmos.
There are major differences between wow and eq2 despite them being in the same genre. The story is different, the characters are different, the weapons are different (spells, skills, etc). The difference is that people don't buy a new $60 mmo every 2 months or spent $60 in the cash shop of an F2P mmo every month.
People for some reason downplay the differences between MMOs, yet they have also spent $10 a pop watching every Jackie Chan, Jet Li, Chuck Norris, or Stephen Segal movie in the theatres, buying every issue of their favorite manga, or purchasing every Harry Potter novel. All of these things are essentially the same, but you enjoy them all for the differences. Why can't MMOs be this way?
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If you buy one $60 fps every 2 months for a year, you are playing essentially the same game but with some significant differences (story, character development, weaponry). This is the same with mmos.
There are major differences between wow and eq2 despite them being in the same genre. The story is different, the characters are different, the weapons are different (spells, skills, etc). The difference is that people don't buy a new $60 mmo every 2 months or spent $60 in the cash shop of an F2P mmo every month.
People for some reason downplay the differences between MMOs, yet they have also spent $10 a pop watching every Jackie Chan, Jet Li, Chuck Norris, or Stephen Segal movie in the theatres, buying every issue of their favorite manga, or purchasing every Harry Potter novel. All of these things are essentially the same, but you enjoy them all for the differences. Why can't MMOs be this way?
Posted: May 5th 2010 9:10AM Halldorr said
Hmm, I'd line up to buy Jefs combined game :-P
Posted: May 5th 2010 9:18AM Pewpdaddy said
At this point after some 13 years(could be more) of graphical MMO's. Find one that doesn't carry something over from one of the successful titles in the past. Realistically until true 3d/VR gaming your playing a fluffed re-hashed re-engined version of something you've subbed to before. I'm all for free stuff, but at least in my opinion, past DDO'er here you don't get the true MMO experience without the paid content. At least in DDO, I beta'd Allod's online, but talk about a clone. It's got WoW written all over it. Crap I mean the models are nearly identical with a few curve balls thrown in.
On a side note when did Ultima come out? It was basically the first graphical MMO, beating EQ by a year maybe give or take.
On a side note when did Ultima come out? It was basically the first graphical MMO, beating EQ by a year maybe give or take.
Posted: May 5th 2010 9:21AM (Unverified) said
Jef, If you're looking for a 'Sandbox" experience like the one that was found in Ultima, I suggest trying the free Beta of Mortal Online. It's developed by a European company called Star Vault, and they site Ultima as their inspiration. The world is dynamic, growing as people build houses for themselves, conquer different monsters, and spend money in various cities. There are no PvP zones, instead allowing players to make their own choice about when to kill others... but there are consequences. Kill an unflagged player, and you become flagged as a murderer. Show your murdering face in a town and guards can be called in to find you. You essentially start the game with nothing but a Sword, a Pick-axe, and the rags you're wearing, and will need to make a life for yourself from nothing.
Posted: May 5th 2010 9:49AM Jef Reahard said
I was in Block A and gave Mortal the better part of a couple of months. Ultimately it wasn't my cup of tea. It'll probably be like Darkfall is for me now: I went back to it after giving them a year to get their act together and occasionally resub for a month at a time.
Currently, Xsyon is more interesting to me, as both Mortal and Darkfall seem to be built for PvPers first and sandbox fans second. I'm scratching my head as to why all these indie companies think that sandbox equals FFA PvP.
Reply
Currently, Xsyon is more interesting to me, as both Mortal and Darkfall seem to be built for PvPers first and sandbox fans second. I'm scratching my head as to why all these indie companies think that sandbox equals FFA PvP.
Posted: May 5th 2010 9:23AM (Unverified) said
I'm faithful in streaks. ;) I played AC for 2 years, took a break, played GW for 2 years, cut back, played LoTRO for 2 years, cut back. Now I switch fairly evenly between WoW and LoTRO with an occasional foray back into GW.
I've been meaning to try out Fallen Earth for while - I'm really just waiting to see if they ever allow skill respecs.
There are things I like about each of the ones I play, so for now a single title doesn't have my full attention.
I've been meaning to try out Fallen Earth for while - I'm really just waiting to see if they ever allow skill respecs.
There are things I like about each of the ones I play, so for now a single title doesn't have my full attention.
Posted: May 5th 2010 9:26AM Wisdomandlore said
I'm like that right now. In the past year I've played LOTRO some. Then I've tried Fallen Earth (twice), WoW (for 2-3 months), EQ2, Vanguard, Aion, WAR, AOC, Runes of Magic, Allods, and probably a couple more. I'm tired of LOTRO and looking for something new, but I haven't been able to find a new home. I'll probably just wait for Rift:PoT, SW:TOR, or FFXIV.
Posted: May 5th 2010 10:50AM Minofan said
Sadly I don't like any games outside the Guild Wars franchise enough right now to consider juggling multiple.
Heck; I've got an abundance of time on my hands and there's not even one premium or freemium game out there tempting me to subscribe!
Sigh.
Heck; I've got an abundance of time on my hands and there's not even one premium or freemium game out there tempting me to subscribe!
Sigh.
Posted: May 5th 2010 11:21AM Valdamar said
I rarely play more than one MMO at a time unless I'm also in beta tests - mainly because I only play "triple A" subscription MMOs, so I wouldn't be getting my money's worth out of my subscription if I played more than one MMO at a time.
Because they don't have subscriptions I have given some thought to dabbling with DDO, GW and/or APB (when it's released) in addition to running my City of Heroes subscription, though with the Going Rogue expansion so close I may not bother yet. I do have the DDO client downloaded and patched, but I've not logged into it yet as I always just end up playing CoH.
When SW:TOR comes out I'll have a decision to make - whether to run my CoH sub at the same time as subscribing to TOR - I probably will, just so I don't fall behind in vet rewards in CoH - plus I'm not sure how long TOR will keep me absorbed - but it's likely to be the very first time in 11 years of MMO gaming that I'll have run two subs at the same time (I don't count the time I was playing both EQ2 and Planetside, as I had both on a single Station Pass subscription - back when those were cheaper than 2 subscriptions - although I should probably count EQ1 as I used to run two subscriptions in that as I dual-boxed 2 accounts).
Because they don't have subscriptions I have given some thought to dabbling with DDO, GW and/or APB (when it's released) in addition to running my City of Heroes subscription, though with the Going Rogue expansion so close I may not bother yet. I do have the DDO client downloaded and patched, but I've not logged into it yet as I always just end up playing CoH.
When SW:TOR comes out I'll have a decision to make - whether to run my CoH sub at the same time as subscribing to TOR - I probably will, just so I don't fall behind in vet rewards in CoH - plus I'm not sure how long TOR will keep me absorbed - but it's likely to be the very first time in 11 years of MMO gaming that I'll have run two subs at the same time (I don't count the time I was playing both EQ2 and Planetside, as I had both on a single Station Pass subscription - back when those were cheaper than 2 subscriptions - although I should probably count EQ1 as I used to run two subscriptions in that as I dual-boxed 2 accounts).
Posted: May 5th 2010 6:02PM (Unverified) said
Oh I have been mostly faithful to LOTRO since launch. But I have made excursions to WoW, Fallen Earth, WAR, STO, FFXI, EQ2, EVE, basically you name it, I've tried it.
Usually when I start to burn out on LOTRO is when I start looking around for something new. But I always come back.
The fact that I have a lifetime account makes that very easy. LOTRO is the game that is always just 'there'.
That said, I am now very curious about Mortal Online (as mentioned in this discussion), and I am absolutely going to check that out :-)
Usually when I start to burn out on LOTRO is when I start looking around for something new. But I always come back.
The fact that I have a lifetime account makes that very easy. LOTRO is the game that is always just 'there'.
That said, I am now very curious about Mortal Online (as mentioned in this discussion), and I am absolutely going to check that out :-)
Posted: May 5th 2010 11:59AM Orvidos said
Absolutely. A guild mate of mine calls it "MMO ADHD"
I didn't used to, funnily enough. I've played WoW pretty consistently for almost 5 years.
I played various other games for months at a time. There are only a couple MMOs I own that haven't reached a year of play time. (I believe those being Tabula Rasa, LOTRO and Aion.)
But in the past couple years (generally since Warhammer's failure) I've just been sort of "meh" about MMOs.
Age of Conan has recaptured my interest though, so that's nice.
I didn't used to, funnily enough. I've played WoW pretty consistently for almost 5 years.
I played various other games for months at a time. There are only a couple MMOs I own that haven't reached a year of play time. (I believe those being Tabula Rasa, LOTRO and Aion.)
But in the past couple years (generally since Warhammer's failure) I've just been sort of "meh" about MMOs.
Age of Conan has recaptured my interest though, so that's nice.
Posted: May 5th 2010 12:30PM Daelen said
Not sure any of us could be called hyper active given our hobby =P ADD for sure though. I like to sub for 3 month cycles but honestly the will play list gets shorter every year. I'm wrapping up EQ2, not in the mood for LotRO or WAR or WoW or CoX despite subbing for a month to check out Ultimate mode. Probably headed to VG or AoC for a 3 month stint.
Posted: May 5th 2010 12:36PM (Unverified) said
@Wisdomandlore:
Do you call every hollywood movie the same because "a lot of them have the exact same skin" (humans, dwarfs)? Why say the same about MMOs? Of course there are differences. Enjoy the games for their differences.
People need to realize that it is perfectly acceptable to play an MMO for a while then move on to something else. I played age of conan through the tutorial experience then stopped and that was a perfectly enjoyable experience for my $50. $50 for 20 hours of enjoyable gameplay is more than enough for other games, why not MMOs?
Do you call every hollywood movie the same because "a lot of them have the exact same skin" (humans, dwarfs)? Why say the same about MMOs? Of course there are differences. Enjoy the games for their differences.
People need to realize that it is perfectly acceptable to play an MMO for a while then move on to something else. I played age of conan through the tutorial experience then stopped and that was a perfectly enjoyable experience for my $50. $50 for 20 hours of enjoyable gameplay is more than enough for other games, why not MMOs?
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