It's always important to eat your dessert first at dinner and then the main meal -- or so our rapscallion uncles taught us. So it is with developer articles. While the bulk of Carrie Gouskos' April Producer's Letter
for Warhammer Online
was devoted to examining the reasons behind the 1.3.5 patch changes, including the 100% RvR city sieges
, it's not a bad idea to skip ahead to the final paragraph of the letter for one truly tasty tidbit:
"By 1.3.6 players will have the capability to play as both Order and Destruction on the same server. We did this in Camelot, because we wanted to give players more choices about where they wanted to play and who they wanted to play with. We're aware of the possible downsides (such as cross-realming) and we're aware that people have a lot of realm pride, which we believe is very important, so we're going to be introducing a significant lockout timer to switch between realms."
Up to this point, once a player rolled either a Destruction or Order player on a server, the opposing faction was denied to them unless they deleted every character and started over. This certainly represents a significant change in the the faction struggle of WAR
, but could also solve the issue of friends being unable to connect on the same realm because one rolled Order and the other Destruction. Carrie highlighted other changes and revisions forthcoming to the game, including an auction house revamp and a pass at improving the open-RvR experience. Head over to the WAR
Herald to read the full letter