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Reader Comments (17)

Posted: Apr 30th 2010 9:35AM whateveryousay said

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Fail, Rubi.

Posted: Apr 30th 2010 9:36AM whateveryousay said

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Also, FIRST!
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Posted: Apr 30th 2010 9:36AM (Unverified) said

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Hoping to get in on some of this. Between this and Jumpgate, I've been hoping for some space flying action.

Posted: Apr 30th 2010 9:37AM dudemanjac said

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Really looking forward to this game. Little sad I didn't get in, but oh well. back to Final Fantasy XIII.

Posted: Apr 30th 2010 9:44AM (Unverified) said

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I feel bad for picking on you guys for little stuff, but you're my first stop for MMO news, and if you're a news outlet, then the little stuff matters.

Headline-
Black Prophecy enters closed beta
First line of the article-
Gamigo and Reakktor Media made an announcement this morning that many fans have been looking forward to: Black Prophecy is entering open beta.

So are they in open beta or closed beta? If you guys want help proofing this stuff, I'm available.

Posted: Apr 30th 2010 10:27AM Birk said

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No offense mate, but that came off as unnecessarily condescending. Massively pumps out 10-20 articles a day, and let us not forget the medium that they employ. Its not a newspaper, where they have a full cycle to report news and edit; they are on the wire, and trying to get information out the door as fast as possible.

I daresay that inferring that their editing staff is inadequate is harsh. For a minor error that was promptly corrected less than an hour after it was made, I would say your expectations on the limits of human error are too high.
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Posted: Apr 30th 2010 12:34PM (Unverified) said

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Don't make excuses for them.
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Posted: Apr 30th 2010 7:22PM Graill440 said

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@birk

Alot of information is innacurate and late on Massively, there is nothing wrong in pointing this out, at least here they let folks speak their minds and even rebutt in some cases, big kudos there, they could delete blog entries at any time but they do not. I trust this site more than most, which is stating alot, even with my gripes.

Since you seem to have a thin skin about the truth i suggest MMORPG.COM , where they delete even slightest contradiction to anything they say or do and warm puppies and kittens are available to anyone that speaks only in a positive light.
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Posted: Apr 30th 2010 7:37PM Seraphina Brennan said

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@graill

Just wondering, which of our stuff is late/inaccurate?

We move very fast around here and always strive to be as accurate as possible in our news. We're very frequently first with a story in the MMO world, and we regularly reach out to get comment from companies on their actions. Sometimes we delay our articles in order to get a company's response, but much of the time we're "first on the scene" as it were.

So, if you could point some of our failings out, I can see to it that they don't happen in the future. I want Massively to always rise upwards.

~Sera
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Posted: Apr 30th 2010 9:48AM Loki1 said

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Evry MMO has charms and potential.

In an MMO you explore, you socialize, you face challenges, you discover something about its lore, story and everything. You "try" to make your way into it.

But quests kill all that, most of the time. Quests contain all lore, contain all exploration, contain all rewards of equipment, and ergo also destroy economy.

Ultimately they destroy EVERY possible challenge because the player is GUIDED in and out of the game.

Quests, offering a linear progression, destroy the VERY meaning of a MMO, that is persistancy, non-linearity, dynamicity.

Unless they're like EVE, inserted coherently in the dynamic world, and refusing linearity and story-progression.

Posted: Apr 30th 2010 9:53AM Loki1 said

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And i will also add this, that many have said that MMO's with quests offer alternatives. You may level with PvP, you may level with crafting, you may just grind/farm mob.

But quests will still have the "easiest" way to explore, the ONLY way to know the lore, the "easiest" way to get gear. In a game with quests, NOT doing them is simply stupid and it's going to deprive you of everything.

If a MMO has quests, it's crazy not to do them. The only solution is NOT giving quests, or, as i said, deprive THEM of the best way to explore, to gain items, to gain money, to gain LORE.
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Posted: Apr 30th 2010 10:30AM Birk said

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I want to agree with you on this, as I am a little tired of formulaic questing as the only means to ascertain any sort of immersion in a game. Fair enough; but I have yet to see a game employ other means of explaining lore and setting outside of quests.

In eve, certainly, it is very hard to glimpse anything of the political climate simply by playing the game. All NPCs that you interact with are for missioning; other than that, the setting is completely player-driven. And thats fine, for a game like eve. But I dont think that anyone would argue that its almost impossible to identify with the New Eden backstory unless a sufficient amount of out-of-game reading and metagaming takes place.

That said, Im not sure how the correct balance would be struck. But I hope it happens soon!
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Posted: Apr 30th 2010 1:12PM dudemanjac said

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I've seem games where you get more story if you talk to NPC's besides what you are assigned to do. I think Allods has a lot of ppl to talk to that you could just avoid. Also there a plenty of these mmos, where the quest giver has a lot to say and you have the option of just skipping past it.

How does this no quest structure work? You just travel the land fight or avoiding enemies and monsters until you fine a ruin somewhere and a ghost or a tablet in a wall somewhere tells you what it is? Do you walk into a town that is having a problem with invading orcs and you just decide to go into their camp and handle yo bi'ness?

BP is supposed to have a dynamic quest structure. Supposedly, no quest will be the same if run by someone else. Exactly what all that mean, I don't know. It was described in more detail on the site, but I don't feel like looking for it right now.
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Posted: Apr 30th 2010 10:35AM Rubi said

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Yikes! Fixed the one mention of "open" to read "closed" -- thanks for the quick heads up, you guys! (Thanks to Amana for your kind email as well!)

Posted: Apr 30th 2010 11:02AM yavo said

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isn't this the second time it entered closed beta, i recall about a yr and half ago they did all this and were talking about release, then at the last minute they pulled it back, said they need to do some more work and that is what brought us to where we are now?

Posted: Apr 30th 2010 11:40AM (Unverified) said

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No, you are talking about Jumpgate Evolution not Black Prophecy ;)
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Posted: Apr 30th 2010 1:03PM dudemanjac said

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This one was ready for closed beta and then the published went bankrupt. It's been sitting out a year or so now trying to get a new one, which finally happened about a month ago
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