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Reader Comments (25)

Posted: Apr 29th 2010 12:09PM ultimateq said

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Despite all of the haters. I bought this yesterday. And not just the standard box, I bought the collector's edition. Why? Because I just wanted to shove it in the face of all the haters and show my support, that even though they made some bad decisions, I still support them.

Plus the collector's edition was only $20 more than the normal, and that badge that comes with it is pretty awesome!

While the ship combat is admittedly very untrekky, it's still fun, and I enjoy the ground combat quite a bit. I can't wait to delve in a bit further to see more of the game.

Posted: Apr 30th 2010 12:07PM Meurik said

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I'm curious why this post was downrated? Is it because it shows support for the game, rather than the hatred which is all too common these days?

I for one, have been playing the game off and on since release and it's been enjoyable for the most part. One thing however that makes me end up not playing it as often as I've played for example... World of Warcraft, is that very few of my friends play STO, and thus I am mostly playing the game solo. The occasional random pickup group I might join, but overall i've been playing it by myself.

While you are certainly able to level all the way to maximum by yourself, the game definitely favours teamplay for the sheer "fun factor" of the game.

My biggest gripe about the game overall, is the ground combat. I feel we could've easily done without it for now, and have it added on later through an expansion. Give Cryptic the chance to properly design and perfect it, seeing as their space combat is damn near perfection. I say "near" perfection, since I would argue that space combat should allow full 360 degree movement (which this game does not allow currently), but overall the space combat is really fun and enjoyable.
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Posted: Apr 29th 2010 7:19PM Samael said

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Wait let me get this straight. You just spent a lot of money cause you wanted to "shove it in the face of haters," your logic astounds me. I highly doubt the haters care if you spend a lot of money, specially those that don't play the game.

Was in the beta, saw what a shell of an MMO it really was and never thought about subbing. Cryptic is not a top notch studio, they do well for what they put out.

I hope you have a lot of fun playing STO, or any other game that you choose. It is your life, lead it for yourself, you will much happier that way.
Or don't.
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Posted: Apr 29th 2010 7:38PM ultimateq said

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$50 is hardly "a lot of money". Yeah I played the beta too, I knew what to expect. Despite the amount of what hurt fanboys say, the game works well for what it is.

People are up in arms because it's not the big Star Trek Simulator that we were hoping for. Fine, yeah, that sucks, we all wanted that. Oh well, it's not the ultimate Star Trek Simulator. I fail to see how that makes the game "bad".

Now you or someone random will post, "waah, instances ... blah blah blah." or "waaaaah, ship control ... blah blah blah." - to that I say refer to my last paragraph. It's a Star Trek Game. See it for what it is, not what you wanted it to be, it's not as bad as people seem to be making it.

Yes, I bought the game to support the developer in hopes they will can develop it further. I wanted to stick it to the angry masses who have nothing better to do than insult this game and it's developer. If Cryptic didn't come along we probably won't even have a Star Trek MMO to begin with. Some people may say that having no Star Trek MMO would be for the better, I say those people are overly pessimistic and probably live a lonely life.
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Posted: Apr 29th 2010 8:07PM Graill440 said

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"Works well for what it is....."

And this is a featureless, broken skill ridden, empty, content starved shooter of limited scope.

Glad the game worked out well for you UltimateQ.


I am told pumpkin seeds cannot speak........is this true?
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Posted: Apr 29th 2010 8:16PM ultimateq said

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I'm glad it's working out too!

Featureless requires elaboration.

Broken, I disagree, I haven't encountered any problems, they may have fixed most of them in the past 3 months, who knows.

Empty. As in no players? I'm seeing plenty of players, though it's around the starting area so that could have something to do with it. We'll see on this one.

Content Starved. Haven't gotten far enough to determine.

Really though, I want you to point out any MMO that has ever existed that had a good launch. They never launch completely ready, they never ever launch without some significant bugs. And ST:O is no exception. 3 months down the road, coming in fairly fresh with only a small experience in the beta, I'd say the game is pumping right along.
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Posted: Apr 29th 2010 8:23PM CCon99 said

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At the same time, having a crappy Star Trek MMO that loses so many subs 2 months after its launch, likely hurts any chances of ever getting that simulator MMO you admit many wanted.

Without flaming you, I would be interested to hear your thoughts on the game 4-8 weeks after playing it. That's where most of the "rage" comes from on this game. With its instance only leveling, there is absolutely nothing left to do in the game once you get to level 45 in the 2-4 weeks it takes.

That's always been my problem with STO, it was an okay game if played like a single player console game you toss to the side a month after "beating" it, but as an MMO it doesn't offer much to do that makes you want to stick around past the 30 free days, let alone staying for years like most have done with other MMO games. Like the article above says, it's amazing they launched this game as quickly as they did, but the downfall is it also really comes off like a rushed game they're hoping you help fund the rest of its development and beta testing. The single server they use already feels like a ghost town compared to launch and I fear the game will end up like AoC and Vanguard as a game that would have had so much potential if it was developed properly, botched its launch, and ends up a decent game 1-2 years later that a handful of people barely play.
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Posted: Apr 29th 2010 8:28PM (Unverified) said

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People seem to "love to hate" Cryptic. I bought the 99 cent Target pre-order and ended up liking the game and bought the lifetime sub. Then I tried the demo for Champions Online and liked that even better. I wish the lifetime was still available for that. If I had a better computer Champions would be my favorite MMO. It's an altoholics dream (or worst nightmare).

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Posted: Apr 29th 2010 8:40PM ultimateq said

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Know what CCon? I won't debate the points with you, because you have some very good, well thought out points. To be honest, I never intended on playing this game for very long. It was a time killer until something better came out, preferably APB.

I had a lot of hopes for this game, and I have hopes that it can pick up and become a very respectable MMO. That is why I am supporting it. Though there is some sense of gratification to be had by supporting something that people seem to hate.
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Posted: Apr 29th 2010 12:41PM Pojoh said

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New huge patch came out today... did alot of stuff like adjusting mission difficulty -- and that sort of goes along with a new death penalty system. This list is really big, and if you want to find out more, check out the forums. http://forums.startrekonline.com/showthread.php?t=153910

Posted: Apr 29th 2010 1:22PM Chroma said

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I was a pre-order player and at the time the horribly buggy game/client didn't like my new computer/drivers. After wasting a huge chunk of time (weeks) troubleshooting, I decided to jump back to EVE and let them fix some technological stuff. Came back to it last weekend, same problems. :(

I canceled my subscription. I really, really, hope I can come back to a better experience in a few more months. Judging by their last games, I don't cyrptic will ever make STO run as smooth as I want it.

Also crafting.

Posted: Apr 29th 2010 2:33PM (Unverified) said

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Cryptic really isn't a company that should be taken seriously.
CoH/CoV is a great game for it's time. CO is just terrible, it really felt like a step back from COH.

STO online well, we all know.

Posted: Apr 30th 2010 12:52AM Superfan said

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Thus game is more like the log left in the toilet as opposed to an journal entry. It is a steamer. CHAMPIONS also was a huge disappointment. These guys are in for the cash grab and then duck out. It seems this game already has fewer players than City of Heroes (my current MMO of choice). As for post #1, boy, you sure showed us. Good work. Spending extra $ on this steamer of a game LOL.

City of Heroes just added i17 and that game is still fun. I would play on a regular basis if the updates came out in a more timely fashion; might also help if they added more original, playable content (get rid of the repetitive mission maps already - just add new ones from here on out...PLEASE).

Posted: Apr 29th 2010 3:25PM GenericPerson said

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Was a pre-orderer just like Chroma and decided to get my money back. My main issue was the other person I would have played with didn't pre-order and the few others that debated getting the game opted not too.

Since then I've gone back to WoW and really haven't looked back, I had enough STO in beta that I didn't care to try drudging through the game by myself as well.

Congratulations to those that are still heavily invested in the game, hope Cryptic keeps making you happy. I know my days of debating the purchase of Cryptic games are long over.

Posted: Apr 29th 2010 3:51PM Tethadam said

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I leveled up to RA5 within two weeks of lauch. The game lacks so many things that is hard to pick just one to be honest.

My biggest gripe though it the instancing. Making the game ultra instanced simply makes the game feel small and not at all large like you would expect in a MMO based around interstellar travel. It either shows a lack of technical talent on the part of Cryptic since games like EVE and wow can over come these problems or laziness.

Posted: Apr 29th 2010 5:53PM Tom in VA said

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Ryan, I love reading lines like "When Cryptic promised prompt content additions, they weren't just blowing smoke up our warp nacelles". Well said! :-)

The main reason I wanted to play STO was for the ground combat/AI team missions, which sounded, based on written descriptions, similar to my beloved Guild Wars.

And yet it sounds, amazingly, as though STO -- even though it is a much more recent game than GW1 -- actually has WORSE Hero/Pet AI than GW1. Is this correct? Has anyone played both STO and GW1 that can compare the two, AI-wise and ground mission-wise?

Posted: Apr 29th 2010 6:31PM Bezza said

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I am a lifetime subscriber, thankfully that means I can take or leave STO without worrying about sinking any more cash into a monthly subscription. Which is precisely what I am doing. I have maxed out one character and have a second well on the way, but frankly, after three months there isn’t much left to do in STO. Oh sure they have released a few high end missions, but so what? Most of them require a prerequisite team size to complete and as a primary solo or duet player these missions mean nothing to me. Normally at this point I would roll a new character of another race/class/profession and explore the nuances of the game further. But you just can’t do that in STO yet, there really are no nuances to explore.

Star Trek Online should be called Starfleet Online as there is just no real content beyond the federation characters. Oddly I am not overly upset about paying for a lifetime subscription cause I know in time it will change. When I can play a Klingon, Romulan or other non-federation character in STO I will be there with bells on! For now though the game is very much a casual, take it or leave it experience. It’s fun, hell yes, easy to pick up and just as easy to put down.

Posted: Apr 29th 2010 6:40PM Stormwaltz said

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Dear sirs,

WTB playable Horta.

Thank you,
Stormwaltz

Posted: Apr 29th 2010 8:32PM (Unverified) said

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That was the first episode of Star Trek that I watched back in 1966. (?)
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Posted: Apr 29th 2010 8:02PM Graill440 said

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Looks like the "core audience that gets it" never materialized. And moreso it seems these devs never "got it" from the getgo. I do take pleasure in a couple of my friends with lifetime subs telling me they want to do all manner of untoward things to the director/dev team for stealing their cash that to date has not been returned to them. Sad in todays society that thieves are allowed to do things like this and get away with it.

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