Today is a big day for City of Heroes. Not only is it the six-year anniversary of the game, with celebrations taking place both in-game and out, it's also the launch of the much-awaited Issue 17. Dubbed "Dark Mirror," the update features the graphical tweaks collectively known as Ultra Mode, as well as new story arcs and missions, improvements to Mission Architect, and a whole host of additional changes. It's also the release of the awaited Demon Summoning powerset, which is available to everyone who has prepurchased the upcoming Going Rogue expansion.
Behind the cut is the official trailer for the update, which should help whet the appetite of any fans anxiously awaiting the update to complete downloading. Aside from highlighting the visuals of Ultra Mode in real-time, it shows off some of the mission content, including the full-scale war against the Freakshow pictured above. There's also the doppelgangers and the Positron task force to show off -- and only a couple more months until the game's second major expansion. Click on past the cut to see the trailer, and enjoy the new changes that help keep City of Heroes fresh six years out.
Reader Comments (9)
Posted: Apr 28th 2010 1:34PM Aquaryon said
Holy shit. It has been already 6 years since I played the game... I MIGHT just resub to try out the game gain!! Good god man. That looks like an amazing update! Anything could be better then how disappoint I was with Champs. Great game but man it was lacking so much!
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Posted: Apr 28th 2010 1:50PM (Unverified) said
This sounds so tempting. I'd love to go back to scratch the superhero itch.
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Posted: Apr 28th 2010 1:52PM Halldorr said
I keep debating it but I'm worried I'll taint my good memories of CoH. I was hoping CO would basically be CoH 2 with the added parts I personally felt CoH was missing but was horribly disappointed. Love that they are updating the graphics some, really helps kind of modernize it.
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Posted: Apr 29th 2010 10:14AM bjooks said
Yeah! The updated graphics look great in-game. And Demon Summoning is quite fun, although it will be more fun once they thin out a bit -- there were Demons EVERYWHERE in Mercy last night.
But my favorite bit has been the animated tails. It's crazy how much better some of my toons look with their tails wagging instead of just sticking there.
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But my favorite bit has been the animated tails. It's crazy how much better some of my toons look with their tails wagging instead of just sticking there.
Posted: Apr 30th 2010 1:45PM (Unverified) said
I love how the COH team is introducing things like shadows and moving tails among other changes and updates, and are super excited to bring them to the players. The hilarious thing is these changes and updates have been in other games for over 5 years! LOL.
"Get excited people, we are going to bring you old stuff and tell you its new!" - moron coh dev
The game has great content and storylines, but the devs are so underfunded and untalented that the next five years (if it straggles on that long) is going to be tons of new changes, but all things that are already outdated in EVERY other game.
Play COh for a few months to see the content and go through the storylines, but then leave - the game is a joke, move on.
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"Get excited people, we are going to bring you old stuff and tell you its new!" - moron coh dev
The game has great content and storylines, but the devs are so underfunded and untalented that the next five years (if it straggles on that long) is going to be tons of new changes, but all things that are already outdated in EVERY other game.
Play COh for a few months to see the content and go through the storylines, but then leave - the game is a joke, move on.
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