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Reader Comments (17)

Posted: Apr 27th 2010 2:41PM (Unverified) said

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Excuse my French but that sounds flippin' awesome!

Posted: Apr 27th 2010 2:58PM Randomessa said

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*claps* I believe in ArenaNet!

Posted: Apr 27th 2010 3:06PM (Unverified) said

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I'm optimistic -- I want to believe in Arenanet.
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Posted: Apr 27th 2010 3:03PM (Unverified) said

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Nice article Rubi. I didn't see Mike O'Brien's blog post until I read this.

I'm less grumpy about Guild Wars 2... but still grumpy! They talked a good game with the original, but I'm still skeptical about the "what's your story" part in all of this. My story would have nothing to do with me grouping with Charr or worshiping false gods.

This part concerns me even more...

"When someone kills a monster, not just that player’s party but everyone who was seriously involved in the fight gets 100% of the XP and loot for the kill."

...umm, how do you balance the game economy around that? Heh... who's cares right? It sounds more fun.

...and I appreciate ArenaNet's candor...

"we’re betting our company on Guild Wars 2."

Very true indeed! That's why I'm worried about the other founders leaving. Did they see bad signs? Heh, but after reading what Mike wrote, I'm thinking ArenaNet is getting back their momentum.

Posted: Apr 27th 2010 3:29PM Bhima said

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Cheers to ArenaNet, they have some ambitious goals lined up on their blog. If half of what he wrote gets implemented correctly this will be a great game indeed!

Posted: Apr 27th 2010 3:56PM TheJackman said

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I don't believe in ArenaNet! Its all marketing talk and drawings and pre rendered trailers. The original Guild Wars was ok, way to grindy for me and the town hubs where like hell way too many people trying to do stuff at the same time and try find a friend was a real pain! I do hate pvp so I did not care for that element of the game. I did not like the rent a henchman stuff or the heroes system it did take out from having to play with a real person or simply be able to solo content without that NFC running all the time before your feeds. The game also had way too much less armor, painting not count and is just lame!

Most of the story lines did feel a little cheesy!

I hope I see a working demo with new UI and skills and so on in action on the next E3 or I loss the little fate I still got left!

Posted: Apr 27th 2010 4:09PM (Unverified) said

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rofl what
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Posted: Apr 27th 2010 4:12PM (Unverified) said

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You thought *Guild Wars* was *too grindy*? That's honestly the most baffling thing I've heard say about the game in... well, ever, really. Speaking as a long-time player (four and a half years and counting), GW has virtually no grind to speak of. You *can* grind, if you want to, but if you don't want to (and I don't), there's really no one forcing you.

I'd respond to your other comments if they'd been in English instead of warbling.
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Posted: Apr 27th 2010 6:12PM (Unverified) said

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While GW grind is mostly voluntary, it still is pretty bad. For a game that was so innovative, its kind of ironic that the grind that was in the game were some of the most mind-numbingly repetitive tasks I've every encountered. There weren't even daily/repeatable quests for most of the factions you could get rep from; it was just "get a blessing; go farm monsters for 10+ hours." And quite frankly, I don't argee with the "You don't *need* to grind in GW" statement. That's like saying you don't *need* to grind in WoW; you don't *need* shoulder/helm enchants in WoW like you don't *need* strong PvE skills in GW. Yes, you could get by without those things just fine, but other players might exclude you from groups for not having them and having them makes the game easier.
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Posted: Apr 27th 2010 10:22PM cray said

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You don't know jack!
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Posted: Apr 27th 2010 4:12PM WarnerYoung said

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While the idea of having less quest text but more "living" stories sounds good, I hope they still keep some quest text, at least for side quests. Part of the fun of the original is in the sly pop culture references in either the quest text or the accept/reject options. I'd hate to lose that completely.

Posted: Apr 27th 2010 5:08PM Minofan said

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Much joy & goodness forthcoming today - cannot wait to discover more.

Posted: Apr 27th 2010 5:48PM (Unverified) said

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I remember Guild Wars 1 hype and how everything was fulfilled on launch. Subsequently, their biggest foible came right after with Factions involving how unexciting city control ended up being. That being said, they do fix things. Remember when GW1 had rings and static stats? When you had to interrupt an ability to capture it with SoC? Fix'd.

Honestly, even if they kept GW as it is and made it more persistent, it would be a dangerous competitor to the rest of the MMO market, so seeing that their vision is going beyond that is really turning the hype machine on.

Posted: Apr 27th 2010 6:43PM Crode said

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I never played GW much at all, in the open beta. This game on paper sounds better than SWtOR. You can tell it was written by one of the designers and not by the PR people. It's now top of my list of future games to watch for. If they succeed in even a few of the things represented in this blog, they will have a great game.

Posted: Apr 27th 2010 7:31PM Its Utakata stupid said

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That blog comes with 2 actual screen shots! /boggles

Posted: Apr 28th 2010 6:38AM (Unverified) said

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Bring on the hyping! (yes, I'll be a part of it)

It's not going to be a WoW-killer. It's just going to be god-damned successful, especially if they get rid of the usual quest structure (as the blog seems to claim).

Posted: Apr 28th 2010 8:38AM (Unverified) said

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I'm curious what professions will return, and how they will work. The Elementalist has been practically confirmed by the blog post, but I do wonder how, and if, the other professions will return. Will Rangers get access to firearms, or will there be introduced an entirely new profession for them? Or will perhaps every profession get their own firearms? In any case I hope my favourite profession, the Warrior, will return, but an MMO without a warrior class is like an MMO where... Well... I think it's a safe bet the Warrior will return.

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