When it comes to stories of engaging fantasy worlds, one of the premier names that comes to the minds of many gamers is R.A. Salvatore. His Forgotten Realms books chronicling the adventures of Drizzt Do'Urden are fan favorites, and many are curious as to just what he's doing on 38 Studios' upcoming MMO, codenamed Copernicus. Thankfully, Salvatore took some time to sit down with Gamasutra and discuss plans for the MMO, as well as their lore-related single-player game, codenamed Mercury.
In this interview, Salvatore talks both on his gaming past, and whether or not his varied experiences in gaming have affected his writing on this project. He also touches on how important he feels immersion is in terms of getting people engaged -- suspending their disbelief, and jumping into the fantastic worlds he weaves. Another interesting tidbit is how he feels that characters are most important in terms of telling a story -- a tenet that has served him extremely well, if sales of his books are any indication!
If you're looking for more illumination into the mind of the man shaping the overall stories for 38 Studios, then you'll definitely want to pop over to Gamasutra and check out this latest interview. Of course, we also happen to have a pretty sweet interview of our own with Salvatore about Copernicus that you'll want to check out if you missed it the first time around.
Reader Comments (6)
Posted: Apr 26th 2010 7:05PM Deadalon said
I really like his writing. Some really well created characters and alot of humor in between the darker sides. Love it - hope he managest to turn his world into a good game.
Posted: Apr 26th 2010 7:38PM Graill440 said
The entire Drizzt series was fantastic, brings back some fond memories.
Posted: Apr 26th 2010 8:40PM AlamoeJones said
Hasn't he done this same or a very similar interview several times in the last few months?
Posted: Apr 26th 2010 10:18PM (Unverified) said
between Salvatore on the lore and McFarlane on the art (not to mention the rest of the extremely talented staff), Studio 38 has become my hope for a new fantasy game that actually feels like a new game, not the same old game with a different coat of paint. Copernicus is not the only game i'm watching for, but it is the one which i'm most excited about so far.
Posted: Apr 27th 2010 12:26AM Rich said
I hope they can pull it off. I am doubting it with the shifting nature of the MMO business and the history of big budget "failures". Hopefully they won't follow WAR, AoC and others and release a pretty polished game.
Posted: Apr 27th 2010 12:16PM Bhima said
If Mercury is as immersive as KOTOR then we will all be in for a treat. Pro tip to developers: Gamers really do like quality voice-overs.







