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Reader Comments (70)

Posted: Apr 23rd 2010 6:56PM Nolinquisitor said

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Tapped out? Well, maybe you are right. I've tried Eve and the game didn't work for me. How about making it work for me? They can't possibly make this hardcore game more attractive to females, nor for the elderly, nor for childrens.

And making it less hardcore ... well... some fans would not like it. Maybe EVE is just its own beast.

Posted: Apr 23rd 2010 7:09PM (Unverified) said

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I see a lot of complaining about "suicide gankers" and big mean scary PVP players who come in to high sec to bully poor lowly miners/manufacturers.

Do you have any idea what it takes to pew pew in high sec? And how the things you are doing make it possible?

Did you know you can run a battleship through almost any (non 0.0) gate camp with relative ease?

For starters, I'm going to assume you've only ever been on the receiving end.
First things first: Don't autopilot. Period. The easiest way to suicide gank is to just sit on a gate with a cargo scanner and wait for some retard on autopilot to land at 15 with tons of good stuff in his cargo.
Always warp to 0 and you will be safe from most gankers.
So what if they set up ahead of time? Someone scans you when you undock, watch which gate you warp to, and tell their cohorts who you are and what you're flying; they gank you before you get off the gate on the side.
Depending on how determined they are, this can either be really easy or really hard to avoid. Standard industrials are capable of fitting a formidable tank, and transports can hold almost as much with far better tanks.
For moving small stuff, blockade runners should NEVER be caught. Really, if you lose a covops transport it is entirely your fault.

What if you are mining? How can you stop those pesky destroyers and their suicide mission? Well, any properly tanked Hulk can hold up against 2 or 4 cheap destroyers long enough for concord to show up and save you. Especially in security space higher than .7.
Besides properly tanking your ship, you can simply be aware of your surroundings. If you watch local and your scanner, you should see them coming with plenty of time to spare. Especially if you can spot their scout before they are even in system.

I think someone also mentioned "exploiting game mechanics to take over and dissolve a corporation that women spent hundreds of hours constructing"?
That is plainly just not possible. There is absolutely no way to "exploit game mechanics" into getting yourself ownership of a corporation. What you may be thinking of is social engineering. Which involves a player being GIVEN the right to take all of a corporations assets, if they choose to, by the other players in the corporation.

The fact that you don't understand how open pvp affects all aspects of the game makes it hard to take your arguments seriously.
I just hope CCP doesn't take notice of complaints like yours.
Eve would not be nearly as fun if it wasn't so harsh.

Can you give me a list of the 30 MMOs you've played, Mac?

Posted: Apr 23rd 2010 9:41PM Abbieray said

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Reading all these comments makes me want you people to keep away from my game. Go shit up another mmo with your fairy bull.

Posted: Apr 23rd 2010 11:13PM (Unverified) said

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Looks like my Banter question raised as much a debate here as it did on my original contest post! Thanks for the mention Brendan!

CrazyKinux
http://www.crazykinux.com/

Posted: Apr 24th 2010 8:22AM wjowski said

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I'm loving all the sexism and ridiculous equivocations being tossed about. It really goes a long way towards enforcing the stereotype of gamers being pale, fat, basement-dwelling male virgins.

Posted: Apr 24th 2010 8:48PM Fausts said

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Bah! You want more girls in a rocket ship game?

Go make Hello Kitty Rocket Pilot Online.

Posted: Apr 26th 2010 5:12PM (Unverified) said

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Last day to submit your entry! I've got 74 entries to so far!

Posted: Apr 28th 2010 5:45PM Marz said

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I really don't think that eve should try to appeal to women. As big as EVE is getting, its main appeal is that it is still a niche game. It is what it is. You love it or you hate it.

Yes EVE could make the Avatars Prettier, (Most are pretty ugly) or create space elves. Or create rules to ease the PVP and ganking or even create a separate PVE server.

But I think EVE is what it is and shouldn’t try to be WoW in space and should stay away from the trap of trying to appeal to everyone. (I enjoy WoW I just don't want EVE to become WoW in space)

So Eve is rough, it doesn’t appeal to everyone, Some people find the hours of mining boring or the quests that revolve and come back around, (Instead of perhaps randomly generated quests like in Freelancer) And in low sec there are some pretty big Jerks. But that danger; that never quite being safe even in hi-sec; that open universe that you have to make you own way in and not be told how to make your way by the Devs.
That is why the people who play it….well…play it. So keep adding content but don’t change it. Keep EVE a niche game.

Posted: Apr 30th 2010 7:17PM (Unverified) said

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There is such a simple solution to this, that I'm sure male gamers want to.

Customization. WoW players, especially girls like it because their characters changes in appearance with gear. Hell they even added a barbershop.

I know sometimes when I get a new ship in EVE, I'm kind of disappointed when I see someone else flying around in it because it looks the exact same...

Even girls who play vehicle-centric games mostly enjoy it for that customisation fact.

EVE fails to exploit the cyber-ego. Thank god it makes up for it with bigass explosions.

Posted: May 11th 2010 5:03PM (Unverified) said

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Played for about a week. Vascilated between liking it and hating. Could not quite figure out why i couldn't like it. I loved that I could do anyhting and go anywhere (if i wanted to risk death). I could be whatever i decided to be. That was enticing, but then the next day I couldnt get into it. I liked getting new gear for my ship and fitting it, and training skills... Lots of character developement. I liked that, but then the next day I found myself spinning my ship not wanting to go on a mission.

I finally decided it was the lack of control. I am separated from everything I want to do by a menu. That made it never feel like I was doing anything, I was merely tleling my avatar to tell my ship to do something.

Being able to fly the ship and actually pull the trigger on the guns would have helped me a lot.

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