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Reader Comments (45)

Posted: Apr 21st 2010 8:08AM Snichy said

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How about Cryptic to do World of Warcraft 2. Or Warhammer 40k.

lol.

Posted: Apr 21st 2010 8:16AM (Unverified) said

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I was always hoping for a MMO based on the pen & paper RPG Earthdawn. Awesome setting.

ArenaNET could do that and release it for my PS3. Thank you.

Posted: Apr 21st 2010 12:30PM (Unverified) said

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I love Earthdawn too and a "Points of Setting" setting against a common enemy, the Horrors, seems ideal for a MMOG.
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Posted: Apr 21st 2010 12:36PM (Unverified) said

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Oops, guess I should finish drinking my coffee before posting publically. :-o

I meant "Points of Light" setting.

Also, for those not familiar with Earthdawn, the Horrors are alien "monsters" with strange powers and frequently unique creatures so you would encounter many different types of Horrors as you advance in power.
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Posted: Apr 21st 2010 8:18AM Wisdomandlore said

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I wish Cryptic would NOT handle NWN. Nothing against Cryptic, but they rush out half-finished (if shiny and occasionally fun) products. D&D deserves a better MMO.

I also think Turbine should take another stab at LOTRO, but this time not make it a themepark MMO. Open world and sand box, with an even more low-magic setting than there is now. I highly doubt that's the direction they're going, especially after the WB deal.

Posted: Apr 21st 2010 8:29AM yavo said

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i wouldn't want any of them touching my favorite IP, let alone making it into a game, nothing but sadness comes from current game makers, seems like the games they release are nothing like what they promise those following it, until they lose the "if we build it, they will come" attitude. yes we come but turn right around and leave with tears in our eyes.

Posted: Apr 21st 2010 8:39AM Deadalon said

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I personally would like to see some of the current games beeing worked on more before I ask devs to do something helse. For example I still can't bare the character animations in LOTRO and the fighting sound is very bland in the game. These two points prevent me from even playing out my favorite story of all time.

I would like to see BLizzard have a stab at a Space/planet type of game. The genre is in total lack of true vast planet exploration title. Would be nice to see some real player driven cities with their own markets production. AOC has created some player cities that sadly feel totally dead. That could be advanced into a spacefairing system. 1-3 cities per planet.

I also really like to see a system where you not only have to mine stuff. How about catching life exodic creatures that then can be sold to either ppl or NPCs ? I loved old type space fairing games where you were in charge of spaceship and you were able to land and pick up lifeforms to sell elsewhere. And now and again You come upon ruins that hold items and lore.

I think Blizzard could make a great game out of it tbh.

Posted: Apr 21st 2010 9:10AM (Unverified) said

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A Heavy Gear MMO would be suite (http://www.dp9.com/)

Posted: Apr 21st 2010 9:11AM (Unverified) said

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Hmmm, that's "sweet", not suite. Need another coffee!! :p
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Posted: Apr 21st 2010 9:20AM Valdur said

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I would like to see CCP do World of Darkness and Warhammer 40K.

Posted: Apr 21st 2010 9:46AM (Unverified) said

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I would like to see an MMO set in the naruto universe. Many things in the manga are already very MMO friendly. Take for instance, the ranking of missions they are assigned. Naruto breaks down a clear-cut mission assignment system based on the difficulty of the mission. D(or E?)-rank(easiest) to S-rank(most dangerous), this concept would be easily transitioned into a quest distribution system of a MMO, because that's exactly what they do in Naruto, distribute them to the Ninja capable of handling it.

All of the villages in Naruto are already richly detailed with maps, political heirarchy, culture and alliances/hatreds. You could ask for nothing more when it comes to an MMO's faction system and PVP.

Ninjutsu's in Naruto are extremely detailed as well, all being composed of 5 different elements; Water, Earth, Fire, Wind, Lightning( they also mention Light and Dark elements, but do not go into detail with that). All of these elements are weak and strong against other elements and when combined create new elements. For example, when Earth is combined with Water it creates the "Wood" element. Many MMO's like FFXI have an elemental system very similar to this. Ninjutsu is used in conjunction with a ninja's "Chakra", which is pretty much just MP in an MMO. If your chakra is deleted, you can no longer use Ninjutsu, conversely "Taijutsu" is the hand-to-hand combat a ninja uses which does no require much, if any, Chakra.

The Naruto universe also has somewhat of a job system, but not very detailed. Some ninja's are medical ninja's and able to heal others at the expense of a large amount of chakra. There are sensory type ninjas which would translate to scouts or rangers i'd think. Some ninja are also better at hand-to-hand as opposed to using Ninjutsu's.

I think all of these elements could create one killer Action-MMO with abundant PVP and a very loyal fanbase.

But also....Ninja's are just plain BAD@$$

Posted: Apr 21st 2010 12:25PM kasapina said

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Now, I believe that blizzard can make a very good mmo from many settings if they try (love them or hate them, all of their games since warcraft 1 are huge successes). Warhammer 40k and naruto are at the top of my list.
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Posted: Apr 21st 2010 2:13PM (Unverified) said

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so much facepalm worthy material in this post
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Posted: Apr 21st 2010 9:51AM Tom in VA said

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I would love to see ArenaNet produce another game designed just like the ORIGINAL Guild Wars, perhaps in a sci-fi setting, but with ...

... Instanced areas and rich story-telling (as in GW1)
... Heroes (a maximum of three at a time [just line in GW1], but a maximum party size of four players and/or Heroes [unlike the party of 8 in GW1])

The beauty of the original design of GW was that it permitted small groups (you and a friend, for example, or even you alone) to tackle group content without necessarily waiting for an all-player group to form. I really loved that feature.

Posted: Apr 21st 2010 9:52AM Tom in VA said

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... "just LIKE in GW1" I meant to say...
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Posted: Apr 21st 2010 9:58AM Tom in VA said

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Hmmm... I guess you could say that STO attempted this.

Unfortunately, the STO henchmen and ground missions/story content aren't nearly as well crafted as the Heroes and rich story in Guild Wars, imo.
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Posted: Apr 21st 2010 12:18PM cray said

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I'd like to see ArenaNet show Destination Games and NCsoft how to run Tabula Rasa.
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Posted: Apr 21st 2010 10:28AM (Unverified) said

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Deus Ex MMO or Cyberpunk 2010 would do me nicely. A decent proper cyberpunk, ie no bloody magic, would be great.

Posted: Apr 21st 2010 10:30AM Scarecrowe said

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I'd like to see Paragon do CoH2.
And without any involvement from Cryptic, I'd be curious to see what Paragon could make out of STO. Just more from an intellectual curiosity than an actual desire to play it -- I've seen Cryptic do their best to bury it... and I've seen Paragon actually turn the original CoH into more fun after Cryptic sold out.

Posted: Apr 21st 2010 10:34AM NeoWolfen said

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I would like to see someone produce a Character/Mech based MMORPG like Battletech, Robotech or Zoids:Chaotic Century for a few reasons.

1. Character based Mech games and indeed MECH games full stop seem to get overlooked completely.

2. The three settings I meention are absolutely RIPE with history and detail and character that would make them great for use and development.

3. All the IP's I mention are not in use by anyone else, and therefore potentially up for grabs

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