Sometimes, a love for a MMO is soured by a disdain for the class list available. Sometimes, you can't help but to fall for a sassy class with a twinkle in its eye, but you can't stand the game it's in. When this happens, it's a tragedy of Romeo and Juliet proportions -- an attraction that is destined to be ripped apart by opposing forces.
So by casting reality to the wind, let us ask you this: if you could play a particular class in a different MMO in which it resides, what would it be? What mix-and-match combination would spark your interest? Would you take LotRO's minstrel through the lands of Azeroth? Is the thought of one of City of Heroes' superpowered combinations flying through Fallen Earth's wasteland appealing? Would EQ2's Shadowknights mix well with Age of Conan's rough-and-tumble setting? Do you dream of piloting a STO starship in EVE's universe?
Take a class from column A and a game from column B, and tell us what would appeal to you the most!
Reader Comments (33)
Posted: Apr 11th 2010 8:07AM (Unverified) said
Ideal MMO
gameplay, instances, pvp ballance, tons of quests from WoW
mix fighting system from AoC and CO
Aion grafix
non-stop action from APB
FOR THE HORDE community ^_^
gameplay, instances, pvp ballance, tons of quests from WoW
mix fighting system from AoC and CO
Aion grafix
non-stop action from APB
FOR THE HORDE community ^_^
Posted: Apr 11th 2010 8:30AM Matix said
Star Wars (SWG) and Star Trek (STO) ships all in space blasting at each other...
*does Homer-Simpson-esque drool*
As for the ground, I'd love to see a few EQ 1 and 2 classes run around in Azeroth, namely the ShadowKnight and Necro to beef up the "evil" classes beyond warlock and deathknight.
*does Homer-Simpson-esque drool*
As for the ground, I'd love to see a few EQ 1 and 2 classes run around in Azeroth, namely the ShadowKnight and Necro to beef up the "evil" classes beyond warlock and deathknight.
Posted: Apr 11th 2010 8:30AM Timme said
Lore and pvp scenarios from WAR
pve system and questlines from Lotro
Faction system from Fallen Earth
Crafting system from WoW
Community from anything-but-wow :(
pve system and questlines from Lotro
Faction system from Fallen Earth
Crafting system from WoW
Community from anything-but-wow :(
Posted: Apr 14th 2010 8:09PM (Unverified) said
Like many other commentors, I really want to shop the whole cafeteria line for my meal of MMO:
From WoW:
- the large, varied, and mostly seamless world
- the terrific responsiveness of the characters in play
- the excellent freedom of movement
From Champions Online:
- the excellent character customization
- the great (fun!) powers and abilities
- the cherry-picking of powers to build your own "class"
- the character-naming system that forever eliminates the problem of finding that someone has already taken your favorite name
From LOTRO:
- the incredible attention to detail in everything
- the beautiful and engaging world; the verisimilitude; the strong sense of place
- the numerous, varied, rich and copious questlines
- Legendary items
- the care and craftsmanship that is devoted to updating and improving every part of the game all the time, not just in major expansions, but continuously through the year in small patches that add to and rework questlines and hubs throughout the whole game, including the starting areas
From Guild Wars:
- henchmen and heroes (companions that can fill out parties when players are scarce)
- the rich, varied, competitive, and opt-in PVP
- Guild houses and PVP battles in them
- the opt-out grinding
From WAR:
- keep and city sieges; PVP objectives worth fighting over
- Greenskins!
- numerous nice PVP details (example: characters in a PVP fight can't walk through each other, which makes it possible for tanks to actually hold positions, which in turn makes entire families of tactics possible that otherwise aren't)
- PVP forts that are actually forts, and that must be taken by siege, instead of "forts" that are just arbitrary indefensible walls with zillions of gaping holes in them
Reply
From WoW:
- the large, varied, and mostly seamless world
- the terrific responsiveness of the characters in play
- the excellent freedom of movement
From Champions Online:
- the excellent character customization
- the great (fun!) powers and abilities
- the cherry-picking of powers to build your own "class"
- the character-naming system that forever eliminates the problem of finding that someone has already taken your favorite name
From LOTRO:
- the incredible attention to detail in everything
- the beautiful and engaging world; the verisimilitude; the strong sense of place
- the numerous, varied, rich and copious questlines
- Legendary items
- the care and craftsmanship that is devoted to updating and improving every part of the game all the time, not just in major expansions, but continuously through the year in small patches that add to and rework questlines and hubs throughout the whole game, including the starting areas
From Guild Wars:
- henchmen and heroes (companions that can fill out parties when players are scarce)
- the rich, varied, competitive, and opt-in PVP
- Guild houses and PVP battles in them
- the opt-out grinding
From WAR:
- keep and city sieges; PVP objectives worth fighting over
- Greenskins!
- numerous nice PVP details (example: characters in a PVP fight can't walk through each other, which makes it possible for tanks to actually hold positions, which in turn makes entire families of tactics possible that otherwise aren't)
- PVP forts that are actually forts, and that must be taken by siege, instead of "forts" that are just arbitrary indefensible walls with zillions of gaping holes in them
Posted: Apr 11th 2010 8:41AM ultimateq said
Bounty Hunter in Everquest.
Well that may not work so well, so how about:
Bard in WoW.
I mean come on Blizzard. Give me bards already.
Well that may not work so well, so how about:
Bard in WoW.
I mean come on Blizzard. Give me bards already.
Posted: Apr 11th 2010 8:52AM (Unverified) said
Shadowbane's Minotaurs in WoW
Global Agenda's gunplay in Fallen Earth
Any MMOs fun quotient at low levels in Global Agenda
Earth Eternal's playability in any other fantasy game
Global Agenda's gunplay in Fallen Earth
Any MMOs fun quotient at low levels in Global Agenda
Earth Eternal's playability in any other fantasy game
Posted: Apr 11th 2010 8:58AM Audacious said
Give me Everquest 2's classes (and races), but beef up their individuality, some. As I understand it many of the classes budded off of an initial four choices, so they share many abilities between them. Classes that are too similar are redundant.
The MMO I'd want to put them in doesn't exist yet. Give me a really well thought out backstory and world that manages to pull in and immerse you, (the MMO with the best I've played so far is Final Fantasy XI, but I don't see myself ever playing it again, unfortunately) that takes itself seriously longer than ten seconds (ie, what World of Warcraft can't do), has a housing system of some sort, EQ2's crafting, and gameplay like the upcoming MMO TERA.
The MMO I'd want to put them in doesn't exist yet. Give me a really well thought out backstory and world that manages to pull in and immerse you, (the MMO with the best I've played so far is Final Fantasy XI, but I don't see myself ever playing it again, unfortunately) that takes itself seriously longer than ten seconds (ie, what World of Warcraft can't do), has a housing system of some sort, EQ2's crafting, and gameplay like the upcoming MMO TERA.
Posted: Apr 11th 2010 9:16AM Greeen said
Crafting from SWG
Taming as in UO alt Hunter in WoW
Skill system as in DFO/UO/SWGpreNGE
realm versus realm type as in Warhammer or DaoC
errr, isn't that roughly what AC2 was? (never played it unfortunately).
Graphics as in AoC perhaps.
Taming as in UO alt Hunter in WoW
Skill system as in DFO/UO/SWGpreNGE
realm versus realm type as in Warhammer or DaoC
errr, isn't that roughly what AC2 was? (never played it unfortunately).
Graphics as in AoC perhaps.
Posted: Apr 11th 2010 9:24AM Nepentheia said
The Fixer class from Anarchy Online in any other game. Absolutely *loved* that class! :-)
Posted: Apr 11th 2010 9:31AM elocke said
First I would start with grabbing FFXI's job/subjob - one character system.
Then I would grab all classes from Vanguard and throw them into WoW or vice versa. THAT would be awesome. Because then I could play with tons of job/subjob combos.
I would also take the classes from LOTRO and throw them into Vanguard. That could be interesting.
I almost said EQ2, but I find those classes so cliche and boring, or maybe that's the combat in EQ2? either way, it fails yet comes so close to not.
Then I would grab all classes from Vanguard and throw them into WoW or vice versa. THAT would be awesome. Because then I could play with tons of job/subjob combos.
I would also take the classes from LOTRO and throw them into Vanguard. That could be interesting.
I almost said EQ2, but I find those classes so cliche and boring, or maybe that's the combat in EQ2? either way, it fails yet comes so close to not.
Posted: Apr 11th 2010 10:05AM (Unverified) said
Fixer from AO + Mesmer from Guild Wars. I would play that class until I die.
Posted: Apr 11th 2010 10:15AM Dranaerys said
If I could play a WoW rogue in every MMO, I would do it. Alwyas. I freaking love that class. I just dont like WoW anymore, which is why I quit. PRobably ahs to do with the fact that playing the class for so many years has made it that I no longer need to think about the mechanics, everything is now down to almost muscle memory, but again, I havent enjoyed the endgame in WoW for a very long time, so as much as I love playing my Rogue, I jsut cant do it anymore.
Kinda like having a great car and nowhere to drive it.
Kinda like having a great car and nowhere to drive it.
Posted: Apr 11th 2010 10:45AM (Unverified) said
My lvl 80 WoW Paladin running around in the awesome lotro world.
Posted: Apr 11th 2010 11:01AM DarthCheese said
Fallen Earth wasteland with Aion graphics, battlegrounds & scenarios from WoW/WAR, FE factions & crafting and crazy APB action would be totally freaking awesome! :D
Posted: Apr 11th 2010 11:02AM (Unverified) said
DAoC's theurgist in WoW (as it's what I'm playing now). A small army of short-lived, fire-and-forget pets? Sign me up! Don't know why no other game has thought to recreate it as a core mechanic.
Posted: Apr 11th 2010 11:30AM Orvidos said
Try some of column A, try ALLLLL of column B!
Shadowknight -> AoC sounds really good.
Galaxy class -> EVE also sounds fun
DAoC Thane -> EQ2 I'd love to do myself
and finally
I'd love to pit every Necromancer class ever made against each other in a battle royale. Or just anyone who can muck about with the undead.
Shadowknight -> AoC sounds really good.
Galaxy class -> EVE also sounds fun
DAoC Thane -> EQ2 I'd love to do myself
and finally
I'd love to pit every Necromancer class ever made against each other in a battle royale. Or just anyone who can muck about with the undead.
Posted: Apr 11th 2010 11:49AM jpo said
All of the classes in Vanguard in ANY game with a future.







