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Reader Comments (35)

Posted: Apr 7th 2010 9:16AM swarmofcats said

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197 mil people have killed 1.6 billion monsters? So each player has killed an average of 8 creatures? This game must get boring really fast.

Posted: Apr 7th 2010 10:19AM MewmewGrrl said

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Their other stats are funny too. 197 million people have invaded 25 million dungeons? Each person who logs on spawns their own dungeons to fight in - so if each person only played one dungeon ever before they quit that would mean that 173 million people signed up and never entered one dungeon?

As my other comment says below, every person who ever registered for a Nexon account automatically is registered for every game they have. So they are just pulling up every account they have and saying "Dungeon Fighter has 197 million people!" which is completely untrue. They totally messed up releasing the rest of their stats. Obviously 197 million people having played 25 million dungeons (when just playing for a few minutes you spawn at least one dungeon, normally you spawn about 10 a day or so) - the numbers are totally off, which you saw when they said 197 million have killed 1.6 billion monsters (which is piddly squat per person).
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Posted: Apr 7th 2010 9:18AM (Unverified) said

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Yeah I downloaded this and installed it.

Booted it up and it just errored because I live in australia.

Damn being in australia. Damn it damn it damn it.

$120 games, awful internet, and spiders with health bars.

Posted: Apr 7th 2010 11:26AM whateveryousay said

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The funnel web is gonna get ya.
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Posted: Apr 7th 2010 12:43PM pcgneurotic said

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Damn living in Poland, Europe, Britain and South America too, apparently!
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Posted: Apr 7th 2010 9:24AM Dashx747 said

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DFO would have way more players if it wasn't blocked for other regions (South America gets no love).

Which is too bad, I played it early in the Beta, before the IP block, and it was a really fun game, specially considering it's free (cash shop for cosmetic/temp. boosts)

Hope it opens up for the rest of the world soon (and yeah, I tried using the "solutions", but playing by proxy is too slow).

Posted: Apr 7th 2010 9:38AM mttgamer said

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Honestly I've played the beta, its strange...An MMO that you can play FULLY with a controller(yes I mean like an Xbox 360 controller)[sans typing messages obviously]

I will give it that it has uniqueness! But besides that, its a niche that people REGISTER(which is what that number is toting) and say "Meh its alright" and move on to popular mainstream MMOs currently

Posted: Apr 7th 2010 9:46AM (Unverified) said

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Honestly, why do you even bother with this kind of rubbish? I must be a registered user for dozens of games that I haven't played for more than five minutes before consigning them to the dustbin forever.

'Concurrent users' is the absolute only useful statistic for an mmo. Everything else is just advertising.

Posted: Apr 7th 2010 10:13AM MewmewGrrl said

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Everybody who has a Nexon account is automatically registered to play Dungeon Fighter too, right? So can't these numbers be skewed and they're listing every person who ever signed up for a Nexon account?

Posted: Apr 7th 2010 10:24AM (Unverified) said

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Why does Massively post rubbish like this? There's a reason Nexon isn't on the level of Blizzard even with "197,000,000" players. Even at first glance a number like that is complete crap. Use your brains Massively editors...I tire of stupid posts like this.

Posted: Apr 7th 2010 10:25AM Skai said

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There something off with those numbers. 197 millions users but only 2.5 million dungeons? Considering there are no "overland" mobs in DFO and that all of them are in dungeons, that would means only 1.25% of users even start the game up.

Posted: Apr 7th 2010 11:33AM whateveryousay said

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25 million dungeons not 2.5 million.
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Posted: Apr 7th 2010 10:47AM (Unverified) said

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Good lord. You've got to be kidding me.

1) If this is DFO in action (http://www.youtube.com/watch?v=kR5RKMEfVMI), then I played that already in 1991 on the Sega Megadrive (Genesis). It was called Streets of Rage 2, only it looked better. Have we not moved on since then? :-o

2) 197m? What an absolute load of lies. Prove it, Nexon.
God even Farmville 'only' has 62m *registered* users. When are statements like this going to be held accountable? Our insudtry is so lax it's borderline ridiculous.
"We have eleventy-nine-quadzillion-squared breaths consumed while customers look at our game!!11!" "We are winners of most big number!"

3) But as others have said already, so what?

I, also, tire of this. Sometimes I wish this industry would just.. evaporate entirely.

Posted: Apr 7th 2010 11:32AM whateveryousay said

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82 million users. Farmville has 82 million registered users.
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Posted: Apr 7th 2010 11:52AM (Unverified) said

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Yah - I've read that.
I've also read 49m, 91m, and 62m.

I chose the middle ground..
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Posted: Apr 7th 2010 12:00PM whateveryousay said

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You try too hard. Just give in to the online sensation that's sweeping the nation!
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Posted: Apr 7th 2010 12:07PM Its Utakata stupid said

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We can conclude from this article there's unlikely an accurate way of measuring the success of a F2P MMO based on playership. Perhaps companies like Nexon should release their financial statements of said games for the past year, instead of blarring out what looks to be overly cooked numbers.
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Posted: Jun 1st 2010 2:32AM mightfo said

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While nexon is a crappy company and the 200 million players seems like bull...

"This is just streets of rage. Haven't we moved on since then?"
This is just a moronic statement. What, do you think old gameplay styles like platformers are to be "moved on" from? The game is the most complex and fun beat em up out there. Playing it is much more fun than playing most of WoW.
In most MMOs, you level by running up to a mob, slamming it with your attack cooldowns, ad infinitum. You eventually get to the level where you can enjoy hard content, aka AN ACTUAL GAME.
In DFO, after the first hour or two, you actually have fun combat. You have a variety of abilities to use, and have to position yourself appropriately, use abilities wisely(don't waste the cooldown of attacks with invincibility/super armor, use your high-stun AOE attacks efficiently, etc), and avoid attacks or you end up losing all your character's PvE revive tokens for the day.
The combat is actually fun. You don't need to spend 200 hours doing simplistic crap to get to the actual game.
It only gets grindy at about level 37. But by then you have all your abilities and are in dungeons that are actually challenging and fun to fight in. My 2 friends and I got to that point by playing 3-4 hours each weekend for about 3 months.
I don't know if the bosses at level 50+ compare in excellence to WoW's raid bosses like Mimiron, though.

It is an excellent game. Criticize nexon and these very crappy statistics all you want, but the game is great.

Here's another video, I guess: http://www.youtube.com/watch?v=k-C9VIrfjnY Kamikaze goblins and catapults...I like that level, though the mage called Lim Lim is really annoying. Appears as a mini boss and in the boss room.
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Posted: Jun 1st 2010 3:23AM (Unverified) said

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lmao. oh that's priceless.
(oh wait, were you serious?)
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Posted: Jun 1st 2010 2:58PM mightfo said

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What a thorough, substantial rebuttal.
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