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Reader Comments (15)

Posted: Mar 30th 2010 6:08PM Rich said

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Too bad he probably will barely recoup that money.

Posted: Mar 30th 2010 6:25PM AlamoeJones said

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He seems like such a nice guy, so I hope this works out for him. However...if they never manage to put out a game, then I don't see that happening.

Posted: Mar 30th 2010 6:26PM Zantom said

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The MMO market is a rough one to get into this late in the game, but it can still yield a return. If an MMO were to really get it "right" it would be a serious cash cow. Either way, sounds like the guy is living his passion and I expect he will be happier in life as a result.

As a gamer, I would rather have the money behind my game come from an enthusiast than some faceless set of bankers somewhere wanting a quick return on their investment any day of the week. I have hopes...

Posted: Mar 30th 2010 6:58PM (Unverified) said

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"The MMO market is a rough one to get into this late in the game, but it can still yield a return. If an MMO were to really get it "right" it would be a serious cash cow."

Wow that's genius.
Are you some sort of financial expert?

LOL
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Posted: Mar 30th 2010 8:15PM (Unverified) said

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Having fun clicking the little red button, Zan?
;)
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Posted: Mar 30th 2010 8:59PM Saylah said

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I have to give it up for a gaming fan who's in a position to attempt what Curt is attempting. I wish him all the best and hope they're able to release something that yields a return, even if they have to do the RPG first switcheroo. A fella's gotta do, what a fella's gotta do.

Posted: Mar 30th 2010 7:03PM Gaugamela said

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An ordinary guy that pursued his passion and managed to get big names as Salvatore and McFarlane working in his project can only have my admiration. I hope Copernicus proves to be a great MMO.

Although it seems that there's already a bunch of trolls salivating at the prospect of a failure as Rich just proved.

Posted: Mar 30th 2010 7:15PM Rich said

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Has nothing to do with salivating at failure. Being realistic.

Big Names in MMOs used to bring in customers, nowadays not so much. Richard Garret for example.

Fantasy genre games are a dime a dozen, with the addition of Salvatore is this game's only real hope of being different than the others.

The game has been in development for about 2 years now and will be for at least another 2-3 years.

Then comes in the beta test phase. With all big MMO's for the last couple years have either been half the game the should have been or the trolls start their drumbeat of whatever gripe they don't like.

I think we'll be seeing a fundamental change in MMO's in the next couple years. I don't know what exactly.

This game has a lot going for it and against it. Alot of games have had alot of hype as the next big thing and all of them for one reason or another, this is no different. Hopefully they will learn from everyone's mistake.
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Posted: Mar 30th 2010 7:35PM JC Smith said

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I hope he makes some money. He's been a very passionate fan of these games since the early days of Everquest. It's refreshing to see guys like him who believe in what they are doing and are willing to lay it all on the line to try to make a quality game. Normally you only see that in smaller budget indie titles. He's taking a huge risk though, I'd hate to see the guy become a cautionary tale down the road in the same way that has happened to David Allen.

Posted: Mar 30th 2010 7:54PM gildhur said

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What's with the Turbine people in the picture? lol

Posted: Mar 30th 2010 11:25PM ScottishViking said

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I know! Hahaha...

Well, Curt gave a talk at PAX East on an MMO panel...and Turbine was pretty much the only MMORPG on the floor. It was also an unavoidable booth.
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Posted: Mar 31st 2010 2:08AM Seraphina Brennan said

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He probably dropped by the Turbine booth to check out DDO or Lord of the Rings Online.

He may be a competitor, but it doesn't mean he can't enjoy someone else's product. :) The man is, after all, a gamer. ^_^
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Posted: Mar 30th 2010 10:17PM karnisov said

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hope your gamble pays off curt.

Posted: Mar 30th 2010 11:32PM Valdur said

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I really wish them to succeed because Curt is a nice guy and passionate gamer.If he was able to bring Salvatore and Mc Farlane in,it's because they are friends and have the same passion for gaming and they are also some serious businessman.

I wish them to succeed because 38studios is an indie which have funding...for once.Having people like Steve Danuser and Ryan Shawder to guide him is a big plus.

Until now,Arenanet had the best art team on the market and 38studios is very close behind.

I don't know how much impact they will have on the market if they succeed but my little finger is telling me they might be the one bringing us to the next level of online gaming.

Posted: Mar 31st 2010 3:30AM Dread said

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I am really looking forward to Copernicus given the talent and genuine enthusiasm for the project from its backers and staff. I don't know of too many Dev teams that have the talent of two highly renown fantasy authors and a bloke willing to stump up millions of his own cash to make the project a reality. Got be a tonne of kudos for that.

However, I have genuine fears that having Salvatore and McFarlane weaving their writing magic its going to turn off your average 12-20 year old moron who's most complicated task in the real world is to pop the lid of their Ritalin bottle. By 'turn off' I mean click through quest text and journal entries and then bitch when they max level they have nothing to do nor understand the rich lore of the world.

But then again...it happens in every MMO anyway..so maybe its ok....

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