| Mail |
You might also like: WoW Insider, Joystiq, and more

Reader Comments (35)

Posted: Mar 28th 2010 10:36AM (Unverified) said

  • 3 hearts
  • Report
Great! It's very nice to see a weekly AoC column started. It will be much fun!

Posted: Mar 28th 2010 10:43AM (Unverified) said

  • 1 heart
  • Report
Speaking of Funcom..

First gameplay of Th Secret World revealed: (video)
http://www.destructoid.com/first-gameplay-of-the-secret-world-revealed-169126.phtml

Is it just me or does it look like it was designed earlier than AoC? (the graphics and animation look decidedly 'old' to me)
I guess it also could be a case of it being made for consoles and ported to PC (ew I hope not).

Posted: Mar 28th 2010 2:23PM JediPagan said

  • 2.5 hearts
  • Report
The Secret World trailer released last week is pre-Alpha footage. Don't judge a game a year away from launch. TSW is using the Conan engine which kicks serious arse. TSW will be a contender when it launches.
Reply

Posted: Mar 28th 2010 11:36AM Pingles said

  • 2.5 hearts
  • Report
There are a few MMOs that I have stopped playing that seem to call me back ona regular basis.

AoC is one. I will be reading your column with interest!

Posted: Mar 28th 2010 11:50AM Valdur said

  • 2.5 hearts
  • Report
It's great to see AoC having more exposure on Massively because the game has really evolved for the best.

Posted: Mar 28th 2010 12:09PM Lethality said

  • Half a heart
  • Report
Does it really make sense to devote weekly space and staff resources on a game with less than 50,000 subs?

Posted: Mar 28th 2010 12:18PM (Unverified) said

  • 3 hearts
  • Report
Yes it does, cause the game has improved immensely, and theres more than 50k subs, if you dont like it, dont read it.

Posted: Mar 28th 2010 1:40PM Mr Angry said

  • 1 heart
  • Report
There isn't a hell of a lot more than that sadly.

After logging on to check things out last week, I was told there were seventeen max level people online, and I just felt I was making a big mistake paying for my sub.

It may have improved, but it simply doesn't have the numbers. This may change with the expansion, but FunCom have a mountain to climb.
Reply

Posted: Mar 28th 2010 2:18PM (Unverified) said

  • 2.5 hearts
  • Report
Well I dunno what server that is then, cause just my guild alone has 30+ max levels on pretty much all the time.
Reply

Posted: Mar 28th 2010 2:29PM (Unverified) said

  • 2 hearts
  • Report
I agree. The guild I am in has a full raid every night of max levels (80) 5 nights a week and there are currently 19 more active guilds (as per guild renown) than us nd that's just on our server.
Reply

Posted: Mar 28th 2010 12:46PM Deadalon said

  • Half a heart
  • Report
There are few reasons why Funcom has been getting alot of stick. But most dont realise that the worst thing about the company is how it handles information feedback about their games. Both AOC and AO launched without lifting NDA. AOC was launched on a CLOSED public forums - mainly to prevent the none buyers to realise what was really going on at the time (including memory issues - graphic glitches and bugs). The company also runs closed testing forums preventing the public from seeing what feedback the players are giving.

Big part about comunity is not only the feedback between developers and gamers. It is also the feedback between the players. And Funcom is cutting all possible feedback between those to prevent the gamers that acutally know the games - to let other gamers know what is going on.

This should be something that a new comunity collumnist at Massevily should look into and maybe ask why and who is benefitting from it. Why has Funcom been able (even allowed) to hype things up without allowing ppl to actually know the truth about their products....

Games are like every other software. There is good software - and there is bad software. Funcom is on the top list of releasing bad software. All can say they fix it... but then... have you ever bought an Anti-virus prodcut that actully started to work 2 years after you bought it ? And it was fixed with the money that ppl spend while beeing unable to use the product for most of that time ?

No thank you. The gaming world needs to change the attitude towards whats acceptable when it comes to MMOs. Today the devs and pulblishers of games can be compared to the sex weblsites that try to lure ppl into subbing and then charge for 5 months if the custimor doesn't unsubscribe. It has nothing to do with real quality. Its filled with scams and cheats and asholes that do not care 1 bit about games - and defently not about gamers. And Funcom is very close to top of that list.

Posted: Mar 28th 2010 1:51PM Lateris said

  • 3 hearts
  • Report
No offense-

Actually it isn't that way any longer since they "fired" the old producer for AoC who lied to the staff, the management, the company, and the press. He was full of it. Then came Craig Morrison! Yay!
Craig Morrison actually changed AO for the better and has done the same thing for AoC.

I agree that your main gripe is profit first and community second. It should be the customer first then profit second while CFO's still manage the cost and penny pinch. I think the cost of game development is a bubble that will burst at some point. Hence the rumors of 150 million dollars spent on TOR. That is out of control-LOL! I prefer indie studios over all. But AoC has come a long way under Mr. Morrison Mojo Rise'n. I think SOE is at the top of the list about making money hence the trading card game in SWG and blowing off the customer. And it is sad even though they are trying to change. It really is about profit to keep the servers running. And your reference to adult websites degrades the game industry and I don't like it, but I respect your opinion. No offense.

You might want to check out the community for "Love". "Saga of Ryzom", or "Eve Online" or "LOTRO". I would not check out any SOE games. Or you can make your own game by downloading the UT III UDK tools.

Most of us who hang here have a voice and respect yours but want to see coverage on all MMORPG's. And I support this column and hope that AoC has a community that will grow. I like to be in subculture of games. And AoC gives me that. So I am not ripping on you. I just think we should have a open mature mind to how things change.

And MMORPG's deserve a second chance like most people do. Except Casey from the MMO Report. That guy is a super spy for the enemy located on the moon. He doesn't deserve second chances because he wears a beard and a tie. Next he will show up on his show dressed as a beer guzzling nun with one of those hotty G4 girls dressed as a beer guzzling priest. Then the morality of the adult entertainment industry will be writing for G4 tv's and giving that Casey guy back massages on the set. WTF Massively.com!!!!!!

Posted: Mar 28th 2010 2:19PM JediPagan said

  • 2.5 hearts
  • Report
Age of Conan has come such a long way since launch. The new game director Craig Morrison has seriously earned his paycheck, as his leadership has produced one of the best MMOs on the market.

Unfortunately, idiots still trash the game without a clue, and continue to villainize Funcom even though the culprits who launched the game early have been long gone.

Can't wait for Godslayer (and The Secret world!).

Posted: Mar 28th 2010 2:30PM Deadalon said

  • 1 heart
  • Report
Things have not changed as much as you think. Test servers still have closed forums. NDA of TSW is the same as AOC and AO (latests news at least). And so far we have not actually seen any real gameplay footage from ROTG from other than the developers. Remember - these guys showed DX 10 to the press left right and center in private showing.

I support a strong comunity or every game. But then we will have to trust that the comunity really has a say and is heard - but not having a controlled Dev filter. If a game is not working as intented then it is in the best intrest of all to know it. Funcom has repeatedly been found guilty of trying everything possible to hide the issues their game have. At the same time they flood the market with PR stuff about exactly the same things on how awsome they are. Im not saying thats not what all are doing. But there is a line where you simply have to say stop. The quality of the product should do the talking. Im not gonna judge AOC in its current form cause it would be unjust to claim a game to be good - after almost 1 million players bought the orginal unfinished product.. and then the money was spent into actually fixing those things that furieted those million players in the first months.

Again - We the gamers will have to control the quality of the products. Funcom is the best example - that if we dont then the devs will take it as far as possible to let gamers pay for totally unplayable products.

Posted: Mar 28th 2010 2:33PM Jef Reahard said

  • 3 hearts
  • Report
I've never understood the animosity towards Funcom, tbh. The only thing sillier is the SWG NGE dead horse.

I played AoC's beta and launch, got an assassin to level 70 over the first two months and largely enjoyed it. I always wonder if these anti-Funcom folks were playing the same game I was playing. Sure there were memory leaks, bugs, imbalances, etc. If you expected differently at launch then clearly that was your first MMO rodeo. What less than enjoyable moments I had in early AoC were a product of the community on Tyranny, not a problem with the game itself.

I eventually took a break to check out Warhammer and then life got in the way, but AoC is one of those titles that I always wanted to revisit, simply because I had fun with it during it's so-called 'horrible' launch, and I couldn't wait to see what a few months of polish would bring to a solid foundation.

In any event, I look forward to seeing some of you on both Cimmeria and Wiccana.

Cheers.

Posted: Mar 28th 2010 2:40PM (Unverified) said

  • 2.5 hearts
  • Report
I just played the trial of AoC last week and it is one of the coolest MMOs I have played in a long time. I realize that levels 1-20 are a little different (instanced more) but he game mechanics and such are a lot of fun. Sad part is that I didn't really like any of the classes they have, which is the only reason why I am not subbing.

Posted: Mar 28th 2010 3:07PM Deadalon said

  • 2 hearts
  • Report
Like I said - its important to see both sides. Thats how comunities work.

http://www.mmorpg.com/discussion2.cfm/thread/272582/FURY-EU-in-meltdown.html

Posted: Mar 28th 2010 3:12PM (Unverified) said

  • 2 hearts
  • Report
No offense, but MMORPG.com is probably the least trustworthy site on the internet, I am European myself, while there has been unhappy people from Fury, the MMORPG.com forums has turned it into something its not, which those forums seem to do with any game.
Reply

Posted: Mar 28th 2010 3:18PM Deadalon said

  • 2 hearts
  • Report
Gamers are ofc welcome to go to Fury official forums and see what is said there. Just remember that those forums are filtered by the devs.

If we want direct PR Q&A every week from Devs - then we also need to realise that they will not always state the actual facts. Cause its not always in their best intrest to do so.

Read forums like MMORPG.COM
Read the Q&A from Funcom devs

And...

You might be pretty close to the truth.
Reply

Posted: Mar 28th 2010 4:38PM Pingles said

  • 2 hearts
  • Report
It is unfortunate that you have had such a bad experience with Funcom but do you really want AoC to die because they had NDAs on the beta? Or because their test servers are private?

Of all the reasons to tell people to steer clear of a game I think this one is probably the weakest.

I hope the folks who are considering (like I am) playing AoC will give it a shot regardless.

Perhaps you could tone down your animosity to just "For the record, I am unhappy with Funcom's community and NDA policies. Play at your own risk." and let it go at that.
Reply

Featured Stories

Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW