EVE Online's Tyrannis expansion is due for release in a few months and players are looking forward to the new planetary interaction mechanic. Although the core ideas for the expansion have been settled on, many of the game mechanics have not been fully fleshed out. In an effort to get players involved, CCP have begun releasing early prototypes of the planetary interaction feature on the EVE test server Singularity. It's important to keep in mind that nothing on the test server is final. As a studio that makes heavy use of agile development strategies, CCP will use feedback from players on the test server to incrementally refine the design.
Dierdra Val, director of EVE University, has been on the test server to bring the EVE community details of CCP's current designs. They've released a video showing the process of installing structures on a planet and setting up factory links. So far, planetary interaction seems very similar to the moon mining and reacting industry but it's definitely a much more active process. While moon mining operations produce an endless supply of moon minerals at a steady rate, planet-based material deposits will vary in total size and yield per cycle. The materials produced on planets are also different than those produced by existing industrial operations.
Skip past the cut to watch EVE University's test-server planetary interaction tutorial or set up a test server client and try it out for yourself.
Reader Comments (11)
Posted: Mar 17th 2010 6:05PM ultimateq said
That is the coolest idea ever.
Posted: Mar 17th 2010 6:09PM Mode7James said
It will be cool only if executed correctly.... From what I've seen so far, it can go either way at this point. They still have a long ways to go before their June release, which is why I'm a little worried that it won't be executed correctly.
Posted: Mar 17th 2010 6:11PM Halldorr said
Looks pretty cool so far. Would have preferred Incarna but still think this is neat.
Posted: Mar 17th 2010 6:15PM EdmundDante said
I just hope they don't forget that a game is suppose to be ... fun.
Posted: Mar 17th 2010 6:40PM Vendayn said
Are they going to be improving the background graphics? I thought they said they were in the next expansion...but might be wrong.
Sounds pretty cool though so far :D
Sounds pretty cool though so far :D
Posted: Mar 17th 2010 7:54PM Darkdust said
You mean the nebulae and such? They already improved the starfields in the background, but I wouldn't mind seeing additional improvements.
And FWIW, an exploration/industry focused expansion with lots to add to the lore is just fine by THIS long-time EVE player.
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And FWIW, an exploration/industry focused expansion with lots to add to the lore is just fine by THIS long-time EVE player.
Posted: Mar 17th 2010 9:29PM GaaaaaH said
For those trying it, don't have the processors linking to a storage, because you can't get the products out.
Posted: Mar 17th 2010 10:16PM octoberasian said
This reminds me of Mass Effect 2's mineral gathering in some ways but given more depth and interaction.
But, all in all, aside from the whining and complaining I read on the EVE Forums, this looks very promising honestly. I would love to give this a try.
(Plus, that new Scorpion look is so damn sexy!)
But, all in all, aside from the whining and complaining I read on the EVE Forums, this looks very promising honestly. I would love to give this a try.
(Plus, that new Scorpion look is so damn sexy!)
Posted: Mar 18th 2010 12:39PM ChromeBallz said
I have no idea what the video was about. Mesmerized by the music 0-o
Posted: Mar 19th 2010 12:58PM (Unverified) said
That is one sweet, sweet Scorpion...might even make me regret flying Gallente ships.
No, not really :D
No, not really :D
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