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Massively Speaking Podcast
Massively Speaking Episode 185: Bree-to-play
Latest episode: Tuesday, February 7th, 2012



Reader Comments (1)
Posted: Mar 17th 2010 12:32AM Cinnamoon said
@photics: It would be unfair to characterize the expanshalones as being homogeneous to one culture or another. Factions' western areas have lovely blends of Chinese and Korean art, while the eastern areas are split between a Greek-inspired sea people, and a German Gothic black forest people. Ascalon, as you mention, is merely one of the areas in Prophecies' Tyria (subsequent areas include two Northern European-inspired locations, a fairly generic tribal area, a desert/jungle run by druids, a vast and empty desert wasteland, and a chain of volcanic islands.) Nightfall's continent of Elona blends several Northern African, Mediterranean, and Middle Eastern cultures from various time periods.
And the Asurans aren't Aztec. Most of the Asuran locations and art were actually intended for Utopia, the expanshalone that was scrapped (in favor of GW2) and replaced with the much-more-hurried GWEN. Extant art was reused. And Utopia wasn't Aztec-themed, it was Mayan.
The wonderful mix of fantastic locations and art is probably one of the best things about this series. It's so rare to see fantasy versions of some cultures in western games. More, please.
Guild Wars' art team has no betters. I am using art from the first game as wallpaper as I type this.