The most popular posts
in the last 7 days
- WoW loses another 100,000 subscribers 150 comments
- The Daily Grind: What's the highest sub fee you'd pay? 85 comments
- Earthrise shutting down today 69 comments
- BioWare kicks off Star Wars: The Old Republic Q&A Fridays 69 comments
- Star Trek Online unpacks Cardassian mystery boxes 60 comments
Massively Speaking Podcast
Massively Speaking Episode 185: Bree-to-play
Latest episode: Tuesday, February 7th, 2012



Reader Comments (2)
Posted: Mar 12th 2010 12:50PM Chriskovo said
Posted: Mar 12th 2010 2:29PM (Unverified) said
I don't think it detracts from the engagement or skill factor, timing is just as important as aim and twitch when it comes to stuff like dogfighting, so I'm hoping it'll work out.
I'd still like to see it in action, though. But this is a game, not a flight sim, I'm okay with a degree of abstraction.