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Reader Comments (25)

Posted: Mar 11th 2010 4:07PM (Unverified) said

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Really excited to hear more news on dust-514.
I'd be more excited if CCP would mention anything about WOD Online... anything at all. =\

Posted: Mar 11th 2010 4:20PM Joshua Przygocki said

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Being a mapper myself... I hate the Unreal engine.

Having played UT3 a lot... I hate it more...

I dunno what it is about it, I just don't like the way it works, but it can still make some pretty fun games.

Posted: Mar 11th 2010 4:24PM Lateris said

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I knew it!!!!! I just smiled.

Posted: Mar 11th 2010 4:38PM Wisdomandlore said

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I'll be looking forward to the texture pop-in. :p

Posted: Mar 11th 2010 7:41PM Lateris said

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LOL - you mean the morph settings that should be enabled?
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Posted: Mar 11th 2010 5:24PM Addfwyn said

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I'm curious about this, if it doesn't foster the same kinda 'my entire role in this game is to screw over my neighbor' attitude that eve has, it could actually be good. There is some solid design ideas behind EVE, so I believe CCP can pull something interesting out as long as they don't try to incorporate too much of the EVE mentality into it.

Especially for console games, it's gonna have to take a very different approach from what CCP has already done in the past.

Posted: Mar 11th 2010 5:51PM Sean D said

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I hear you.

The 'my entire role in this game is to screw over my neighbor' attitude is a player-driven, player-fostered attitude. Although I would say CCP fosters this sort of game-play in spirit (they like it), in-game it is completely player-motivated. In other words, CCP has set the table. The players are the ones cooking the grub, eating it, talking, etc. The game offers PVE content, and continues to build, PVE content as well as PVP content. Some will argue that there is more structure for PVP than PVE, or that the game is designed in a way that makes PVP more fun than PVE. These are relative views (opinions). There are players in EVE who reject the 'screw your neighbor' mantra and actively work against it. It's just a matter of finding those people, which I admit can be difficult considering you have to trust someone enough to learn whether or not they're going to screw you. Nevertheless, if you're careful and skeptical, it is possible to wade through the mire of immorality and disrespect. It's possible to find those who think like you do.

As an aside...

There is a space of time in EVE when, after you've finished your tutorial missions, you're sitting there looking at your screen going, "Now what?" Many people advocate joining a corporation and I agree that doing so will give you a reason to continue playing. Corps generally work toward common goals and in so doing they provide you with a focus. It's as if they say, "Here's what." But they aren't necessary if you are able and desire to develop your own goals. I say 'able' to, but some people aren't able to (I don't know if this is your case or not) because they don't know what the game has to offer. It's hard to imagine what you can do if you don't know the limits of the game or, I guess, what the game will allow you to do, or what's *worth* doing. I think most of the people who drop the game do so at this point.

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Posted: Mar 11th 2010 5:51PM Sean D said

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Crap. I should say something that's actually related to this article in order to validate my earlier statements =).

I'm looking forward to DUST. I don't know much at all about the Unreal 3 engine, but I trust that CCP has weighed the pros and cons and made the right decision.
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Posted: Mar 12th 2010 7:21AM (Unverified) said

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Lol I actually liked your original rant :)
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Posted: Mar 11th 2010 6:03PM CaseyTheBrash said

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I hate it's console only. HATE. Shooters on PC are many, many times better. But I understand their reasoning...I still hate it and will avoid it most likely.

I suspect it may have done better on PC, even with the numbers consoles boast. Kids are gonna play it, it's not gonna be Halo, it's gonna be one of a million other shooter titles. Whine whine whine, moan moan moan. Etc...the design of it looks pretty, for sure.

Plus getting some EVE players to rely on console kids...

Posted: Mar 11th 2010 6:41PM Addfwyn said

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Platform elitism much? Seriously, people who play videogames are people who play videogames, PC gamers are not inherently better human beings than people who play on consoles.

I think it'll do just fine on console, I'm willing to give it a try (may like it more than EVE, yet can still have an impact on the EVE world) and I'm certainly not some kid that you seem to dismiss every console player as.

Heck, I prefer shooters on consoles anyway, when I play shooters on the PC (which is rare) I am just more comfortable using a gamepad plugged into the computer than a mouse/keyboard anyway. Just how I grew up on shooters like Goldeneye and Perfect Dark.
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Posted: Mar 11th 2010 6:48PM mko said

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It will be released on PC sooner or later.
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Posted: Mar 11th 2010 8:21PM (Unverified) said

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They would run a big risk of moving players away from EVE Online to Dust 514 if it were also on PC -- at this stage. They want to increase their player while simultaneously doing this multi-game interaction. Let's put it this way: I don't own a console so I'm not playing Dust 514 anytime soon. If it were on PC, I would consider leaving EVE Online for Dust. This would hinder their larger goals.
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Posted: Mar 11th 2010 9:43PM CaseyTheBrash said

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Seems it hurt your feelings, that was not my intention. But yeah, defensive is the nature of the forum/thread so I can dig why you're upset. I never said PC gamers where anything or this or that, you inferred it. If you wish to argue it I'm fine with that, I have all three consoles, a PSP and a PC. I speak from experience.

It's a fact console players are younger on average. It's also a fact the console market gives everyone who makes games sugar plum dreams of Guitar Hero franchises. Consoles already have established FPS/3PS franchises that are pretty much the go-to for all console players. To introduce an unknown from the PC sector under the guise of an MMO will most likely not go over too well with a console player-base. Also, will there be two versions or will it cater to one exclusively. You realize a PS3 and a 360 will further divide the player base as they can not play with or against each other? It seems the only thing they though about was breaking into the console market. Which is fine, I'm sure there is money to be made, i just don't think this will fair as well as they, or you, hope.

A mouse and keyboard allows for a much better experience for shooters, hence the lack of auto-aim as a major feature in FPS on PC. If you enjoy playing with a gamepad that's super, but all things being equal a mouse and keyboard will stomp a gamepad user every time. (They've nixed several cross platform tie-ins because of extensive proof of this.)

As for the whole "kids" thing getting your goat, I grew up with Pong, so trust me, they're all kids.
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Posted: Mar 12th 2010 4:18AM Dblade said

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I think they won't release it on PC. Aimbots and other cheats are one thing in a stand alone server, but since this would be linked to planetary holdings in EVE it's just too dangerous. Especially for a population that does metagame a lot and has little incentive not to cheat since the goal will be disruption.
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Posted: Mar 11th 2010 7:49PM (Unverified) said

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With all that logic to back up your statement mko, how can one argue?

CCP has said again and again they only want to release the game for console. What I'm looking forward to is an explanation of how they're going to make PS3's, Xbox 360s and PCs all work together. I mean, if Xbox and PC L4D players can't play together, how are players from three different platforms going to make two different games work together?

Buut, that is how CCP does it. Few explanations and always, always making improvements on things that have been released for years.

Posted: Mar 11th 2010 8:21PM Sabbatai said

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No, no they did not.

They said "We are concentrating on the console platform at this time" with a sly smile.

Later they said they are "focusing on a console release".

Never have they said "Console only, forever, no matter what".

Either way to take a create a game based on the world of Eve Online and make it console only is fucking stupid and I hope the game fails if they don't plan to bring it to PC.

I own every console and love them all. This has nothing to do with being a fanboy and instead is about the game being a FPS which mostly control better on a PC and based on a universe that has been developed over years in a PC game.

I really hope they are only announcing console releases based on the fact that they know the PC players for the most part will buy it with little hype needed.
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Posted: Mar 11th 2010 8:46PM Firebreak said

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I think that it will come over to the PC if it slumps or flops in the console world. I don't see that happening but I have been wrong before.
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Posted: Mar 11th 2010 9:35PM BreakingPoint0 said

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I'd like to see what you mention too. Long have I wondered why all platforms can't play on the same servers. Why is it that BC2, MW2, L4D, etc are all separate when it comes to the platforms they are on? Having one unified server base would help the communities of those games grow even larger. I suspect it has something to do with companies behind the platforms.

I can't wait for this game personally. From what we heard it seems pretty awesome. No one should wish for a game to fail, especially when it's coming from a quality developer!
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Posted: Mar 11th 2010 8:59PM Bhima said

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It will have to come to the PC at some point because, like a poster above stated, most console gamers (even if you, dear mmo player, own one) are not MMO players. That means Dust 514 will be looked at as just another shooter that doesn't have the name "Halo" or "Modern Warfare" attached to it.

I hope it succeeds as a console game though. Would be nice to see such an innovative independent dev. team succeed in that gaming world too.

Though I secretly hope it makes its way to the PC as well.

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